Directed by
Roland Lesterlin | ... | (game director) |
Paul Furminger | ... | (Cinematics Director) |
Writing Credits
Nathaniel Bryan | ... | (story) & |
Patrick Downs | ... | (story) & |
Bertie Ellwood | ... | (story) (as Katie Ellwood) & |
Benjamin Jaekle | ... | (story) & |
Joe Laurino | ... | (story) & |
Roland Lesterlin | ... | (story) & |
Greg Orlando | ... | (story) & |
Omar Shakir | ... | (story) & |
Mike Varley | ... | (story) |
Cast (in credits order)
Produced by
Linus Anderberg | ... | producer |
Richard Blom | ... | producer |
Nathaniel Bryan | ... | producer |
Bill Cheung | ... | producer |
Bobby Cheung | ... | producer |
Adam Davidson | ... | producer / senior producer |
Benjamin Jaekle | ... | producer |
Markus Oljemark | ... | producer |
Omar Shakir | ... | producer |
Christopher Supino | ... | producer |
Mike Varley | ... | producer |
Axel Zavier | ... | exec producer: Goldtooth (as Kory Darnel) |
Blade Zavier | ... | exec producer: Goldtooth (as Kody Sabourin) |
Music by
Henry Jackman |
Art Direction by
Zach Schläppi |
Production Management
Adam Davidson | ... | team management |
Art Department
Christoffer Agren | ... | artist (as Christoffer Ågren) |
Colin Alteveer | ... | artist / lead technical artist |
Magnus Anteroinen | ... | artist |
Natalie D. Asport | ... | artist |
Oskar Blomberg | ... | artist / studio technical art director |
Jesse James Bonelli | ... | artist |
Johan Carlberg | ... | artist |
Bobby Cheung | ... | artist (as Bobby 'Rob' Cheung) |
Malthe Dannenberg | ... | artist |
Josie Doggett | ... | artist |
Anna Fehr | ... | artist |
John Hermanowski | ... | artist / artist: extended team |
Christian Hertwig | ... | artist |
Roger Hom | ... | storyboard artist |
Fred Hooper | ... | artist |
Thomas Klingström | ... | artist / lead environment artist |
Michael Knowland | ... | artist |
Joe Kowalski | ... | ui design |
Kristoffer Labedski | ... | artist (as Kristofer Labedzki) |
Erik Larsson | ... | artist |
Oscar Linder | ... | artist (as Oscar 'Ostninjan' Linder) |
Daniel Ljunggren | ... | artist / associate art director |
Erik Lundqvist | ... | artist |
Jeremy P. Miller | ... | artist |
Valdemar Nyhlén | ... | artist |
Javier Olazabal | ... | artist |
Don Pan | ... | artist |
Steffan Persson | ... | artist |
Jacquelyn 'Jac' Piette | ... | artist: extended team (as Jacquelyn Piette) / senior lighting artist |
Michal Rezka | ... | artist |
Björn Rojgren | ... | artist (as Björn Röjgren) |
Carl Ross | ... | artist |
David Rothelius | ... | artist |
Zachary Schläppi | ... | artist |
Scott Smalley | ... | artist |
Diane Stevenson | ... | artist |
Mikael Sundvall | ... | artist |
Frida Thorén | ... | artist |
Mike Wasilewski | ... | artist |
Sound Department
Mike Bear | ... | dialogue editor |
Steve Goldstein | ... | dialogue editor |
Peter Hajba | ... | audio |
Eilam Hoffman | ... | sound effects recordist |
Jason Kanter | ... | audio lead / audio / sound: designer |
Max Lachmann | ... | audio |
Kragen Lum | ... | dialogue editor |
Egan O'Rourke | ... | dialogue sound supervisor |
Tobias Palmér | ... | audio |
Istvan Stenberg | ... | audio |
Dominic Vega | ... | sound: designer |
Dominic Vega | ... | audio |
Gina Zdanowicz | ... | audio: extended team / dialogue editor / sound |
Visual Effects by
Jimmy Johansson | ... | vfx supervisor |
Curtis Kang | ... | motion capture specialist |
Daniel Kwon | ... | motion capture specialist |
Carl Leon Ross | ... | lead lighting artist |
Vandy Sok | ... | motion capture specialist |
Stunts
Seth Ericson | ... | mocap stunt coordinator |
Nicklas Hansson | ... | stunt player |
Christian Petersson | ... | stunt player |
Animation Department
Alexander Crowhurst | ... | animator / lead animator (as Alex Crowhurst) |
David Hoang | ... | animator |
Alexander Hush | ... | animator (as Alexander 'Sasha' Hush) |
Yan Ke | ... | animator |
Daniel Kwon | ... | motion capture specialist |
Francis Paulsson | ... | animator |
Robert Petterson | ... | animator |
Troy Provencal | ... | motion capture specialist |
Jude Silva | ... | animator |
Huy Thai | ... | motion capture specialist |
Brian Venisky | ... | animator / technical animator |
Ricky Wood | ... | animator |
Blade Zavier | ... | exec creative director: Goldtooth (as Kody Sabourin) |
Editorial Department
Hugo Guerra | ... | trailer |
Music Department
Zach Abramson | ... | additional compositions |
Alex Belcher | ... | composer: additional music |
Maverick Dugger | ... | score technical engineer |
Glenn Herweijer | ... | music supervisor |
Jason Soudah | ... | composer: additional music |
Benjamin Squires | ... | trailer music |
Ben Sumner | ... | music supervisor: trailer music |
Additional Crew
Stephanie Aigbe | ... | quality assurance |
Tomas Almgren | ... | designer |
Patrick A. Alvarez | ... | quality assurance |
Francesco Antolini | ... | designer / principal designer |
Jacopo Antonucci | ... | designer |
Robert Arnesson | ... | programmer |
Jessica Barbosa-Vicente | ... | studio operations |
David Barrett | ... | programmer |
Sergii Biloshytskyi | ... | programmer |
Viktor Blomberg | ... | programmer |
Anders Bodbacka | ... | designer / lead destruction designer |
Scott Borakove | ... | quality assurance |
Ivan Bostrom | ... | designer |
Brian 'Baby B' Carragozela | ... | quality assurance |
Kin Wai Choi | ... | programmer |
Engin Cilasun | ... | programmer (as Engin 'Aoki' Cilaun) |
Jimmy Cross | ... | designer |
Paulina Davidsson | ... | studio operations |
Kristina DelValle | ... | studio operations |
Henrik Edin | ... | lead online programmer / programmer |
Arnaldo 'Arnie' Espinal | ... | studio operations |
Brian Finkelstein | ... | legal & business affairs: Square Enix Inc. |
Lars Magnus Fylke | ... | lead feature programmer / programmer |
Chris Glover | ... | programmer |
James Gonsalves | ... | programmer |
Rickard Granfeldt | ... | programmer |
Olga Grigoryeva | ... | programmer |
Pim Holfve | ... | studio operations |
Oneil Howell | ... | designer |
Per Hugoson | ... | lead engine programmer / programmer |
Joe Ishikura | ... | designer / lead player mechanics and systems designer |
Jesse Johansen | ... | designer |
Joacim Jonsson | ... | programmer |
Jacques Kerner | ... | lead vehicle programmer / programmer |
Ali Kraufvelin | ... | studio operations |
Joe Laurino | ... | quality assurance |
Kareem Leggett | ... | designer |
Clint Levijoki | ... | programmer |
David R. Lorentz | ... | designer / lead mission designer |
Niklas Lundborg | ... | programmer |
David Lundvall | ... | designer |
Gisela Malmsten | ... | studio operations |
Kaneda Maskell | ... | designer |
Roger Mattsson | ... | programmer |
Robert Meyer | ... | designer |
Jacinto Morel Jr. | ... | studio operations |
Magnus Nedfors | ... | designer |
Richard Nijland | ... | programmer |
Christian Nilsendahl | ... | programmer |
Niklas Norin | ... | designer / lead ai designer |
Petra Nyström | ... | studio operations |
David Pettit | ... | quality assurance manager |
Peppe Phil | ... | lead world designer |
Daniele Pieroni | ... | lead ui programmer / programmer |
Peppe Pihl | ... | designer |
Stephanie Pimentel | ... | legal & business affairs: Square Enix Inc. |
Andreas Rasmussen | ... | quality assurance |
Bryan Rodriguez | ... | quality assurance (as Bryan 'B-Rod' Rodriguez) |
Dan Rodriguez | ... | programmer |
Desiree Rosales | ... | legal & business affairs: Square Enix Inc. |
Noi Sasaki | ... | legal & business affairs: Square Enix Inc. |
Gabriel 'Conan' Sassone | ... | programmer |
Omar Shakir | ... | production |
Ju Shim | ... | studio operations |
Jeet Shroff | ... | lead character programmer / programmer |
Malte Skarupke | ... | programmer |
Kai Skye | ... | programmer |
Patrick Soon | ... | legal & business affairs: Square Enix Inc. |
Therese Stahl | ... | studio operations (as Thérèse Stahl) |
Jörgen Strömbro | ... | designer |
Adam Sullivan | ... | legal & business affairs: Square Enix Inc. |
Anders Südow | ... | programmer |
Niclas Thisell | ... | programmer |
Robert Thomas | ... | programmer |
Anders Tillema | ... | programmer |
Marc Titheridge | ... | head of quality assurance |
Fabrizio Tobia | ... | project manager |
Andreas Tykoson | ... | programmer |
Nick Urko | ... | designer |
Jason Walker | ... | mastering manager |
Daniel Watts | ... | programmer |
Mathias Westerdahl | ... | programmer (as Matthias Westerdahl) |
Thomas Wiborgh | ... | studio operations |
Lance Williams | ... | quality assurance |
Äsa Wilson | ... | studio operations (as Åsa Wilson) |
Victor Wåhlström | ... | programmer |
ZhenZhong Yi | ... | programmer |
Hamish Young | ... | designer / lead vehicle designer |
Andrew Yount | ... | programmer / tech director |
Stephen Yuen | ... | lead graphics programmer / programmer |
Blade Zavier | ... | executive creative director: Goldtooth |
Thanks
Mikael Hall | ... | additional thanks to |