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F.E.A.R. 2: Project Origin is a video game starring John Armstrong, Dennis Bateman, and Jock Blaney. Sgt. Michael Becket is tapped to investigate mysterious happenings within a private aerospace company before a nuclear explosion rocked the Auburn industrial district in the first game.

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Cast

Cast overview, first billed only:
... (voice)
... (voice)
Jock Blaney ... (voice)
Holly Brewer ... (voice)
Susanna Burney ... (voice)
Scott Burns ... (voice)
Mark Dias ... (voice)
Tony Doupe ... (voice)
... Alma Wade (voice)
... Harlan Wade (voice)
Tim Gouran ... Redd Jankowski (voice)
Greg Hamilton ... (voice)
Ronald Hippe ... (voice)
... Cedric Griffin (voice)
Charles Leggett ... (voice)
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Storyline

Sgt. Michael Becket is tapped to investigate mysterious happenings within a private aerospace company before a nuclear explosion rocked the Auburn industrial district in the first game.

Plot Summary | Add Synopsis

Taglines:

Fear Alma Again

Genres:

Action | Horror | Sci-Fi

Certificate:

M | See all certifications »

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Release Date:

10 February 2009 (USA)  »

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Did You Know?

Trivia

Due to legal issues Monolith was originally unable to use the 'F.E.A.R.' name. Aside from Monolith's own production, Vivendi Universal who owned the rights to the name had their own 'F.E.A.R. 2' game planned. After Vivendi merged with Activision a number of their titles were dropped, including their F.E.A.R sequel. This then gave Monolith the opportunity to reclaim the rights to the name, and hence 'F.E.A.R. 2' was merged with he original 'Project Origin' name. See more »

Goofs

Many of the Replica forces activated throughout the game lack psychic commanders to give their orders and Halford explains this is Alma's doing. This is contradicted by the fact that Alma is not a psychic commander, has never been known to use the Replicas and is even responsible for killing many of them. See more »

Quotes

Colonel Vanek: Cloned soldiers that respond to telepathic orders from a psychic commander... Fucking crazy! This Abomination here was meant to become one the commanders. He started out a regular Joe like you or me, but the thing is, the process it takes to turn a human being into a viable commander... takes its toll. He can control the Replica soldiers, but he's so far gone nobody can control *him*! Not very useful in a military situation, but adequate... for my present needs.
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Connections

References The Brain That Wouldn't Die (1962) See more »

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A big improvement over the first
15 June 2009 | by See all my reviews

It seems very rare today that movie-directors and game-developers actually listen to the fans for advice, but Monolith is a exception. Not only did they let the fans come up with the title Project Origin (which is now used as a sub-title), but they fixed quite some problems that were adressed in the previous game. FEAR 2 now has iron sights which is very handy in combat, the level-design has a lót more variety then the first game, and the overall graphics and atmosphere has been polished. It is also possible to push over a table or other kind of furniture to use for cover.

A lot of people have said that FEAR 2 is more focused on the action, which is kinda true, but the game still adds some nice atmospheric elements that sets itself apart from other shooting-games. A good example is the elementary school level, which is probably the best level in the game so I'm not going to spoil it. For the first time, the ghosts and apparitions (including Alma) can actually hurt you, and it at least gives you some reason to be scared of them which also is a improvement since there is not much reason to be afraid of a cut-scene. Alma comes out from time to time to scare the hell out of you and make you tap the B-button like a mad man if you don't want to die.

The biggest downside of FEAR 2 is the length. Its easy to race through this game in less then 2 days, so I suggest you take your time and enjoy the detailed environment of the game as much as you can. You will also have plenty of blood and gore to look at, so gore-hounds will certainly love shooting flesh and limbs off enemies. I would even go as far as to call FEAR 2 the most bloody game from Monolith since Blood from 1997. The multiplayer-aspect I haven't really checked out so I can't say much about that, but if you are looking a for a atmospheric first person shooter then look no further then this game. It maybe short, but it certainly is sweet.


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