Following Jigsaw's grisly demise, Mark Hoffman is commended as a hero, but Agent Strahm is suspicious, and delves into Hoffman's past. Meanwhile, another group of people are put through a series of gruesome tests.
Detective Mark Hoffman is deemed a hero after he saves a young girl and "escapes" one of Jigsaw's games, or so it seems. Special Agent Peter Strahm is suspicious of him after an injured Agent Lindsay Perez says Hoffman's name. While Agent Strahm looks into Detective Hoffman's past, five people, who helped burn down a building which was supposedly abandoned, face a series of tests set up by Jigsaw.Written by
Is the first film in the series that has the same amount of participants in the "games" to match the number of the film ("Saw V"; there were five people tested throughout the main part of the film). See more »
(at around 1h 7 mins) Detective Mark Hoffman steals Agent Peter Strahm's cellphone out of the evidence locker, and uses it to call Agent Dan Erickson. Erickson answers the phone thinking it was actually Agent Peter Strahm. However Erickson should have known that Strahm's cellphone was in evidence, and therefore known that it could have been someone else using the cellphone. See more »
Fu... Fu.. Fu... What the f...! Fuck! What the fuck!
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Also available in an unrated director's cut version, which restores deleted scenes and the violence originally cut for an "R" rating. See more »
After so many sequels, one should expect a series to be driven to the ground. Although it's getting a bit tiring, Saw fans, & for that matter, fans of gore, shouldn't be disappointed with the fifth movie. Saw 5 still follows the same routine of the cat and mouse game... but of course, as always, telling you too much of the plot is a ruining the game for you. Let's keep it at the thin plot description already given: a detective goes out of his way to make sure that his secret is kept, before an agent uncovers his identity. The subplot involves 5 individuals who are somehow connected, and must work their way out of traps.
The traps still prove to be especially cruel, perhaps a little too cruel, but even that is worked into the story. It involves quite a bit of the past, much like Saw 4, it will give you more of the origin of the characters, whether it's needed or not. Minimizing flashbacks, it instead will fill in a number of plot and character holes.
This is David Hackl's directional debut. Considering he's been around since Saw 2 as production designer, this is a solid step forward. There's no doubt that these somehow ingenious, if not over the top story lines that interconnect were made up well after the fact, but that doesn't change the fact that the scriptwriters were keen on at least making an effort to do exactly that. Tie things in, making the package look neater, & hoping you don't think about it too much that you start to see the implausibility of it all.
If you have not seen the previous Saw's, you will be lost here, as you will be left with confusing tie in's and past incidents that mesh too well with the present. It's just not kind to new viewers.
All in all, I can't complain about Saw 5, because I got exactly what I expected. Clever, deadly traps, uncomfortable situations, & of course, the "twist" at the end. There's no denying that one particular actor that's been in all the Saw's is especially good at what he does.
For the most part, I would suggest waiting for a rental. I think that some viewers may grow tired of the series because it comes out every year. The nature of an audience viewing sequels is that it dwindles in number over time, as "sequelitis" sets in. But if you enjoyed the previous Saws & all their abusive, bloody, cruel, & heartless drama, you don't need me to suggest anything to you.
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