I know that I enjoyed the original Laid to Rest for its sheer enthusiasm and spectacularly OTT gore, but I can recall very little about the actual plot, despite having only seen it a year ago; perhaps that's because there wasn't much of a story to remember in the first place (the lack of strong narrative clearly didn't matter too much to me: I gave the first film a rating of 7.5/10).
Chromeskull: Laid to Rest 2 is just as eager to please in terms of bloody mayhem, and does so brilliantly with oodles of really mean-spirited and excellently executed gore, but this time around the film-makers also try to build on Chromeskull's character, and it is here that the film comes apart quicker than one of the killer's victims. While a bit of back-story mightn't have been so bad, what we are presented with here is so overblown, convoluted, and incomprehensible that it only serves to confuse and irritate in the extreme.
The film opens abruptly with no recap of previous events, immediately launching into the unnecessarily complex nonsense that passes for a plot, in which a secret organisation is revealed to be behind the work of our metal mask-wearing maniac. With a script even messier than one of Chromeskull's kills, the viewer is simply left with too many unanswered questions—Who are these characters? What is the nefarious organisation hoping to achieve? Why are the police so fing inept? Who the hell thought it would be a good idea to hire Danielle Harris (she was in the extremely disappointing sequel to Hatchet too!)? It all adds up to a very frustrating and frankly rather tedious experience.
If director Robert Hall proceeds with his intended third and final Laid to Rest film, I really hope that he succeeds in explaining matters in a satisfying manner; simply drenching proceedings with buckets of really nasty knife action just won't cut it next time.
I rate Chromeskull: Laid to Rest 2 a 9/10 for the sterling work of the effects guys, but 1/10 for everything else (resulting in a disappointing average of 5/10).