Directed by
James McLoughlin | ... | (game director) |
Arthur Parsons | ... | (game director) |
Justin Villiers | ... | (voice director) |
Jon Burton | ... | (directed by) |
Writing Credits
Jon Burton | ... | (story) & |
Graham Goring | ... | (story) & |
James McLoughlin | ... | (story) |
Toby Everett | ... | (dialogue) & |
Laurence Gee | ... | (dialogue) & |
Andrew Holt | ... | (dialogue) & |
Dan McCreadie | ... | (dialogue) & |
Dawn McDiarmid | ... | (dialogue) & |
Joe Moore | ... | (dialogue) & |
Christopher Andrew McGerr | ... | (dialogue) & |
Jacob Mills | ... | (dialogue) & |
Dewi Roberts | ... | (dialogue) & |
Stephen Sharples | ... | (dialogue) |
Brad Stevens | ... | (additional dialogue) & |
Boyd Vico | ... | (additional dialogue) |
Terry Nation | ... | (character created by: Dalek) |
Kit Pedler | ... | (character created by: Cyberman) & |
Gerry Davis | ... | (character created by: Cyberman) |
Bob Baker | ... | (character created by: K-9) & |
Dave Martin | ... | (character created by: K-9) |
Ole Kirk Christiansen | ... | (based on: LEGO Construction Toys) and |
Godtfred Kirk Christiansen | ... | (based on: LEGO Construction Toys) and |
Jens Nygaard Knudsen | ... | (based on: LEGO Construction Toys) |
Cast (in credits order)
Produced by
Sam Delaney | ... | producer |
Nick Ricks | ... | executive producer |
Mark Warburton | ... | associate producer |
Music by
Ian Livingstone |
Film Editing by
Penny Clark |
Second Unit Director or Assistant Director
Dan McCreadie | ... | assistant game director |
Dewi Roberts | ... | lead worlds designer |
Art Department
David Howell | ... | level construction artist |
Sound Department
Emma Emrich | ... | audio production coordinator (as Emma Weston) |
Goeun Lee Everett | ... | dialogue editor (as Goeun Lee) |
Christopher Cody Flick | ... | dialogue editor |
Armond Ghzanian | ... | dialogue editor |
Luke Hatton | ... | additional cutscene sound design |
Samuel Justice | ... | additional cutscene sound design |
Brandon J. Perry | ... | recording engineer |
Sian Smith | ... | sound designer |
Chris Sweetman | ... | additional cutscene sound design |
Joe Thom | ... | additional sound design |
Visual Effects by
Adam Jhani-Stephens | ... | visual effects artist |
Yu-Chuan Anji Kao | ... | cinematic lighting artist |
Gareth Richards | ... | visual effects artist |
Animation Department
Jordi Coll Orfila | ... | rigging td |
Gergely Cziráki | ... | previsualization artist |
Giuliano Fontanelli | ... | previsualization artist |
Aran James | ... | animator (as Aran Saunders) |
Tristan Kilmer | ... | animator: Warner Bros Int. Promotional Short |
Darren Vaile | ... | senior technical animator |
Chris Woodworth | ... | animator |
Music Department
Richard Curran | ... | musician: Violin |
Lyubomir Denev Jr. | ... | conductor |
Michael Doherty | ... | composer: additional music / orchestrator |
Dave Gale | ... | composer: additional music / theremin soloist |
Alexander Kostov | ... | session librarian |
Steve Mair | ... | musician: double bass |
Dave Jewerén Moore | ... | music mixer |
Matthew Moore | ... | composer: additional music |
Plamen Penchev | ... | music scoring engineer |
Aaron Sapp | ... | composer: additional music |
Ed Watkins | ... | composer: additional music / midi programming |
Simon Withenshaw | ... | composer: additional music |
Additional Crew
Jeremiah Abraham | ... | marketing |
Alexandra Banks | ... | designer |
JB Blanc | ... | voice director |
Wil Evans | ... | game designer |
Toby Everett | ... | designer |
Laurence Gee | ... | worlds designer |
Rob Griffiths | ... | additional worlds designer |
Andrew Holt | ... | designer |
Toby Jennings | ... | project coordinator |
Richard Kaylor | ... | promo producer |
Andrew Lyne | ... | designer |
Dawn McDiarmid | ... | worlds designer |
Christopher Andrew McGerr | ... | worlds designer |
Jacob Mills | ... | worlds designer |
Joe Moore | ... | designer |
Samantha A. Morrison | ... | product specialist (as Samantha A. Duncan) |
Jimmy Mullin | ... | designer |
Liam O'Brien | ... | voice director |
Pierce O'Toole | ... | voice director |
Chris Payne | ... | senior game mechanics programmer |
Stephen Sharples | ... | designer |