Writing Credits
| Dan Van Zant | ... | (dialogue) & |
| Mike Zoccano | ... | (dialogue) (as Michael Thomas Zoccano) and |
| John Zurhellen | ... | (dialogue) |
| Walter Hill | ... | (based on the film by) (uncredited) |
| David Shaber | ... | (based on the film by) (uncredited) |
| Sol Yurick | ... | (characters) (uncredited) |
| Sol Yurick | ... | (novel) (uncredited) |
Cast (in credits order)
Produced by
| Jeronimo Barrera | ... | producer |
| Sam Houser | ... | executive producer |
| Neil McCaffrey | ... | associate producer |
| Rob Nelson | ... | producer |
| Rich Rosado | ... | producer: Rockstar New York |
| John Zurhellen | ... | producer: voice over (uncredited) |
Music by
| Steve Donohoe | ||
| Neveroddoreven | ||
Casting By
| Judy Henderson | ||
Art Direction by
| Ian Bowden | ... | (PlayStation Portable version) |
| Alex Horton | ||
| Chris Smart | ... | (PlayStation Portable version) |
| Ray Larabie | ... | (uncredited) |
Production Management
| Sandeep Bisla | ... | technical manager |
| Dylan Bromley | ... | technical manager |
| Sean Macaluso | ... | business development manager: Rockstar New York |
Art Department
| Chris Babic | ... | lead level artist (as Chris 'Pencils' Babic) |
| Alan Blaine | ... | lead technical artist |
| Denny Borges | ... | level artist |
| Eric T. Cheng | ... | artist |
| Damian Ebanks | ... | designer |
| Daniel Ebanks | ... | level artist |
| Jonathan Hodge | ... | graphic designer |
| Paul MacPherson | ... | lead level artist |
| Mike Marquis | ... | level artist |
| Peter Marshall | ... | level artist |
| Brian Murray | ... | comic book illustrations |
| Maryam Parwana | ... | motion graphics |
| Dan Roberts | ... | artist (PlayStation Portable version) |
| Pum Sarai | ... | level artist |
| Luke Shelswell | ... | level artist |
| Yun Kyung Suh | ... | level artist |
| Chris Babic | ... | concept artist (uncredited) |
| Stephen Bliss | ... | additional artwork (uncredited) |
| Zandro Chan | ... | level artist (uncredited) |
| Brad Heitmeyer | ... | level artist (uncredited) |
Sound Department
| Claire Bell | ... | foley engineer (as Brian Scibinico) |
| Steve Donohoe | ... | sound designer |
| Anthony Litton | ... | dialogue editor |
| Brian Magill | ... | original dialogue mixer |
| Nicholas Montgomery | ... | cutscene supervising sound editor: Rockstar New York / supervising sound editor |
| John Moros | ... | voiceover recordist |
| Ian Stynes | ... | sound editor / sound recordist |
Visual Effects by
| Navid Khonsari | ... | motion capture director |
| Chuck Mongelli | ... | motion capture |
| Steven Olds | ... | visualization director |
Stunts
| Manny Siverio | ... | stunt coordinator |
Animation Department
| Abraham Ahmed | ... | ingame animator |
| Pete Armstrong | ... | character artist |
| David Barton | ... | facial animator: Image Metrics |
| Benjamin Chue | ... | character artist |
| Dennis Collantes | ... | animator |
| Rob Elsworthy | ... | cutscene animator |
| Lui Francisco | ... | cutscene animator |
| Kevin Freitas | ... | lead character artist |
| Daniel Hall | ... | in-game character model (as Brunnemer Hall) |
| Jonathan Hodge | ... | character artist |
| James Brandon Humphreys | ... | animator (as James Humphreys) |
| John Kim | ... | ingame animator |
| Tara Radcliffe | ... | in-game character model |
| David Saguil | ... | ingame animator |
| Felix Hamaguchi | ... | lead animator (uncredited) |
| Brian Shelton | ... | animator (uncredited) |
Casting Department
| Kimberly Graham | ... | casting associate |
Music Department
| Ian Bodzasi | ... | music engineer |
| Steve Donohoe | ... | keyboards / music designer |
| Ivan Pavlovich | ... | music supervisor |
| Jeff Scale | ... | bass |
| Russell Simpson | ... | guitar |
| Brian Vella | ... | drums |
Script and Continuity Department
| Franceska Clemens | ... | script supervisor |
| Kerry Shaw | ... | script supervisor |
Additional Crew
| Graham Ainsley | ... | staff: Rockstar London |
| Philip Alexander | ... | staff: Rockstar Lincoln (as Phil Alexander) |
| Crystal Bahmaie | ... | test team |
| Lawrence Ballard | ... | motion capture performer (as Larry Ballard) |
| Tim Bates | ... | developer: Rockstar Lincoln |
| Laura Battistuzzi | ... | staff: Rockstar London |
| Kurt Bauccio | ... | motion capture performer |
| Steven Bell | ... | tester (as Steve Bell) |
| Jon Bellamy | ... | programmer (PlayStation Portable version) |
| Devin Bennett | ... | production team |
| Ephraim Benton | ... | motion capture performer |
| Carola Berens | ... | staff: Rockstar Lincoln |
| Greg Bick | ... | creative director |
| Gabriel Bienzobas Mauraza | ... | staff: Rockstar Lincoln |
| Alan Blaine | ... | designer |
| Stephen Bliss | ... | production team |
| Kevin Boland | ... | programmer (PlayStation Portable version) |
| Melissa Bone | ... | administration support |
| Andrea Borzuku | ... | production team |
| David Box | ... | development head (PlayStation Portable version) |
| Norm Brown | ... | quality assurance (as Norm 'Tubbz' Brown) |
| Antoine Cabrol | ... | staff: Rockstar Lincoln |
| Michael Cala | ... | production team |
| Jay Capozello | ... | test team |
| Anthony Carvalho | ... | production team |
| Jaesun Celebre | ... | production team |
| Jordan Chew | ... | production team |
| Arthur Chiang | ... | quality assurance manager |
| Ross Childs | ... | engine programmer (PlayStation Portable version) |
| Alice Chuang | ... | production team |
| Paul Colls | ... | quality assurance manager (PlayStation Portable version) |
| Chris Conway | ... | quality assurance |
| Rodrick Covington | ... | motion capture performer |
| Bernardo De Paula | ... | motion capture performer (as Bernardo DePaula) |
| Phil Deane | ... | staff: Rockstar Lincoln |
| James Dima | ... | test team |
| Neil Dodwell | ... | engine programmer (PlayStation Portable version) |
| Terry Donovan | ... | production team |
| Paul Dransfield | ... | programmer (PlayStation Portable version) |
| Al Dukes | ... | technical manager (PlayStation Portable version) |
| Andrew Duthie | ... | designer |
| Vaneik Echeverria | ... | motion capture performer: Rembrandt |
| Daniel Einzig | ... | production team |
| Dave Fahy | ... | staff: Rockstar Lincoln |
| Jonathan Farbowitz | ... | test team / test team: Rockstar, New York |
| Daniel Felts | ... | manager of interactive: Viacom Consumer Products (as Dan Felts) |
| Sean Flaherty | ... | test team |
| Michael Fleizach | ... | test team |
| Gary Foreman | ... | chief technology officer |
| François-Xavier Fouchet | ... | staff: Rockstar Lincoln |
| Jon Galloway | ... | analysis / research |
| Dominic Garcia | ... | staff: Rockstar Lincoln |
| Brannek Gaudet | ... | quality assurance |
| Beth Giles | ... | coordinator of interactive: Viacom Consumer Products |
| Nick Giovannetti | ... | game capture / production team |
| Kiki Goins | ... | motion capture performer |
| Andrew Greensmith | ... | engine programmer (PlayStation Portable version) |
| Kelly Grimes | ... | quality assurance |
| Jenefer Gross | ... | production team |
| Mark Halata | ... | it manager |
| Daniel Hall | ... | motion capture performer: Swan |
| Gordon Hall | ... | studio president: Rockstar Leeds (PlayStation Portable version) |
| Jeffrey C. Hawkins | ... | motion capture performer (as Jeffrey Hawkins) |
| Futaba Hayashi | ... | production team |
| Megan Henretta | ... | production team |
| Kevin Hoare | ... | technical director |
| Shino Hori | ... | staff: Rockstar London |
| Dan Houser | ... | vice president of creative |
| Joe Howell | ... | research and analysis |
| David Huebner | ... | engine programmer (PlayStation Portable version) |
| Sandy Isaac | ... | vice president of interactive: Viacom Consumer Products (as Sandi Isaacs) |
| Alan Jack | ... | product publishing |
| Robert Jason Jackson | ... | motion capture performer |
| Greg Johnson | ... | research and analysis (as Gregory Johnson) |
| Rob Karol | ... | production team (as Robert Karol) |
| Navid Khonsari | ... | audio director / cutscene director / voice over director |
| Dave Kim | ... | production team |
| Grant Kim | ... | programmer |
| Jamie King | ... | vice president of development |
| Lucien King | ... | staff: Rockstar London |
| Charlie Kinloch | ... | developer: Rockstar Lincoln |
| Steven J. Knezevich | ... | production team (as Steve Knezevich) |
| Mayumi Kobayashi | ... | production team |
| Jennifer Kolbe | ... | production team |
| Frank Kozuh | ... | programmer |
| Sergei Kuprejanov | ... | lead designer |
| Andy Kwiatkowski | ... | gameplay scripter |
| Maike Köhler | ... | staff: Rockstar London |
| Brett Laming | ... | engine programmer (PlayStation Portable version) |
| Harry Lang | ... | senior director of interactive: Viacom Consumer Products |
| Dave Lawrence | ... | staff: Rockstar Lincoln |
| Wilhelm Lewis | ... | motion capture performer |
| Terry Litrenta | ... | gameplay scripter |
| Anthony Litton | ... | production team |
| Mark Lloyd | ... | quality assurance manager |
| Joe Lo Truglio | ... | motion capture performer (as Joe LoTruglio) |
| Jerry Luna | ... | production team |
| John MacPherson | ... | lead designer |
| Chris Madgwick | ... | staff: Rockstar London |
| Robin Mangham | ... | programmer (PlayStation Portable version) |
| Naomi Martin | ... | administration team (PlayStation Portable version) |
| Ahron Mason | ... | quality assurance (PlayStation Portable version) |
| Andy Mason | ... | developer: Rockstar Lincoln |
| Jodie Mason | ... | administration team (PlayStation Portable version) |
| William McCall | ... | motion capture performer (as Will McCall) |
| David McCarthy | ... | staff: Rockstar London |
| Jason McGann | ... | engine programmer (PlayStation Portable version) |
| Stephen McGreal | ... | engine programmer (PlayStation Portable version) |
| Leigh McRae | ... | programmer |
| Warren Merrifield | ... | engine programmer (PlayStation Portable version) |
| Robert Mobbs | ... | programmer |
| Jurgen Mol | ... | staff: Rockstar London (as Jürgen Mol) |
| Deidre Morgan | ... | office administrator |
| Finlay Munro | ... | engine programmer (PlayStation Portable version) |
| Josh Needleman | ... | designer |
| John Notarfrancesco | ... | production team |
| Brian Noto | ... | production team |
| Thomas O'Donnell | ... | production team |
| Colin Orr | ... | gameplay scripter |
| Stephen Orr | ... | programmer |
| Chandler Parker | ... | motion capture performer |
| Laura Paterson | ... | production team |
| Ivan Pavlovich | ... | production team |
| Scott Penman | ... | gameplay scripter |
| Jay Penney | ... | technical assistant |
| Daimion Pinnock | ... | staff: Rockstar London |
| Brian Planer | ... | lead analyst |
| Christopher Plummer | ... | test team |
| Phil Poli | ... | production team |
| Matthew Puthiampadavil | ... | programmer |
| Tara Radcliffe | ... | motion capture performer |
| Ryan Rayhill | ... | production team |
| Nick Robey | ... | quality assurance (PlayStation Portable version) |
| Jeff Rosa | ... | director of quality assurance |
| Stanton Sarjeant | ... | production team |
| Elizabeth Satterwhite | ... | production team |
| Jon Paul Schelter | ... | programmer |
| John Schuhmann | ... | production team |
| Matthew Severin | ... | gameplay scripter |
| Kash Shamim | ... | programmer |
| Matt Shepcar | ... | lead programmer (PlayStation Portable version) |
| Hosi Simon | ... | production team |
| Manny Siverio | ... | motion capture performer |
| Devin Smither | ... | test team |
| Nick Snell | ... | programmer |
| Mary Alexandra Stiefvater | ... | motion capture actress / motion capture performer (as Mary Stiefvater) |
| Tim Sweeney | ... | production team |
| Kristin Syverson | ... | production team (as Kristine Severson) |
| Maria Tabia | ... | production team |
| Chris Tardio | ... | motion capture performer |
| Adam Tedman | ... | production team |
| Adam Tetzloff | ... | test team |
| Lyonel Tollemache | ... | production team |
| Mike Torok | ... | production team |
| Alberto Trentanni | ... | staff: Rockstar Lincoln |
| Jason Trindall | ... | staff: Rockstar Lincoln |
| Oscar Valer | ... | programmer |
| Charles Waddington | ... | engine programmer (PlayStation Portable version) |
| Jeff Ward | ... | motion capture performer: Hobos |
| Chris Waring | ... | it manager (PlayStation Portable version) |
| Andy Webster | ... | staff: Rockstar Lincoln |
| Eli Weissman | ... | production team |
| Chris Welsh | ... | staff: Rockstar Lincoln |
| Matt West | ... | designer / gameplay scripter |
| Lance Williams | ... | test team |
| Jama Williamson | ... | motion capture performer |
| Angus Wong | ... | production team |
| Chris Wood | ... | staff: Rockstar London |
| Bill Woods | ... | production team |
| Reginald Woords | ... | gameplay scripter |
| Paul Yeates | ... | production team |
| Todd Zuniga | ... | production team |
| John Zurhellen | ... | production team |
| Ethan Abeles | ... | test team (uncredited) |
| Peter Adler | ... | production team (uncredited) |
| Paul Glinker | ... | programmer (uncredited) |
| Jim MacArthur | ... | programmer (uncredited) |
| Caleb Oglesby | ... | production team (PlayStation Portable version) (uncredited) |
| Rajiv Patel | ... | programmer (uncredited) |
| Chris Tardio | ... | motion capture performer: Ajax (uncredited) |
| Jon Young | ... | production team (PlayStation Portable version) (uncredited) |
| John Zurhellen | ... | voice over director (uncredited) |
Thanks
| D. Baxter | ... | thanks |
| Terence Boylan | ... | thanks |
| Giora W. Breil | ... | thanks |
| Kevin Carson | ... | thanks |
| Jeanne Drewson | ... | thanks |
| Laura Fasser | ... | thanks |
| Jennifer Goodman | ... | thanks |
| David Gratt | ... | thanks |
| Abby Guyer | ... | thanks |
| Gary Hartnell | ... | thanks |
| Alan Hawkshaw | ... | thanks |
| Liezl Jacinto | ... | thanks |
| James Jamerson Jr. | ... | thanks |
| Lee James | ... | thanks |
| Russ Karablin | ... | thanks |
| Rod Kotler | ... | thanks |
| Liad Krispin | ... | thanks |
| Brenda Lahman | ... | thanks |
| Diana LaPointe | ... | thanks |
| David Lerner | ... | thanks (as David Lerner Esq) |
| Rita Liberator | ... | thanks |
| Deborah Mannis-Gardner | ... | thanks |
| Iain Matthews | ... | thanks |
| Josh Saviano | ... | thanks (as Joshua D. Saviano) |
| Mark Schwartz | ... | thanks |
| Bert Van Breda | ... | thanks |
| Arthur Warren | ... | thanks |
| Stefano Zanger | ... | thanks |
| Dick Zigun | ... | thanks |

