The lives of the employees, players and fans who are affected by the video game Mythic Quest (2020).The lives of the employees, players and fans who are affected by the video game Mythic Quest (2020).The lives of the employees, players and fans who are affected by the video game Mythic Quest (2020).
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Episode 3 was amazing but the rest if the episodes so far range from amusing to insightful.
If you look at it as a spin-off you might be looking at it the wrong way.
As an anthology series it touches vaguely on the main show but really does its own thing.
I haven't seen the entire thing yet (just 3 episodes) but I'm getting a pretty good feeling from this.
I hope we get more deep dives into the different aspects of this world.
It's not just comedy for comedy's sake. Heck, some parts of it are downright dark in tone but again, this isn't meant to be viewed as a sequel to the main show.
Hope they do a VO episode too.
Along the lines of the VO episode in Alan Tudyk's Con-Man.
If you look at it as a spin-off you might be looking at it the wrong way.
As an anthology series it touches vaguely on the main show but really does its own thing.
I haven't seen the entire thing yet (just 3 episodes) but I'm getting a pretty good feeling from this.
I hope we get more deep dives into the different aspects of this world.
It's not just comedy for comedy's sake. Heck, some parts of it are downright dark in tone but again, this isn't meant to be viewed as a sequel to the main show.
Hope they do a VO episode too.
Along the lines of the VO episode in Alan Tudyk's Con-Man.
If you're expecting to watch something in the lines of Mythic Quest, you'll be disappointed. It's VERY different from mythic quest. See it more like a completely different series, about modern life, with some vague references to Mythic Quest, and no link between the episodes. Some episodes have elements of fun, but far from those of MQ. Some elements have absolutely no element of fun but are nevertheless beautiful.
I have watched only three episodes so far but i had to share my opinion as i thought the third episode was brilliant. It may be dark, but with an amazing direction, sound design and actors.
The first episode was IMO less interesting. It's not bad, i just did not connect to it much. Too classic for me.
Second episode was more human, with a hint of the Big Bang theory / geek culture.
I have watched only three episodes so far but i had to share my opinion as i thought the third episode was brilliant. It may be dark, but with an amazing direction, sound design and actors.
The first episode was IMO less interesting. It's not bad, i just did not connect to it much. Too classic for me.
Second episode was more human, with a hint of the Big Bang theory / geek culture.
"Side Quest" initially lures you in with a premise that feels like it could delve into some genuinely interesting corners of the "Mythic Quest" universe. The idea of exploring the lives of those orbiting the game - the players, the comic shop owners, the musicians performing the soundtrack - holds a certain appeal and promises to offer fresh perspectives beyond the familiar office dynamics. The first episode, focusing on Phil's work-life balance struggles, manages to capture some of the original show's charm and relatable humor, suggesting that this spin-off could carve its own engaging path.
However, as the series progresses through its short four-episode run, that initial spark unfortunately fizzles out into a rather underwhelming experience. The subsequent episodes, while attempting to showcase different facets of the "Mythic Quest" community, struggle to maintain a consistent level of intrigue. The narrative threads often feel thin and underdeveloped, lacking the depth and engaging character work that made the parent series so compelling at its best. What starts as a potentially insightful exploration of a wider world gradually devolves into a series of somewhat bland vignettes.
The pacing across these later episodes feels uneven, with some storylines meandering without a clear sense of purpose or a satisfying payoff. Moments that could have been poignant or humorous often fall flat, leaving the viewer feeling detached and uninterested in the outcomes. The initial curiosity sparked by the unique scenarios presented - the intense competition for a rare comic, the pressures faced by a touring orchestra member, the dynamics of a long-standing online gaming group - ultimately gives way to a sense of dullness as these stories fail to truly resonate or offer any significant emotional investment.
While the acting remains competent and there are occasional glimpses of the sharp writing that characterized "Mythic Quest," these fleeting moments are not enough to elevate the overall experience. "Side Quest" ultimately feels like a collection of underdeveloped ideas that never quite manage to coalesce into a compelling or memorable series. It's a shame, as the initial concept held promise, but the execution leaves much to be desired, resulting in a show that is more likely to be forgotten than fondly revisited. The interesting premise ultimately succumbs to a lack of engaging storytelling, making "Side Quest" a rather unexciting detour in the "Mythic Quest" landscape.
However, as the series progresses through its short four-episode run, that initial spark unfortunately fizzles out into a rather underwhelming experience. The subsequent episodes, while attempting to showcase different facets of the "Mythic Quest" community, struggle to maintain a consistent level of intrigue. The narrative threads often feel thin and underdeveloped, lacking the depth and engaging character work that made the parent series so compelling at its best. What starts as a potentially insightful exploration of a wider world gradually devolves into a series of somewhat bland vignettes.
The pacing across these later episodes feels uneven, with some storylines meandering without a clear sense of purpose or a satisfying payoff. Moments that could have been poignant or humorous often fall flat, leaving the viewer feeling detached and uninterested in the outcomes. The initial curiosity sparked by the unique scenarios presented - the intense competition for a rare comic, the pressures faced by a touring orchestra member, the dynamics of a long-standing online gaming group - ultimately gives way to a sense of dullness as these stories fail to truly resonate or offer any significant emotional investment.
While the acting remains competent and there are occasional glimpses of the sharp writing that characterized "Mythic Quest," these fleeting moments are not enough to elevate the overall experience. "Side Quest" ultimately feels like a collection of underdeveloped ideas that never quite manage to coalesce into a compelling or memorable series. It's a shame, as the initial concept held promise, but the execution leaves much to be desired, resulting in a show that is more likely to be forgotten than fondly revisited. The interesting premise ultimately succumbs to a lack of engaging storytelling, making "Side Quest" a rather unexciting detour in the "Mythic Quest" landscape.
4 episodes....
So what is the "side quest"? Apparently, unlike Mythic Quest, the Side Quest is to use the platform of TV to, in a minor way, "preach" some morals or life lessons to viewers.
The first 2 were decent. (Morals: Be assertive and don't be self centered).... Relatable stories with some MINOR humor injected. Not as much humor as Mythic Quest, but still I found the first two episodes engaging.
I found episode 3 (Moral: Working too much) dreadfully boring, uninteresting, and trying waaaaaaaayyyyy too hard to be deep and meaningful in an effort to convey some sort of "life lesson". Acting was good, the problem was the story.
Episode four.. (Moral: Be respectful) again, trying to be more deep and meaningful that it actually was.. and centered around pre-teens so, yeah there's that. It's been a while since I was in High School, much less Junior High...simply didn't find it interesting. But I can accept that I'm not part of the "Twitch Generation" and I'm not the audience for it.
So.. meh.. its a 50/50 series. If you're looking for the humor of Mythic Quest, it's not really here. The stories, other than the first episode, are far more tangential than directly related to MQ.
None of the episodes seemed worthy of a second viewing to me.
So what is the "side quest"? Apparently, unlike Mythic Quest, the Side Quest is to use the platform of TV to, in a minor way, "preach" some morals or life lessons to viewers.
The first 2 were decent. (Morals: Be assertive and don't be self centered).... Relatable stories with some MINOR humor injected. Not as much humor as Mythic Quest, but still I found the first two episodes engaging.
I found episode 3 (Moral: Working too much) dreadfully boring, uninteresting, and trying waaaaaaaayyyyy too hard to be deep and meaningful in an effort to convey some sort of "life lesson". Acting was good, the problem was the story.
Episode four.. (Moral: Be respectful) again, trying to be more deep and meaningful that it actually was.. and centered around pre-teens so, yeah there's that. It's been a while since I was in High School, much less Junior High...simply didn't find it interesting. But I can accept that I'm not part of the "Twitch Generation" and I'm not the audience for it.
So.. meh.. its a 50/50 series. If you're looking for the humor of Mythic Quest, it's not really here. The stories, other than the first episode, are far more tangential than directly related to MQ.
None of the episodes seemed worthy of a second viewing to me.
As a fan of Mythic Quest, I was drawn to watch this spinoff. The first episode wasn't that great, but hey, it was only 4 half hour episodes, so I was determined to try to finish it all. Well, in the middle of the 4th episode, I bailed. Shame on the makers of Mythic Quest for releasing this, and relying on the goodwill of fans of the original show to watch it.
I suppose this series came about because there were one-off episodes that the Mythic Quest creators had thought about over the years that they wanted to produce, but didn't fit into the Mythic Quest paradigm (which is puzzling, because as all Mythic Quest fans know, each season there is a one-off episode included that has nothing to do with the plotline of that season).
Suffice to say, if they ever do a second season of Side Quest, I will not be watching it.
I suppose this series came about because there were one-off episodes that the Mythic Quest creators had thought about over the years that they wanted to produce, but didn't fit into the Mythic Quest paradigm (which is puzzling, because as all Mythic Quest fans know, each season there is a one-off episode included that has nothing to do with the plotline of that season).
Suffice to say, if they ever do a second season of Side Quest, I will not be watching it.
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