In the near future, crime is patrolled by a mechanized police force. When one police droid, Chappie, is stolen and given new programming, he becomes the first robot with the ability to think and feel for himself.
In Johannesburg, the police department reduced the high rating of criminality using robots from the Tetravaal Company, designed by the engineer Deon Wilson. The former military Vincent Moore is envious of Deon, since he has developed another project called Moose, but neither Tetravaal nor the police department is interested. Deon has just developed an Artificial Intelligence but the Tetravaal's CEO Michelle Bradley asks him to abort the project. Deon decides to bring the damaged Robot 22 that was sent to be crushed to test his A.I. However he is kidnapped by the criminals Ninja, Yo-Landi and Amerika that want him to stop the robot cops. When they see the damaged robot in the van, they force Deon to program it to heist banks with them and they call it Chappie. However, Chappie acts like a child and need to be trained to learn and grow. Meanwhile Vincent follows Deon and plots an evil scheme to activate his robot.Written by
Claudio Carvalho, Rio de Janeiro, Brazil
Ninja and Yo-Landi Visser led the Production Designers in creating their home set for the movie, painting the murals on the walls and forming most of the original ideas themselves. See more »
When Chappie is being taught to speak by Yo-landi at the gang base and Deon arrives in the Mercedes Tetravaal Robotics van, the registration plate on the front reads "FOK OFF GP", in a later shot the plate reads 891TJY GP, yet later when Chappie is taken out to see the real world, the "FOK OFF GP plate is on the grey Volkswagen mini bus that the gang are using and it stays on this van for the rest of the film. See more »
Historically, when we look at evolution, it's not surprising that uh... Chappie's left turn... uh... happened.
It's too early to tell how this is all going to play out. I didn't believe that this would happen in my lifetime, but... but it is happening.
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In the closing credits appears "Be Moved" in large font. See more »
Funny, Violent, Heart-warming, Heart-wrenching, Thought-provoking story
I went into Chappie as a huge fan of the gritty action and social commentary of District 9. I expected that this would be more of the same. Both are still present, but surprisingly, with laughs.
This is one of the more entertaining movies from every angle that I've seen in awhile. I described it as I left as funny, sad, uplifting, dark, light, silly, and tense.
The center of the story is Chappie. He is a hero you want to shelter, even though you want him to learn. But even as you love his curiosity, you fear his naiveté. He is the most complex character, and gives a fascinating paradigm into how children must receive and process human society and contradiction. There are some inconsistencies in Chappie's character (is he already programmed to raise his voice if he's scared, or did he learn that?), but he still succeeds as a dynamic, independent being.
Yes, the humans characters are flat. They are merely roles. The Maker. The Villain. Mommy and Daddy. The friend. But as Chappie begins to learn, you see why they have to be flat. They are trying to exert influence on a (robotic) child. Therefore, they must simplify their own motivations and desires into the most basic explanations possible for Chappie to understand. This leads to hilarious imitation and thought-provoking perspectives.
Chappie's curiosity was once ours. Chappie's confusion was once ours. Watching Chappie is like watching a sped-up version of childhood social and moral development, with all of the Hollywood tension, explosions, and naughty words to keep you interested, too. There are parts to laugh at because it's funny, parts to laugh at because the costuming and set design is ridiculous, but you still end up thinking seriously the whole time.
Give it a chance. You might love it. I did.
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