1984. Stefan is developing a computer game based on the book 'Bandersnatch', a novel where you get to make choices and this determines the story. He has an opportunity to take his game to Tuckersoft, a software company, and have them release it. However, the more he works on the game the more his life emulates the game, with choices being made that are out of his control. Stefan appears to be going insaneWritten by
Although Colin has an interesting theory for the origin of the name Pac Man, the game was originally called Puck Man. This name was revised when the makers realized that the side of the arcade machine could easily be vandalized to turn "Puck Man" to "Fuck Man". See more »
In many shots, Craig Parkinson's character, Peter Butler is seen wearing eyeglasses with an anti-reflective coating applied to the lens. Whilst this technology was available, it was not available for consumer use in eyeglasses in 1984. See more »
The past is immutable, Stefan. No matter how painful it is, we can't change things. We can't choose differently with hindsight. We all have to learn to accept that.
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There is no single narrative or version. There are five different endings, each with multiple pathways to them. See more »
The overall idea behind an interactive film is great and it was a good attempt. However, the film kept taking you back to the same options over and over again until you chose the one you hadn't seen yet. So, for me it was dessesperating and I felt like it didn't actually give me much of a choice, if I dint chose what I was "supposed" to, then the film would keep looping. Maybe that's the point but I'm just not a fan, I had bigger hopes for an interactive film.
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