IMDb RATING
7.6/10
4.6K
YOUR RATING
A popular politician is murdered and Faith's sister is arrested, whilst Faith escapes. Now she must try to unravel the circumstances of Pope's murder and to relieve her sister.A popular politician is murdered and Faith's sister is arrested, whilst Faith escapes. Now she must try to unravel the circumstances of Pope's murder and to relieve her sister.A popular politician is murdered and Faith's sister is arrested, whilst Faith escapes. Now she must try to unravel the circumstances of Pope's murder and to relieve her sister.
- Awards
- 1 win & 4 nominations total
Jules de Jongh
- Faith
- (voice)
Phillipa Alexander
- Kate
- (voice)
Morgan Deare
- Travis RB
- (voice)
Glenn Wrage
- Mercury
- (voice)
Joseph Mydell
- Miller
- (voice)
Emily Beecham
- Celeste
- (voice)
Alanis Peart
- Faith's Sister
- (voice)
Featured reviews
I love this game even if I feel like it hates me sometimes, but it's mostly just a combat environment they just not fun, but everything around it parcurrin on the building the beautiful atmospheric soundtrack and the clean White City with beautiful slashes of colors is so stunning and beautiful that I have in high regard even if it has some really low points.
The story is a half completed mess. I have the feeling that the levels were completed and then they try to make a story around it. It's just that kind of feeling that the characters doesn't feel fully fledged out and many of them. Just go and happen.
What the fun I have on the City tops jumping and wall running and doing all the tricks to get as fast through City as possible. I cannot tell you how fun it is. It's some of the highest moments in gaming for me the feeling of flow I get.
Navigation puzzles are also a good fun of the game fronding and seeing how you can just slash off some few seconds and many of The Times where you're just wondering. How do I get up there.
What the enemies are just not fun they slow down the pacing in most levels and the worst part is that sometimes they put a pipe that I can only get on if I defeat the enemies first and that's awful, and shooting feels really flat.
This games feels so awesome and unique and art design takes the show.
The story is a half completed mess. I have the feeling that the levels were completed and then they try to make a story around it. It's just that kind of feeling that the characters doesn't feel fully fledged out and many of them. Just go and happen.
What the fun I have on the City tops jumping and wall running and doing all the tricks to get as fast through City as possible. I cannot tell you how fun it is. It's some of the highest moments in gaming for me the feeling of flow I get.
Navigation puzzles are also a good fun of the game fronding and seeing how you can just slash off some few seconds and many of The Times where you're just wondering. How do I get up there.
What the enemies are just not fun they slow down the pacing in most levels and the worst part is that sometimes they put a pipe that I can only get on if I defeat the enemies first and that's awful, and shooting feels really flat.
This games feels so awesome and unique and art design takes the show.
Its such a good game for people who like parkour and/or free running. Original Story and has good mechanics. The only problem is for console users, the controls sometimes are choppy and unresponsive.
Mirror's Edge could be described as this: a platformer With shooting elements. This game is good, but not great, it seems a little out of Place for a platformer here's why.
Set in the future, the story follows Faith, a very good freerunner who Works for the Runners who delivers bags and do Dangerous building jumps and parkour, but when Faith's sister gets kidnapped, it's up to Faith to save her before Faith gets killed by the Blues, a evil Corporation of police officers, on search to stop Faith from saving her sister.
The game is a first-person 3d platformer which focuses on the discipline of parkour, you use Faith's acrobatics to get to point A to point B. The combat is a mix between shooting and mêlée, the combat is awful, the shooting is very shallow, With AI being so ludicrous it pisses me straight to hell.
The platforming is good With a few issues, the Control Works but the design is the worst, it's a tough but shallow design Choices they've gotten to this game. The game biggest issue is the length, it's a short game taking roughly a few hours to Complete.
Mirror's Edge is a good but flawed game, it's story, length, combat and design is horrible, but animations, parkour and uniqueness makes this a game Worth buying.
7/10
Set in the future, the story follows Faith, a very good freerunner who Works for the Runners who delivers bags and do Dangerous building jumps and parkour, but when Faith's sister gets kidnapped, it's up to Faith to save her before Faith gets killed by the Blues, a evil Corporation of police officers, on search to stop Faith from saving her sister.
The game is a first-person 3d platformer which focuses on the discipline of parkour, you use Faith's acrobatics to get to point A to point B. The combat is a mix between shooting and mêlée, the combat is awful, the shooting is very shallow, With AI being so ludicrous it pisses me straight to hell.
The platforming is good With a few issues, the Control Works but the design is the worst, it's a tough but shallow design Choices they've gotten to this game. The game biggest issue is the length, it's a short game taking roughly a few hours to Complete.
Mirror's Edge is a good but flawed game, it's story, length, combat and design is horrible, but animations, parkour and uniqueness makes this a game Worth buying.
7/10
10vadtemer
As for me the best parkour mechanic in this game is 70% parkour, 15% story (with cartoons) and 15% action shooter (flashy with bosses).
And I'll tell you, I liked how the plot (it was even epic at the end), so the atmosphere of dystopia (even I would say it's not the same anti, I'd rather like it in such a clean city), but even though it's like 2110 in the yard, but the people are still the same, and I would rather give it to 2030, but oh well.
The graphics still look good, nice and playable, with the exception of one annoying incident (in the game at 4k resolution, the text in the menu becomes pixelated)
The game is divided into 9 chapters, introduction and tutorial, the chapter was completed in 7 hours, but there are also challenges for those who have not played enough, such as passing through time levels, etc.
Shooter mechanics are secondary here, and generally not needed at all, in the xbox 360 there is even an achievement to pass without football, and yes you can, but it turns out a little longer, it's rather a pleasant start to the battle with the cops, and you need to beat them on the skull, but you need skill)
The parkour mechanics are at their best here, and so that the player does not get confused, since the developers faced the task of preventing the game from turning into a game where a person thinks 1 jumps 7 times, and the action, after a while, jumps on the roofs of buildings on the go.
In fact, it's difficult, except for the difficult one (which opens after beating the game, which is correct), the places that you can catch on are highlighted, and in combination, and it's well woven, it doesn't get out of style =), and there are a few bugs or unpleasant moments (sometimes I was stupid for a long time for 3 moments, where I did everything right, but the character didn't cling, and then it's recommended for 10, everything worked out) in general, there is a gap for a "space", the result skipped cutscenes and the dialogue slider does not skip the volume of cartoons.
And finally, the music at the end sunk into the soul, and just a great soundtrack in the game
At the end, they let you know that there is a reserve for the continuation, but there is no actual continuation (catalyst remake)
And I'll tell you, I liked how the plot (it was even epic at the end), so the atmosphere of dystopia (even I would say it's not the same anti, I'd rather like it in such a clean city), but even though it's like 2110 in the yard, but the people are still the same, and I would rather give it to 2030, but oh well.
The graphics still look good, nice and playable, with the exception of one annoying incident (in the game at 4k resolution, the text in the menu becomes pixelated)
The game is divided into 9 chapters, introduction and tutorial, the chapter was completed in 7 hours, but there are also challenges for those who have not played enough, such as passing through time levels, etc.
Shooter mechanics are secondary here, and generally not needed at all, in the xbox 360 there is even an achievement to pass without football, and yes you can, but it turns out a little longer, it's rather a pleasant start to the battle with the cops, and you need to beat them on the skull, but you need skill)
The parkour mechanics are at their best here, and so that the player does not get confused, since the developers faced the task of preventing the game from turning into a game where a person thinks 1 jumps 7 times, and the action, after a while, jumps on the roofs of buildings on the go.
In fact, it's difficult, except for the difficult one (which opens after beating the game, which is correct), the places that you can catch on are highlighted, and in combination, and it's well woven, it doesn't get out of style =), and there are a few bugs or unpleasant moments (sometimes I was stupid for a long time for 3 moments, where I did everything right, but the character didn't cling, and then it's recommended for 10, everything worked out) in general, there is a gap for a "space", the result skipped cutscenes and the dialogue slider does not skip the volume of cartoons.
And finally, the music at the end sunk into the soul, and just a great soundtrack in the game
At the end, they let you know that there is a reserve for the continuation, but there is no actual continuation (catalyst remake)
10Logic404
I've heard complaints about the vertigo from the heights and that the controls are too hard. Even with minor complaints like these I still think this game kicks ass.
This game has style to spare and a feeling of accomplishment when an area or certain jump is completed. I found the game a little hard at first and the game play a little trial and error in places but that still doesn't diminish my love for this awesome game.
The first person view is going to cause people to either feel exhilarated or upchuck. I was personally thrilled.
If you give the game a REAL chance I think most people will come away feeling satisfied.
This game has style to spare and a feeling of accomplishment when an area or certain jump is completed. I found the game a little hard at first and the game play a little trial and error in places but that still doesn't diminish my love for this awesome game.
The first person view is going to cause people to either feel exhilarated or upchuck. I was personally thrilled.
If you give the game a REAL chance I think most people will come away feeling satisfied.
Storyline
Did you know
- TriviaFrom a sign in an elevator. 5 signs someone you know might be a Runner: - 1. Telltale scuff marks on their clothes. - 2. Unexpected scrapes, bruises or broken bones. - 3. Unreliable or unexplained absences from work or school. - 4. Calluses on the palm, knuckle, and fingertips. - 5. A fondness for the color red.
- GoofsDuring Gameplay, most scenery is comprised of very tall buildings, in a half-circle arrangement over what appears to be an ocean. However, in 'The Shard', the City below now stretches for miles with land in sight, and barely any tall buildings.
- ConnectionsFeatured in Troldspejlet: Episode #39.13 (2008)
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- ミラーズエッジ
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