Sleeping Dogs (2012 Video Game)
5/10
Issues drag the good idea down
3 September 2012
The game was presented very well, I knew about it soon enough to put it in my list of must have games. The first 3 hours of gameplay were good, cause I was sticking mainly to the storyline, but as I started to drive around and do other stuff, the limitations of the game got me very annoyed.

You character is supposed to be a fighting and parkour master, but there are some movement limitations, for example I could sometime walk or jump over obstacles that were higher than the ankles of my character, so I would have to walk around to get back on the road.

Taxis take you only to a limited amount of places so you most definitely will have to walk a bit yourself (except for the story missions).

Escaping the police wasn't fun, in fact you want to escape it, cause you can't really use your cool moves on them, they are just gonna pop out from nowhere so strikingly that the whole fun is sucked out...

The gun play feels too chaotic and the weapons doesn't feel quite powerful rather than plain and boring.

The car handling is too arcady, and the crashing is sooo 2000, forget about it! The story was fine and the main mission were OK, and the hacking option was enjoyable, but there are just so many rushed and not polished stuff - it gets you annoyed!
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