5/10
Just a thoroughly mediocre game
8 February 2024
I've had an IMDb account for over 6 years and have never left a review, and having just beaten this game, I felt like this would be fitting.

Suicide Squad: Kill the Justice League is a mediocre game, it's not as bad as some are suggesting, the characters control well, the gunplay is better than I expected and there are some genuinely fun moments to be had here, but as a package, when you compare this to Rocksteady's previous Arkham trilogy, it leaves a lot to be desired.

The story is serviceable, though it should not have taken place in the 'Arkhamverse', as from a continuity standpoint it does not flow well from the Arkham games, and one could make a compelling case that the events of this game diminish and de-value the events of the previous Arkham games.

The biggest issue this game faces though is the gameplay, missions are extremely repetitive and some of the side-missions impose certain modifiers like grenade only kills or having to shield harvest enemies, these are extremely annoying and are sometimes insta-fail, as the game won't spawn enemies you can shield harvest or drop grenades - it feels like minimal, if any playtesting was done here.

I would not recommend paying full price here, I could only ever recommend you consider this game when on-sale or if a steep discount is available, and being that this game is an always online, games as a service, the servers could be shut down at any moment, should WB games deem it to be economically unviable to continue supporting this game.

The developer (Rocksteady) has outlined post-launch content and promised at some point in 2024, there will be an offline mode, but these are just promises, and as we've seen with live-service games before, if the player base falls and the game isn't selling well, even this might not come to fruition.
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