While still out to destroy the evil Umbrella Corporation, Alice joins a group of survivors living in a prison surrounded by the infected who also want to relocate to the mysterious but supposedly unharmed safe haven known only as Arcadia.
In a world ravaged by a virus infection, turning its victims into the Undead, Alice (Jovovich), continues on her journey to find survivors and lead them to safety. Her deadly battle with the Umbrella Corporation reaches new heights, but Alice gets some unexpected help from an old friend. A new lead that promises a safe haven from the Undead takes them to Los Angeles, but when they arrive the city is overrun by thousands of Undead - and Alice and her comrades are about to step into a deadly trap.Written by
The original plan was to have some brief flashback sequences which would elaborate on the backstory of Chris and Claire Redfield, and reveal the ongoing search of the two siblings to find one another. This is a storyline well established in the video games, where Claire Redfield comes to Raccoon City to search for Chris in Resident Evil 2 (1998), but doesn't meet up with him until Resident Evil: Code: Veronica (2000). The idea was scrapped. See more »
Right after Alice lands on top of the prison, she makes three skid-marks on the roof: one with each wheel. These are seen best in the shots which show the front of the plane. But in the overhead shots, the skid-marks are gone. This can be best seen in the shot where Luther grabs hold of the tail wing. See more »
My name is Alice. I worked for the Umbrella Corporation in a secret laboratory developing experimental viral weaponry. There was an incident. A virus escaped. Everybody died. Trouble was, they didn't stay dead. This was the start of an apocalypse that would sweep the entire world. The men responsible for this disaster took refuge underground and continued to experiment with the deadly T-Virus. They felt secure in their high-tech fortress. But they were wrong.
See more »
SPOILER WARNING: After about a 1 minute or so of end credits there comes a surprise scene with Jill Valentine, even though Sienna Guillory receives screen credit before the scene appears. See more »
Due to German regulations and FSK attitude towards violence, a second version was created during post production to secure a more commercial "Not under 16" rating. This version removes or reduces some of the more violent scenes and gore effects (less blood splatter etc.). It was also used in Austria and the German-speaking regions of Switzerland. However, the DVD/Blu-ray release features the uncut version and is rated "Not under 16" as well. Since the FSK guidelines for home media are stricter than for theatrical releases, the cut theatrical version is thus rendered totally unnecessary. See more »
This fourth Resident Evil instalment was only ever going to be worth seeing if it featured lots of amusing gore and entertaining action scenes that utilised the third dimension successfully. Evidently, director Anderson must've known this too, because nary a second is wasted on anything else. From the get go we're embroiled in a mass raid on Umbrella's high-tech underground headquarters by dozens of Alice replicates. It's Matrix-y slick, features a massive body count and is a great way to kick off proceedings, even if the CGI is occasionally substandard.
The remainder of the film becomes grubbier once it relocates to an abandoned maximum security prison surrounded by thousands of the "infected". Alice, and the ragtag bunch of Los Angeleno's she meets in the jail, encounter blood-thirsty zombies left, right and centre with murderous glee. The finest sequence on offer comes thanks to the inexplicably nonsensical inclusion of an unnamed 10ft creature with a mammoth axe-like weapon, who was apparently only introduced so we could witness its gruesome demise. With rain-drenched slow motion and heart pounding music, watching Alice and Claire despatch of this demented beast is a thrill.
To mention other dispensable elements of this movie – you know, acting, character development, dialogue, plot plausibility, etc – would be redundant for two reasons, (a) because your enjoyment of Afterlife can be measured wholly on your reaction to the above couple of paragraphs and (b) we all know that the aforementioned filmic elements will be close to non-existent anyhow.
3 out of 5 (1 - Rubbish, 2 - Ordinary, 3 - Good, 4 - Excellent, 5 - Classic)
26 of 50 people found this review helpful.
Was this review helpful to you?
| Report this