In a twisted social experiment, eighty Americans are locked in their high-rise corporate office in Bogotá, Colombia, and ordered by an unknown voice coming from the company's intercom system to participate in a deadly game of kill or be killed.
Mike Milch, an employee of Belko Industries, while driving to work is stopped by street vendors selling "lucky" handmade dolls. Barry Norris, also of Belko Industries, arrives at the remote office building in rural Bogotá, Colombia, to find unfamiliar security guards turning away the local Colombian staff at the gate. New employee Dany Wilkins reports for her first day on the job and is told that a tracking device is implanted in the base of every Belko employee's skull in case they are kidnapped. This is explained as being common in Colombia due to the high incidences of kidnapping.
While the majority of the film's characters are named and accurately listed on the control panel, score programmer Joanne Higginbottom's name appears as well. See more »
When Dany and Roberto are trapped above the moving elevator, it shows Barry going to the top floor. While this is convenient for the scene, it doesn't make sense for Barry to be heading to an empty floor immediately following orders to kill as many people as possible. Furthermore, in the very next scene he is suddenly on the first floor. See more »
In two hours we want thirty of you dead. If thirty of you are not dead, we will end sixty of your lives ourselves. Five, four, three, two, one. Begin.
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Not the best, not the worst. Has it's potential and million of possible outcomes and story lines. Some say it lack of originality and creative work, however, it was only one of the possible outcomes , either way, it seemed realistic, without bullshit inventions to make it, like many say, "creative".
It is interesting, yet, I dunno why people expect to watch a new version of matrix, fight club, either any other possible classic.
Sure the scenario is familiar, nothing new, neither old, just a new story exactly what a movie could give us.
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