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Victoria works as an engineer specializing in drones. She is taken hostage in the home of terrorists, while the security police in Sweden, led by SÄPO agent Eva, and the Danish colleagues at PET are trying to prevent an imminent terrorist attack. The destiny of the two women is intertwined in a gray zone where morality and responsibility are put at risk.Written by
Greyzone is made according to the computer game principle
During the first episode I got the impression that the series would be about the question; What do you do when you invent something that can be used for so many good things, but the only way you can make this happen is to let it also be used for killing people. But the story is about a terrorist threat.
I have the whole series through the feeling as if I am watching a computer game. In each episode, the protagonist must do one or more assignments in which she is hindered by a number of obstacles. If she does these right, the terrorists go to the next level er... episode. Every episode I have the idea that I'm watching a re-run.
I would have found it more interesting if there were a few more sidelines, or maybe one perhaps. The premise of the story, finding the second rocket and preventing an attack, is fine for a movie of 90 minutes (although I find the ending very predictable). But I would have preferred in a series of ten episodes that it would also be a bit more about the company where she works and the takeover. Something more about the fact that also good things can be done with the drone. There is enough room in a series of ten episodes to give the opinions, conflicts and principles about the take-over and invention a more important place. The contrast between the terrorists and a safe life sitting behind a desk in an office had therefore increased and, in my opinion, the series had fallen less in repetition and had would've become more interesting.
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