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Stories: The Path of Destinies (2016)

Reynardo the Fox is a clever rogue, but he's not as clever as he thinks. He's got himself sucked into a Rebellion against the mad Emperor, and now he's got fateful choices to make. Should ... See full summary »


Malik Boukhira


Alex Epstein


Julian Casey

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Credited cast:
Julian Casey ... Narrator (voice)


Reynardo the Fox is a clever rogue, but he's not as clever as he thinks. He's got himself sucked into a Rebellion against the mad Emperor, and now he's got fateful choices to make. Should he rescue his oldest friend, the shiftless Lapino; wield a gem cursed by a dead god; or resurrect a weapon lost at the beginning of time? Worse, he's still in love with the Emperor's adopted daughter, who he met in sword fu school. He's got dozens of ways to screw this up; but can he find a way to win his war? Written by Official Site

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Release Date:

12 April 2016 (Canada) See more »

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Spearhead Games See more »
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User Reviews

It's charm survives repeated tellings
9 June 2018 | by AbedsBrotherSee all my reviews

Stories: The Path of Destinies is an isometric hack 'n slash with pleasantly simple combat, RPG skill trees, beautiful graphics (Unreal 4), great soundtrack and voice acting. The repetitious mode of story-telling can quickly bore if gameplay, not story, is your focus. Still, given all the positives, easily worth a buy at 33% off, and it frequently discounts much lower than that. Recommended. Total size on my hard drive: 1.8 GB

+ Beautiful comic-book-style graphics (Unreal 4). + Beautiful soundtrack. + Excellent voice-acting. The narrator carries almost the entire burden of the dialogue, and he is more than up to the task. + Narrator's monologue is funny and engaging. From funny observations upon death ("Where's the cake? I was told there would be cake!") to wry self-congratulation after a perfect combat sequence ("Such a pity there were no cameras to record that!"), the narration kept me smiling. The commentary pool for non-story-related actions is large, too, so repeated phrases are not a concern. + Good skill-tree. Talents make a big difference in gameplay. + Full controller support.

+/- Frame-drops in a few areas (the desert / lava level in particular), but otherwise runs locked at 60fps maxed @1080p on my RX 470. +/- Isometric camera angle is usually handled well enough, but the usual frustrations of poor angles in tight hallways is still present. +/- Combat flows well enough once its tricks are learned. Targeting is sometimes weirdly inaccurate. The hero is easily staggered, leading to near-helpless death at times. Other times, the action queue gets clogged. Remember that combat is timing-based, and you'll be fine. Button-mashers will die often. +/- Story is decent, but nothing special. Save a kingdom from its evil, power-hungry ruler. You play as a fox, who is in love with a cat. Ravens are the enemies, while the scientists are toads and the rogues are rabbits. +/- The story is divided into 5 chapters. At the beginning of each chapter, a choice is made regarding where to go next. The choices are mutually exclusive. Reach the end (in about an hour), and the story returns to the first chapter, where you can play the story again and make choices you didn't make the first time. It's cool to discover what happens if you choose choice B instead of voice A, but you'll still be playing the same levels (with small variations) throughout. +/- Crafting is rudimentary, simple, and only for crafting swords. +/- No waypoint marker. Can result in missing chests and side-loot. Not a major worry, as chances are you'll be playing the level again.

Stories: The Path of Destinies is a fun if repetitive experience. The developers do their best to hide the repetition in a variety of finely-wrought trappings, and for the most part, they succeed. A solid 7/10.

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