7.7/10
199
1 user 2 critic
Trailer
1:10 | Trailer
Scrooge McDuck and his family travel around the world searching for legendary treasures.

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8 nominations. See more awards »

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Cast

Complete credited cast:
Eric Bauza ...
Fenton / Gizmoduck / Chief (voice)
...
Gyro (voice)
...
Magica De Spell (voice)
...
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Mrs. Beakley (voice)
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Worker (voice)
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...
Launchpad (voice)
Pat Musick ...
Computer Voice (voice)
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Huey / Dewey / Louie / Webby (voice)
...
...
Scrooge McDuck (voice)
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Storyline

Scrooge McDuck and his family travel around the world searching for legendary treasures.

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Release Date:

13 August 2013 (USA)  »

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Did You Know?

Trivia

DuckTales (1987) voice actors Alan Young and June Foray were 94 and 96 years old when they recorded their voices as Scrooge McDuck and Magica DeSpell for the game. See more »

Quotes

[first lines]
[a robbery goes on at Scrooge's money bin]
Scrooge McDuck: Curse me kilts! Me money bin alarm! Quick, Duckworth, get the limo!
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Crazy Credits

The title screen is a pan across Duckburg. A helicopter flies across the town just as in the opening credits of DuckTales (1987). See more »

Connections

Remake of DuckTales (1989) See more »

Soundtracks

DuckTales Theme
Performed by the Disney Afternoon Studio Chorus
Music and Lyrics by Mark Mueller
Wonderland Music Company, Inc. (BMI) All Rights Reserved
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User Reviews

 
Tales of derring do, bad and good luck tales
9 May 2014 | by See all my reviews

Of all the classic games getting HD remasters over the past few years surely Capcom could do wrong with Ducktales, a classic from the NES that I never had the privilege to play since I was loyal to Sega. The blocky 8-bit sprites are now lovely hand-drawn animations and the backgrounds are now 3D, which I found a little incongruous to begin with but they work well with each other. The DuckTales cast return to voice the characters, which gives it even more of a cartoon feel. As a remaster it's fine.

The gameplay is a bit of a let-down. It's the standard platformer controls, and virtually identical to the NES, but the collision detection is far from perfect and the lenghty cut-scenes, inserted to give the overall story more coherence, are not skippable, which begins to grate after a first play-through.

There are 20 trophies in total, and not only is there no platinum, there isn't even any gold trophies. A few of them are ruthlessly hard and the game just doesn't have enough to offer to make fighting for them worth it.

You'll probably get about 1.5 play-throughs of this game before you get bored of it. It's not bad, but there certainly is room left for improvement.


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