Call of Duty: Advanced Warfare (2014 Video Game)
Full Cast & Crew
Directed by
| Michael Condrey | ||
| Glen A. Schofield | ||
| Keith Arem | ... | (motion capture director) |
Writing Credits (in alphabetical order)
| Sledgehammer Games | ||
| John MacInnes | ||
Cast (in credits order)
Produced by
| William 'Chip' Beaman | ... | dialogue executive producer: Director of Studio Services at Formosa Interactive |
| Julia Bianco | ... | dialogue producer |
| Caleb Bouchard | ... | associate producer: Axis Studios |
| Graham Hagmaier | ... | additional production |
| Charles Weiss | ... | producer |
Music by
| Audiomachine | ||
| Harry Gregson-Williams | ||
Cinematography by
| Kevin McGill | ... | director of photography |
Casting By
| Ivy Isenberg | ||
Art Direction by
| Miles Christensen | ||
| Joseph Salud | ||
Makeup Department
| Michelle Garbin | ... | makeup artist |
| Tegan Taylor | ... | makeup department head |
Production Management
| Scott Trimble | ... | production supervisor: VFX Plate Units |
Art Department
| David Henchey | ... | environment artist |
| Stephen Jenkins | ... | senior lighting artist |
| Demetrius Leal | ... | technical art director |
| Ben Mauro | ... | senior concept designer |
| Gil John Rodriguez | ... | lead material artist |
| Behrooz Roozbeh | ... | senior materials artist |
| Feng Zhu | ... | concept designer |
Sound Department
| Gregg Barbanell | ... | additional audio development |
| James Barker | ... | additional audio development |
| William 'Chip' Beaman | ... | additional audio development |
| Chad Bedell | ... | additional audio development |
| Julia Bianco | ... | additional audio development |
| Brian Bibbo | ... | sound |
| Michael Borman | ... | additional audio development |
| Trevor Bresaw | ... | additional audio development |
| Thomas C. Brewer | ... | additional audio development |
| Duncan Brown | ... | additional audio development |
| Michael Caisley | ... | sound designer |
| Mark Camperell | ... | additional audio development |
| Charles Deenen | ... | additional audio development |
| John Drelick | ... | sound |
| Victor Durling | ... | central audio |
| Tyrone Forte | ... | additional audio development |
| Daniel P. Francis | ... | additional audio development |
| Tim Gedemer | ... | additional audio development |
| Robb Gilligan | ... | additional audio development |
| Jason W. Jennings | ... | additional audio development |
| Samuel Justice | ... | additional audio development |
| Bo Lahner | ... | additional audio development |
| Mark Loperfido | ... | senior sound designer |
| Noa Lothian | ... | sound designer |
| Darrin Mann | ... | additional audio development |
| Jessica Medina | ... | additional audio development |
| Ian Mika | ... | Senior Sound Designer |
| Garrett Montgomery | ... | dialogue editor |
| David Natale | ... | additional audio development |
| Chris Navarro | ... | adr mixer |
| Mitch Osias | ... | additional audio development (as Mitch Oasis) |
| Braden Parkes | ... | additional audio development |
| Travis Prater | ... | additional audio development |
| Leilani Ramirez | ... | dialogue editor |
| Bob Rankin | ... | additional audio development |
| Robert Reider | ... | additional audio development |
| Brett Rothfeld | ... | additional audio development |
| Dave Rowe | ... | additional sound design |
| Myon Sample | ... | additional audio development |
| Kirsten Scoles | ... | additional audio development |
| Jamey Scott | ... | additional audio development |
| Chris Sweetman | ... | additional audio development |
| David Swenson | ... | lead sound designer |
| David Walsh | ... | additional audio development |
Visual Effects by
| Siddharth Achrekar | ... | senior visual effects artist |
| Kristina Adelmeyer | ... | motion capture support |
| Anthony Pintor | ... | motion editor |
| Sal Arditti | ... | senior lighting artist |
| Hasan Bajramovic | ... | character artist: DIGIC Pictures |
| David Blizard | ... | cg supervisor |
| Evan Breznyik | ... | visual effects coordinator |
| Brian Broussard | ... | technical director |
| Rob Derry | ... | facial capture technician |
| Kieran Gee-Finch | ... | motion graphics: SPOV Ltd |
| Jon Graham | ... | senior visual effects artist |
| Mantas Grigatis | ... | motion graphic artist |
| Alan Hodges | ... | motion editor |
| Szabolcs Horvatth | ... | visual effects artist |
| Péter Hostyánszki | ... | Senior Lighting and Compositing Artist: Digic Pictures (game trailer segment) |
| Ifedayo O. Isibor | ... | senior lighting technical artist (as Ifedayo O. Ojomo) |
| András Jámbori | ... | cg developer |
| Connie Kennedy | ... | virtual production producer |
| Dávid Lantos | ... | rigging td: Digic Pictures - game cinematic |
| Sandy Lin-Chiang | ... | visual effects artist |
| László Maczó | ... | layout artist |
| Carol Madrigal | ... | virtual production artist for Profile Studios |
| Jennifer McSpadden | ... | motion editor |
| Emma Middlemiss | ... | senior producer: Spov |
| Marc Morisseau | ... | motion capture stage manager: Giant Studios |
| Ken Murano | ... | motion capture technical supervisor |
| Robert Nagle | ... | facial capture technician |
| James Orlik | ... | motion editor |
| Prashanth Paramasivam | ... | visual effects |
| Slava Popov | ... | motion capture stage technician |
| László Ruska | ... | digital compositor: Digic Pictures - game cinematic |
| Salar Saleh | ... | visual effects artist |
| Adolfo Sanchez | ... | motion capture technician |
| Remington Scott | ... | Performance Capture Director |
| Bianca Seul | ... | visual effects artist (as Bianca Seulean) |
| Szabolcs Siklósi | ... | render technical director: Digic Pictures - game trailer segment / shots technical director |
| Ria Tamok | ... | senior digital compositor |
| Imre Tüske | ... | effects technical director: Digic Pictures |
| Ben Watson | ... | performance capture supervisor |
| David J. Witters | ... | principal lighting artist |
Stunts
| Max Aria | ... | motion capture |
| Freddy Bouciegues | ... | motion capture actor and stunt performer |
| Nick Brandon | ... | stunt rigger |
| Solomon Brende | ... | motion capture actor and stunt performer |
| Steve Brown | ... | motion capture actor and stunt performer |
| Aaron Cohen | ... | motion capture actor and stunt performer |
| Lateef Crowder | ... | assistant stunt coordinator |
| Zach Hudson | ... | motion capture actor and stunt performer |
| Allen Jo | ... | stunt coordinator |
| Efka Kvaraciejus | ... | motion capture actor and stunt performer |
| Danny Le Boyer | ... | motion capture actor and stunt performer |
| Sam Looc | ... | motion capture actor and stunt performer |
| Eric Oram | ... | motion capture actor and stunt performer |
| Trevor Rees | ... | stunt performer |
| Matthew Rugetti | ... | motion capture actor and stunt performer |
| Will Sutton | ... | stunt performer |
| Steve Upton | ... | stunt rigger |
| Andrew Weir | ... | stunt performer: motion capture |
| Samantha Win | ... | stunt performer (as Samantha Jo) |
| Kofi Yiadom | ... | motion capture actor and stunt performer |
Camera and Electrical Department
| Ernesto Joven | ... | video engineer: motion capture department |
Animation Department
| Gábor Lendvai | ... | animator: Digic Pictures - intro cinematic segment |
| Joshua T.M. Matthews | ... | motion capture technician/motion editor |
| Károly Mátyás | ... | cinematics animator |
| Peter Nagy-Galambosi | ... | animator: Digic Pictures - intro cinematic segment (as Nagy Peti) |
| Amelie Pourtau | ... | animator |
| Chris Stone | ... | animation director |
Casting Department
| Terri Douglas | ... | adr group voice casting |
| Rachel H Newman | ... | Voice & Performance Talent Coordinator |
Music Department
| Kathryn Byam | ... | music supervisor (as Katie Sippel) |
| Robb Gilligan | ... | music editor |
| Edie Lehmann Boddicker | ... | singer |
| Jamie Luker | ... | music mix engineer |
| Malcolm Luker | ... | music score mixer |
| Stephanie Economou | ... | booth reader (uncredited) / score recordist (uncredited) |
Script and Continuity Department
| Adam Foshko | ... | creative consultant: story and script |
Additional Crew
| Troy Baker | ... | motion capture actor: Jack Mitchell |
| Guy Beahm | ... | designed and developed by: Sledgehammer Games |
| Scott Connary | ... | it and infrastructure |
| Joseph Derrico III | ... | editor: art services |
| Simon Ebejer | ... | production director |
| Gideon Emery | ... | motion capture actor: Gideon |
| Chris Foster | ... | studio designer |
| Beau Gordon | ... | Chief Of Staff Kevin Spacey |
| Michael Chang Gummelt | ... | designer |
| Mitchell Hall | ... | military technical advisor |
| Adam Husein | ... | data science |
| Joel Jewett | ... | additional development support |
| Jacob Montgomery | ... | other crew |
| Behrooz Roozbeh | ... | senior materials artist |
| Vjetlive | ... | Player |
| Tom Wiggin | ... | digital marketing |
Thanks
| Julianna Hays | ... | special thanks |
| Will Staples | ... | special thanks |
| Suzanne Todd | ... | special thanks |

