Following the return to the Homeworld Hiigara, the Kushan have set up their dominion over the surrounding space sectors. Each major clan (kiith) provides ships for the defense fleet, while others seek their fortune among the stars in civilian ships. One of the smaller clans traditionally bent on mining, the Kiith Somtaw, has constructed two major mining ships that can set up interstellar mining operations on their own and can construct service and escort vessels themselves. One of these mining ships, the KUUN LAN, is drawn into a developing war against a nameless evil that falls on the galaxy: the BEAST, a bio-mechanical virus able to take over and control any being or technology it encounters, spreads like wildfire throughout the sector. As the KUUN LAN has first discovered it and accidentally activated it, the Somtaw take on the challenge of wiping it out - the mining ship is converted into a military carrier vessel, and the Kiith constructs its own improvised battle fleet. Can they stop the Beast before it spreads too far? Based on the 1999 Strategy Game of the Year, "Homeworld", Homeworld Cataclysm is a convincing sequel with an all-new fleet and strategy. The Somtaw ships are very interesting in their combinations, but somehow lack in streamline, as to be expected in an improvised fleet. The missions are challenging, the story is interesting, the enemy is EVIL.
Rating: 9/10. Not quite as smashing as the original, but still very good.
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