In the near future, the capital of Sweden has turned into a post-apocalyptic wasteland. we join four soldiers on a routine mission in 'zone 3', with the assignment to investigate an old surveillance tower that just went offline.
Honourable old Wong has been a squid fisherman for nearly all of his life, but unfortunately, nowadays, he struggles to make ends meet. Soon, his fishing rod's bell will cheerfully ring, but does he really want to surface his prized catch?
When Yusef discovers his beloved wife Ayana is a Sleeper, a living android bomb left over from a past war, he has only one choice: flee with her to the border of the Machine homeland in the... See full summary »
One hundred years from now, Starlight crystals enable faster than light travel. But a terrible phenomenon called the DARKWAVE inexplicably damages the crystals, leaving millions stranded across the galaxy. Twenty years later and it is a desperate and frightening place ruled by an oppressive authority under martial law. On a distant planet, a young family is escaping capture in a stolen military truck. David, Sarah and their young son Ben, stumble across a burning outpost. Tired, hungry and risking capture, they are forced to stop and search for supplies, only to discover a live Starlight crystal - too dangerous even to touch. As they search for supplies, a deafening noise of an approaching ship forces them to race back to the truck and escape only to find their Son missing. As the ominous bird shaped fighter hovers over them, The Ministry's reason for pursuing them is spectacularly revealed.Written by
Very nicely composed science fiction short just waiting to be continued. This production is slick, well paced, professionally produced and well acted with reasonable quality SFX making for a pacey thriller.
I hope this quality piece moves forward given that like an increasing number of these shorts the quality is truly astonishing given this is not a 'mainstream' production.
With the advent of increasingly powerful yet affordable computer technology it is very easy to fall into the trap of allowing SFX to overwhelm a production reducing the product to fancy flashy effects with little or indeed no real story value - this seems to not fall into that easy trap.
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