A U.S. Marshall becomes the sheriff of a remote cozy little Northwestern town of Eureka where the best minds in the US have secretly been tucked away to build futuristic inventions for the government which often go disastrously wrong.
Stem cells, gene therapy, transplants, and cloning have changed the definition of "humanity" in the modern world, but the darker side contains monsters that only few are brave enough to face, because the future lies in their hands.
Many in the coastal town of Haven, Maine have a dormant curse or "trouble" that could trigger at any time for any reason. FBI agent Audrey Parker, the sheriff and the town's black sheep must deal with the troubles' deadly effects.
In the dystopian 27th century, six people wake up on a deserted spaceship with no memory of who they are or what they're doing there. They reluctantly team up and set off to find answers with the help of a female android.
Alex Mallari Jr.
After saving the life of the President in Washington D.C., a pair of U.S Secret Service agents are whisked away to a covert location in South Dakota that houses supernatural objects that the Regents, an Authority above and outside any government, have collected over the centuries. Their new assignment: retrieve lost objects called "Artifacts", seemingly harmless items that can possess immense power, and investigate reports of new ones.
One of the questions Artie suggests to ask when investigating artifact effects, "Do you smell fudge in places where there are no fudge?", becomes a bit of a running joke in the series. Midway through the first season, Myka uses the phrase "I smell fudge" to tell Pete that she's on the trail of an artifact; in the season two premiere, Artie identifies an invisible mine by smell, which Claudia immediately states is fudge. See more »
Y'know what the Talmud says? When someone's comin' to kill ya, get up early, kill 'em first.
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Seen whole on one swipe and... downhill slide.. :(
Especially due to the end series where the writers inability to think and make it for dumb audience I rate the whole W13 as 7/10.
When you watching the show which starts with brilliant storyline, catchy and really clever premises you hang on it but then the reality and lack of imagination and even shortcuts and inconsistency between the story writers show up and spoil the whole thing.
Beginning was really nice, the characters with soul and written with consistent behavior and development of relationship. The snag bag tag premise is clever and nice. Later in show obviously was main to write as many interesting stories and sub plots as possible, so you see characters being quite out of characters. Mainly you realize that clever and professional people doing the most dumbest things, security on anything is irrelevant and where debronzing for example after 100 years mean 24 hours at minimum without light and person is very exhausted, in series 4 debronzing 400 years old "patient" means nothing and he immediately acting..
So after beginning of series 3 and except some brilliant and good parts later on you may take it as fast slide to below average US low TV intelligence show where clever people acting like a bunch of idiots just to not complicate too much creation of story and progress the show...
Really pity, one of favorite shows which ended obvious money grabbing machinery to produce as much possible against the quality...
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