The crypto-zoological agency Monarch faces off against a battery of god-sized monsters, including the mighty Godzilla, who collides with Mothra, Rodan, and his ultimate nemesis, the three-headed King Ghidorah.
After the devastating events of Avengers: Infinity War (2018), the universe is in ruins. With the help of remaining allies, the Avengers assemble once more in order to reverse Thanos' actions and restore balance to the universe.
Robert Downey Jr.,
We all have a superhero inside us, it just takes a bit of magic to bring it out. In Billy Batson's case, by shouting out one word - SHAZAM - this streetwise fourteen-year-old foster kid can turn into the grown-up superhero Shazam.
The new story follows the heroic efforts of the crypto-zoological agency Monarch as its members face off against a battery of god sized monsters, including the mighty Godzilla, who collides with Mothra, Rodan, and his ultimate nemesis, the three headed King Ghidorah. When these ancient superspecies, thought to be mere myths, rise again, they all vie for supremacy, leaving humanity's very existence hanging in the balance.
Visual effects for the film were provided by Moving Picture Company, DNEG, Method Studios, Raynault VFX, Rodeo FX and Ollin VFX. Guillaume Rocheron was the main visual effects supervisor. In November 2018, post-production on the film officially ended. Dougherty said that an earlier cut of the film was three hours long. Dougherty affectionately referred to the three-hour cut as Godzilla: The Miniseries. He considered splitting the film into two parts but decided against it, feeling that the final cut is faithful to the core of his original vision. See more »
The concept of "Alpha of the Titans" relies on the theory of "Alphas" in wolf packs, with the Monarch scientists explicitly referencing said theory, despite it being debunked about 20 years before the film's release (by the same scientist that originally proposed it, no less!). That said, the idea could still work in terms of the Titans, since the old idea of "Alphas" can form amongst unrelated individuals forced into a pack, which is basically what is happening here (although a scientist referencing this idea straight still falls under artistic license). See more »
[SAN FRANCISCO 2014; calling out for his son]
An-drew! An-drew! An-drew! An-drewww!
See more »
SPOILER: There is a scene at the end of the closing credits: Alan Jonah and his team purchase one of King Ghidorah's severed heads. See more »
Do you like loud booms? Do you like big visual spectacles? Godzilla certainly delivers an audio and visual treat that can't go unnoticed, but there are elements of the film that stand out for all the wrong reasons.
I've seen a large number of 10/10 reviews for this film and although I can appreciate the that the film certainly delivers on the titan battles, and the Godzilla on-screen time moments, the general takeaway from the film is somewhat of a 'meh' feeling purely due to what happens between those giant fighting spectacles. The pacing of the film is somewhat fast, which of course isn't necessarily a bad thing when we all know that the real meat of the film lies in the main event. I would have really liked the film to have slowed down to explore the unique moral issues that they had decided to feature, but again I understand that this is mainly monster film and such exploration of themes isn't crucial to the film.
The human characters mostly all fall flat, with the main father character being especially cringe worthy. A lot of the 'experts' in the film (the scientists, military personnel) have been given comedic traits which often results in jokes that are completely out of place and consequently devoid of all humor. For example, during one point in the film they're talking about the name of an ancient creature which is pretty significant, and due to not being able to understand the scientists accent, one of the comedic characters interprets the name as gonorrhea... Now I understand that this is meant to be a film about giant monsters, but the performances provided by the human cast really are painful at times.
Leaving the mostly terrible human cast issue aside, I have to give credit where credit is due, and that is in regards to the CGI, VFX, and audio work. Although the CGI isn't drastically different from the 2014 film, where it is noticeable is when the live footage of the humans is interwoven with the monsters trampling above them. It really was impressive to see the actors in the same scene as the monsters, with debris flying, and not really being able to tell that it's all CGI...but that just may be the inner nerd paying too much attention to the details.
The audio is really fantastic in terms of the sound effects and the overall mixing. The roars are loud, and the general sound of destruction has depth and impact. What's nice is that there are a few moments of silence, and some choir-esque soundtracks to lift up bring life and meaning to some scenes.
I suppose my main issue with this film is tied to my initial expectations. The trailers showed Something quite poetic and moving with its dramatic soundtrack and beautiful artistic aesthetic in terms of how the monsters were portrayed, but what you get is more of a generic monster movie, with some promising moments that never quite deliver anything meaningful or new.
In general an excellent monster movie which deserves 7 stars for its visual and audio effects alone, but sadly nothing new or inspiring to write home about.
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