Can games change the world? With cities everywhere struggling to cope with the population growth that increased urbanisation brings, can video games be harnessed to help the residents, ...
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MOLE MAN follows RON, a 66-year-old autistic man who has spent the last five decades building a 50-room structure in his parents' backyard. Using no nails or mortar, Ron instead creates ... See full summary »
Kevin Roche: The Quiet Architect is a feature documentary film that considers many of the key architectural questions through the 70 year career of Pritzker Prize winning Irish-American ... See full summary »
"Oil Rocks" - behind the enigmatic name lies the first and largest offshore oil-platform ever built, a vast city in the middle of the Caspian Sea, built by Stalin in 1949. 60 years on, "Oil... See full summary »
Can games change the world? With cities everywhere struggling to cope with the population growth that increased urbanisation brings, can video games be harnessed to help the residents, especially young people, take part in planning, and fixing their own cities. Today public spaces and entire cities are being designed, planned and played through the medium of games. The result of this "civic gamification" is that city architecture and urban planning is being democratized. Cities have become the ground zero for digital innovation and the debate about how our cities evolve has suddenly gone viral. We follow three game companies navigating the space where urban planning and gaming meet. Lydia Winters at the game developer Mojang, the creators of Minecraft, Paradox Interactive and the game Cities: Skylines and José Sanches and his indie game Block'hood. How will our cities look in 20-100 years time?Written by
Anders Eklund (director)