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Half-Life

  • Video Game
  • 1998
  • M
IMDb RATING
9.1/10
12K
YOUR RATING
Half-Life (1998)
Half Life
Play trailer0:42
2 Videos
22 Photos
ActionHorrorSci-FiThriller

Dr. Gordon Freeman must fight his way out of a secret research facility after a teleportation experiment goes disastrously wrong.Dr. Gordon Freeman must fight his way out of a secret research facility after a teleportation experiment goes disastrously wrong.Dr. Gordon Freeman must fight his way out of a secret research facility after a teleportation experiment goes disastrously wrong.

  • Directors
    • Gabe Newell
    • Randy Pitchford
  • Writer
    • Marc Laidlaw
  • Stars
    • Kathy Levin
    • Harry S. Robins
    • Mike Shapiro
  • See production info at IMDbPro
  • IMDb RATING
    9.1/10
    12K
    YOUR RATING
    • Directors
      • Gabe Newell
      • Randy Pitchford
    • Writer
      • Marc Laidlaw
    • Stars
      • Kathy Levin
      • Harry S. Robins
      • Mike Shapiro
    • 45User reviews
    • 5Critic reviews
  • See production info at IMDbPro
    • Nominated for 3 BAFTA Awards
      • 4 wins & 9 nominations total

    Videos2

    Half Life
    Trailer 0:42
    Half Life
    Half Life
    Trailer 0:42
    Half Life
    Half Life
    Trailer 0:42
    Half Life

    Photos22

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    + 16
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    Top cast5

    Edit
    Kathy Levin
    • Gina Cross
    • (voice)
    • …
    Harry S. Robins
    • Scientists
    • (voice)
    • …
    Mike Shapiro
    Mike Shapiro
    • Barney Calhoun
    • (voice)
    • …
    Kelly Bailey
    • HECU soldiers
    • (voice)
    • …
    Bill van Buren
    • The Nihilanth
    • (voice)
    • Directors
      • Gabe Newell
      • Randy Pitchford
    • Writer
      • Marc Laidlaw
    • All cast & crew
    • Production, box office & more at IMDbPro

    User reviews45

    9.111.9K
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    Featured reviews

    10Spartan_234

    Until Half-Life 2 and Halo 2 came along, this was the best game ever made.

    As far as immersion goes, you simply couldn't have done any better than Half-Life. Half-Life pioneered many firsts in the genre when it was released in 1998. The biggest innovation is that the game NEVER shifts away from your perspective of the action. This means that there are no cutscenes, no early explanations of the backstory, and that your character cannot talk (giving you room to talk during the game, if you need to). Half-Life does NOT disappoint when it comes to fooling you into thinking that you're experiencing all of this in real life. Other innovations include seamless level transitions, having to reload your weapon occasionally, and a passable excuse for a heads-up display (since your character is a scientist, he must wear a hazard suit that comes equipped with HUD readers for health, shields, weapons, and ammo). The only thing I can think of that isn't realistic about Half-Life is the fact that you simply walk over objects to pick them up. However, since the game is pretty fast-paced, having to pick up items manually would have been quite frustrating in the heat of battle.

    Of course, the gameplay isn't the only thing that Half-Life has to offer. The disturbingly realistic graphics and sound (for the time) also combine with the gameplay to further immerse you into the experience. Half-Life uses a heavily modified version of the already stunning Quake engine, which broke new ground in 1996 for creating realistic environments and characters with polygon-based true 3-D graphics. Half-Life has higher polygon counts, better lighting, and more detailed textures than in Quake, making the graphics that much more believable. To top that all off, a skeletal animation system makes for extremely realistic character animations. Overall, the graphics and animations are just so good, they even make Unreal's graphics look lame. I'm not joking around! This is as good as video games could look and sound at the time!

    You've also got an excellent variety of weapons. In fact, there's probably more weapons than any other shooter at the time. You've got a crowbar (for melee combat), pistol, revolver, machinegun, shotgun, crossbow, rocket launcher, particle gun, flamethrower, alien arm (which shoots out lethal "bugs" and has an infinite ammo supply), grenades, pipebombs, laser trip mines, and a cute alien bug that runs up to enemies to bite the crap out of them. What more could you want?

    But the most surprising aspect of all is that Half-Life didn't come from a high-profile developer at the time (like 3D Realms, id Software, or Raven Software). This amazing piece of work came from a newcoming developer that we didn't even know about at the time -- Kirkland, Washington-based Valve Software. But even if Valve wasn't a high-profile developer at the time, you could tell from this game that their goal was clearly to create the best game ever. You simply aren't a gamer if you don't at least try Half-Life. A definite 10 / 10 to this one!
    friskysman

    Best. Game. Ever.

    This is, quite simply, the best PC game ever. Period. It doesn't short-change you in length, like most games do these days. At the same time, it isn't overly long. There isn't a single point in the game where you wish you could skip ahead to the next area. Difficulty level is not a concern; you can make it as hard or as easy as you like. Quick save and quick load are done better than any game to date. Most important is the atmosphere this game creates. When you finish Half Life, you will look back on your adventure and truly feel like you have taken a journey. The game is MASSIVE. And the many places you visit along the way are extremely convincing. When stuck on the alien planet Xen or trying to find signs of life after the initial disaster, you will feel isolated and alone. When in a firefight with Marines, you will feel a rush of adrenaline. This game does it all and is beautiful-looking to boot. In addition, it will run smoothly on nearly any PC setup. I highly recommend this game to all audiences.
    syarrow

    Brilliant, addictive, and scary.

    This game requires patience, quick wits, quick fingers, and good problem solving skills. So do games like Mortal Pongbat. What makes Half-Life exceptional is the senses-shattering realism which laces the entire in-game environment. The textures are realistic, the colours appropriate, the sounds rich and flawlessly integrated for stereo separation (as in a monster on your left will always be heard from your left speaker), the level of interaction possible with the environment and the human characters is above and beyond what one might expect (FYI: punch the red button under the security guard's desk to set off an alarm and make everyone mad!), and the monsters are just as scary, slimy, and vicious as they come, and backed by a good AI to boot. The level design is incredible, with a perfect balance of problem solving and creature-killing, and the environment and enemies never seem repetitive, so you always have a sense of progress and a need to trudge on in the hopes that your goal might be just around the bend. All this makes this came perhaps the most addictive and awe-inspiring game of all time. And if you pass it and get bored, try the new alternate-take-on-the-same-story game, Opposing Force. And then if you get bored, join the even MORE addictive world of Half-Life online gaming (Team Fortress Classic or Counterstrike)!
    10coolguy121

    Might be the greatest Action Game ever made

    In 1998, A software company names Valve Software released a game that would forever change the way we look at Action Games. That game was called Half-Life. Hailed by PC-Gamer as "The Best 3D action game ever made", and I couldn't agree more.

    The game itself won about 45 game of the year awards from many different publications.

    Play it
    10trekfan2001

    A true classic.

    Before 1998 typical FPS games consisted of the player simply blasting their way through endless numbers of monsters in hellish and alien landscapes with an extremely vague plot that seemed like a 5 year old's daydream. Half-Life revolutionised FPS gaming by providing not only a story, but an excellent story that was highly immersive.

    On the gameplay and graphics side of things, Half-Life uses a heavily modified version of the Quake 2 engine. However, the monsters are not Quake 2's mindless zombies, they are soldiers that work in teams to flush you out of hiding spots. This means you have to think about how you play the game. Blindly running into a room shooting will get you killed very fast! :-)

    Until Deus Ex came along, I called Half-Life the best game ever, so it is only fair to give it 10/10.

    More like this

    Half-Life 2
    9.4
    Half-Life 2
    Half-Life 2: Episode Two
    9.1
    Half-Life 2: Episode Two
    Half-Life: Opposing Force
    8.1
    Half-Life: Opposing Force
    Half-Life 2: Episode One
    8.7
    Half-Life 2: Episode One
    Portal
    9.1
    Portal
    Half-Life: Blue Shift
    7.5
    Half-Life: Blue Shift
    Portal 2
    9.4
    Portal 2
    Black Mesa
    8.6
    Black Mesa
    Half-Life: Alyx
    9.3
    Half-Life: Alyx
    Left 4 Dead 2
    8.3
    Left 4 Dead 2
    Half-Life 2: Lost Coast
    7.2
    Half-Life 2: Lost Coast
    Half-Life: Counter-Strike
    8.5
    Half-Life: Counter-Strike

    Storyline

    Edit

    Did you know

    Edit
    • Trivia
      One of Quentin Tarantino's favourite computer games. He has stated he wishes someday to make a film adaptation of it.
    • Goofs
      Due to the numerous safety features built into elevators, it is impossible for them to fall down an elevator shaft if the cables break.
    • Quotes

      G-Man: [the G-Man finally speaks to Gordon] Gordon Freeman, in the flesh - or, rather, in the hazard suit. I took the liberty of relieving you of your weapons. Most of them were government property. As for the suit, I think you've earned it. The borderworld, Xen, is in our control, for the time being... thanks to you. Quite a nasty piece of work you managed over there; I am impressed. That's why I'm here, Mr. Freeman. I have recommended your services to my... employers, and they have authorized me to offer you a job. They agree with me that you have limitless potential. You've proved yourself a decisive man so I don't expect you'll have any trouble deciding what to do. If you're interested, just step into the portal and I will take that as a yes. Otherwise, well, I can offer you a battle you have no chance of winning... rather an anticlimax after what you've just survived. Time to choose...

    • Alternate versions
      Due to Germany's strict laws regarding video game violence at that time, the German version was heavily censored in order to see release over there and obtain the USK-16 rating. Notable changes include removal of gore and majority of the blood, human NPCs sit on floor and shake their heads when being killed, military soldiers are all robots instead of humans, and Barnacles spit out mechanical parts instead of bloody parts. In 2017, the game was removed from the BPjM index list and since then Valve offers a uncut patch for German Steam users.
    • Connections
      Edited into Cry of Fear (2013)

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    Details

    Edit
    • Release date
      • November 19, 1998 (United States)
    • Country of origin
      • United States
    • Official sites
      • Official site (archived)
      • Wikipedia
    • Language
      • English
    • Also known as
      • HALF-LIFE
    • Production company
      • Valve
    • See more company credits at IMDbPro

    Tech specs

    Edit
    • Color
      • Color
    • Sound mix
      • Stereo
    • Aspect ratio
      • 4:3

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