A gun-for-hire known only as Agent 47 hired by a group known only as 'The Organization' is ensnared in a political conspiracy, which finds him pursued by both Interpol and the Russian military as he treks across Russia and Eastern Europe.
In the south of France, former special-ops mercenary Frank Martin enters into a game of chess with a femme-fatale and her three sidekicks who are looking for revenge against a sinister Russian kingpin.
Frank Martin puts the driving gloves on to deliver Valentina, the kidnapped daughter of a Ukrainian government official, from Marseilles to Odessa on the Black Sea. En route, he has to contend with thugs who want to intercept Valentina's safe delivery and not let his personal feelings get in the way of his dangerous objective.
Having endured his legendary twelve labors, Hercules, the Greek demigod, has his life as a sword-for-hire tested when the King of Thrace and his daughter seek his aid in defeating a tyrannical warlord.
HITMAN: AGENT 47 centers on an elite assassin who was genetically engineered from conception to be the perfect killing machine, and is known only by the last two digits on the barcode tattooed on the back of his neck. He is the culmination of decades of research and forty-six earlier Agent clones -- endowing him with unprecedented strength, speed, stamina and intelligence. His latest target is a mega-corporation that plans to unlock the secret of Agent 47's past to create an army of killers whose powers surpass even his own. Teaming up with a young woman who may hold the secret to overcoming their powerful and clandestine enemies, 47 confronts stunning revelations about his own origins and squares off in an epic battle with his deadliest foe.Written by
20th Century Fox
Rupert Friend accidentally hurt himself while firing a blank bullet for one scene. The hot shell bounced off the floor, and hit him in the head, burning him slightly. See more »
Exactly at 48:08, John Smith shouldn't be able to grab the gun from the dead squad without pressing the safety release button on the holster. As we can see, the holster has a safety button on the side to lock the gun. See more »
The history of man is defined by war. And war by the men who fight it. What if we could create a better man? Someone did.
The Agent program was initiated in August of 1967 by a man named Peter Aaron Litvenko. It's purpose was to create the perfect killing machine. Human beings without emotion, or fear, or remorse. The resulting subjects were called, Agents. The Program was a success. But the price of creating men without humanity, was Litvenko's conscience.
Applying his ...
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SPOILER: In a mid-credits scene, the camera zooms over Smith's body, now with white hair, to reveal he's still alive. This is the origin of The Albino villain of the franchise. See more »
Despite good casting, very good performances, more than a correct direction, camera work, sfx, editing and music, this movie is not excellent. It has no soul, as previous version (with Timothy Olyphant, 2007) did. Comparison is inevitable. This is only an action movie: a good bunch of action scenes and essentially a mindless fun. However, no character development or an explanation who, why, where, when and so on. Previous version had it all and if someone planned sequels (or a franchise), they should have done it eight years ago. Then it would make sense. Don't get me wrong here. This movie is not a bad one and the cast gave it all to make it entertaining. But for me that is just not enough, considering the template (video game) and possibilities to develop a good idea into a more complex and challenging story. This movie returns all to the level of the video game (maybe even below that). I think that these characters deserve more. So do we. Recommended for "set-brains-to-off" fun on a weekend afternoon.
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