8.3/10
306
2 user

Dota: We, the Community (2015)

A documentary film about the history of a computer game that was created as a custom idea by a private individual and turned into a multi million dollar industry.

Director:

Moritz Zimmermann
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Cast

Cast overview:
Gabe Newell Gabe Newell ... Himself
Erik Johnson Erik Johnson ... Himself
Jacob Toft-Andersen Jacob Toft-Andersen ... Himself
Toby Dawson Toby Dawson ... Himself
Kuro Salehi-Takhasomi Kuro Salehi-Takhasomi ... Himself
Vitalii Volochai Vitalii Volochai ... Himself
Bruno Carlucci Bruno Carlucci ... Himself
Troels Nielsen Troels Nielsen ... Himself
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Storyline

A documentary film about the history of a computer game that was created as a custom idea by a private individual and turned into a multi million dollar industry.

Plot Summary | Add Synopsis

Taglines:

Player, organizer, whoever you are, if you want to be part of eSports, you can definitely make a living form it today. See more »

Genres:

Documentary | Short

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Details

Official Sites:

Official Facebook | Official Twitter | See more »

Country:

Ukraine

Language:

English

Release Date:

2 February 2015 (Germany) See more »

Filming Locations:

Hannover, Lower Saxony, Germany See more »

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Box Office

Budget:

$20,000 (estimated)
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Company Credits

Production Co:

NAVI e-Sports See more »
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Technical Specs

Runtime:

Sound Mix:

Stereo (2.0)

Color:

Color (HD)

Aspect Ratio:

16:9 HD
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Did You Know?

Connections

Features Dota 2 (2013) See more »

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User Reviews

 
10/10 would see again!
10 February 2015 | by lucasemanuel-93See all my reviews

One of the best (if not the best) documentaries about "Dota 2". You have to see this if you love eSports, here you can see and feel a little of the big community of dota 2. As a player of this great game (almost nine years since I began with this MOBA) I feel very proud of the outcome of dota 2... I remember all the big problems that dota 1 had because of the limits set by WC3's platform... like the disconnects, if you didn't save your game before the DC, then you would probably fuc***, because there wasn't any reconnect system! And the server issues, it was too hard if you wanted to play on any international tournament. You'd probably have too lag and delay... And the most annoying problem (from my perspective) was the permanent abuse of external programs (like maphack)... It was a hard game to play back then... but now it's different, Valve made an excellent job with the game, but the main reason of this big evolution it was the community! Valve would not have invested this much if they had not had a positive response from the community. I believe that eSports will grow as much as the expectations of the community.


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