The game continues the crime-solving experience of Ubisoft's CSI video game series. Players join Gil Grissom, Catherine Willows and the rest of the Las Vegas cast to help solve crimes using realistic techniques and lab equipment.
The game is an all-new immersive experience thanks to intriguing cases written with CSI show writers, a new rendering engine allowing for more realistic graphics, improved lighting effects,... See full summary »
Players will experience an authentic crime-solving video game with real CSI characters, heart-pounding interrogations and enhanced graphics. A unique story structure that unveils the truth piece by piece brings a new level of suspense.
Players work alongside Gil Grissom, Catherine Willows and the rest of the original Las Vegas cast to help solve intense cases and investigate crimes using cutting-edge techniques and real-world forensic equipment.
A video game gives the player to act freely but as computers, this freedom is an illusion and you are forced to walk a path that is plotted in advance: discover it and you can win the game; Don't see it and you are doomed to the iconic statement "Help: I'am stuck!".
Thus, this is the invisibility, this smoothness of the plan that makes the difference: when everything is done easily, you have a good game; when every following task is a pain, a riddle, then get rid of the game!
Here, the game is close to the last category: it asks you to find all particular clues left at a special point of a precise location. As other said, it's become a pixel challenge and nothing else.
Since the start, the game is incredibly difficult: for example, you have to think to look for particular fingerprints in the bike shop whereas there must have been a lot of customers! Awful!
In addition, the tools have been upgraded in worse since the fist game. And the fingerprints or DNA search are silly! As for the cases, there are five: the stuntman, the Indian relics, the homeless, the circus, the theater. Their stories could have been interesting but the cases are too much long and you got as many guilty as proofs so you become quickly fed-up.
A poor game that killed me and that I couldn't throw away because it was a gift!
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