Foul-mouthed mutant mercenary Wade Wilson (AKA. Deadpool), brings together a team of fellow mutant rogues to protect a young boy with supernatural abilities from the brutal, time-traveling cyborg, Cable.
Ballerina Dominika Egorova is recruited to 'Sparrow School,' a Russian intelligence service where she is forced to use her body as a weapon. Her first mission, targeting a C.I.A. agent, threatens to unravel the security of both nations.
In the year 2045, the real world is a harsh place. The only time Wade Watts (Tye Sheridan) truly feels alive is when he escapes to the OASIS, an immersive virtual universe where most of humanity spends their days. In the OASIS, you can go anywhere, do anything, be anyone-the only limits are your own imagination. The OASIS was created by the brilliant and eccentric James Halliday (Mark Rylance), who left his immense fortune and total control of the Oasis to the winner of a three-part contest he designed to find a worthy heir. When Wade conquers the first challenge of the reality-bending treasure hunt, he and his friends-aka the High Five-are hurled into a fantastical universe of discovery and danger to save the OASIS.Written by
During the final large scale battle, Perzival spawns in a n A41 SPNKR rocket launcher from the Halo series. He uses it to shoot a rocket at the spider mech that Art3mis was on top of. See more »
1) During the 2029 scene of Halliday and Morrow, the type, orientation and cleanliness of the bottles and plates on the tables around them change a few times during their conversation. 2) Later, in the scene where Halliday and Morrow are talking about the date with Kira, the scene is paused while Curator, Art3mis and then Parzival step away for a side discussion. When Parzival pulls Art3mis away from Curator to talk some more, Halliday and Morrow are missing from the room and the table has changed orientation, but when Parzival starts to step back towards the scene, it is back to the same state as when it was shown paused. See more »
[Discussing Parzival's upcoming date with Art3mis]
Z, you gotta be more careful about who you meet out on the OASIS.
Aech, Art3mis gets me. She'll get my outfit, there's just this connection. I mean, sometimes, we even...
Finish each other's sentences.
We have that, me and you.
Yeah, I know. But that's because we're best friends, dude.
[Puts hand up for a high-five]
She could be a dude too, dude.
Nah, come on.
I'm serious. She could actually be a 300 pound dude who lives in his momma's ...
[...] See more »
The studio logos at the beginning of the movie run slightly faster than normal. See more »
The book might be better, but the references work better on screen
Ernest Cline's fast-moving novel was a treasure trove for pop-culture junkies, but the endless references work better on the screen.
The year is 2045; the place is Columbus, Ohio. Our hero, Wade Watts, fills in the details while climbing past his grungy homes of his town, "the stacks," where trailer parks are piled on top of each other sky-high. Things are so miserable in Wade's world, everyone escapes to play in an immersive virtual reality game known as the Oasis. Its founder, James Halliday is worshipped like a god until his death some years before. However, before he left the mortal world, the creator left behind a series of games that would reward the winner with the prize of the keys to his virtual kingdom.
The book was a fast paced adventure that took its time to geek out on all of the 80's pop culture references but the film doesn't do that. . Spielberg doesn't have Wade (the titular character) talk audiences through it, and he doesn't spell out the references, he just quickly stamps down the Delorean in the middle of a action sequence and then continues onward. Fans can pause it frame by frame and analyse it thoroughly looking for the flux capacitor on the dashboard, checking the plates, and scanning for extra bonus material. Even to people who've never seen the Back to the Future movies and aren't vibing on the connection, the car doesn't need explaining. It's just a sleek piece of visual energy, one breathless element among dozens of others. That's why the movie works better than the books in terms of visual style and nostalgia.
The thin plot and the not so well done shallow characters make the film to be just a pop culture reference filled visual treat. Several plot holes( If movement is required to move an avatar in the game, how do people play in the Oasis while standing in their living rooms?) and a non-existent character arc makes it a fun, but a tangible watch. They're all already heroes, the big bad is evil from start to finish.
The story's breakneck speed, it's never ending references, make it a fun, exciting watch.
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