Arcana (2012– )
- Summaries (2)
Stairs, an average twenty-something gradually learns that behind the veil of our collective reality exists a realm of ancient and powerful beings that have influenced human development for thousands of years . . . and now they want the world to know it. Startled by visions, chased by strange personages, and assisted by knowledgeable strangers, Stairs embarks on a reluctant journey of self-discovery and is drawn into the world of The Gambit. Along the way, Stairs he must solve the riddles of the mystical, unpredictable, and prophetic Major Arcana of the Tarot deck, placing him in contact with mysterious beings known as Phoenix. As Stairs descends into The Gambit, he starts to understand that the nature of his reality has never been what it had seemed, and he undergoes a transformation that brings him to the brink of spiritual enlightenment and outright insanity.
An average twenty-something realizes that behind the veil of our collective reality is a realm of ancient and powerful beings who have influenced human development for thousands of years - and now they want the world to know it.
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