Last Order explores the incidents that occurred in Nibelheim revolving around Sephiroth, Tifa, Cloud and Zack. Last Order explains in more detail the events that follow after the annihilation of Nibelheim.
Based on the obscure "Final Fantasy 5". 150 years later, two decendants of the heroic Battsu must track down the crystals. Along their way, they meet monsters, phantoms and two airship ... See full summary »
In a utopian society created at the end of the third world war, a female warrior who has been plucked from the badlands begins to see cracks in this new facade. And what does this community have planned for the rest of humankind?
Two years after the events in "Final Fantasy VII", a disease called 'Seikon-Shoukougun', or 'Geostigma', is spreading through the planet. This disease is believed to have been caused by the body fighting off foreign material that invaded the body two years earlier, at the end of "Final Fantasy VII". Guilt-ridden and haunted by his past, ex-SOLDIER Cloud Strife has decided to live a secluded, solitary life away from his friends while maintaining "Strife's Delivery Service", whose headquarters is located in Tifa Lockheart's bar, the Seventh Heaven. Tifa's bar serves as an orphanage for children stricken with Geostigma. Here, Tifa keeps an eye on Barret's six-year-old daughter, Marlene, while Barret searches the planet for an alternative energy source to the Planet's energy, Mako. One day, Cloud receives a phone call from the former Shinra, Inc. president, Rufus, asking him for protection from a mysterious man named Kadaj. Kadaj, in the meantime, along with his brothers Loz and Yazoo, ...Written by
According to director Tetsuya Nomura in the DVD Commentary, the original movie was only supposed to be twenty minutes. The details of the original story are sketchy, but from what little Nomura has said about it, all that is known is that it featured someone requesting a message to be sent to Cloud. The message is then relayed to Cloud through several children and although Nomura insisted that he very much liked the original script, he decided to make the project more grand in scope because early word of the project generated so much interest that he couldn't resist the demands for the film to be feature length. See more »
In the scene where Cloud is on the side of the building, standing on his sword, you can see the smaller separated blade pass through the model of the larger outer sword's handle. See more »
During the last half of the end credits, as the credits roll there's a video of a CGI cloud zooming along real roadways on his motorcycle. At the very end, there's a shot of his delivery service office desk, with a new photo on it. See more »
A 23 minute 'Special Edition' was shown at the Venice Film festival. See more »
When it came to its fantastic CG animation, I thought that FF7's attention to detail was ridiculous to the extreme.
The fact that I could literally count (if I really wanted to) every single hair on the heads of every character didn't interest me at all. It only distracted my concentration away from the story and this, in turn, began to annoy me like you wouldn't believe.
Not only that, but, I really began to resent the fact that not one of the main characters in the story seemed to be over the age of 17. And, what's worse, I couldn't tell the males from the females. It was only when one of them actually spoke that I realized "she" was in reality just another little, frail-looking pretty-boy.
On top of that, I also had a lot of trouble trying to distinguish the bad guys from the heroes. From where I was sitting, they all appeared to me to be a cloned bunch of belligerent, confrontational delinquents with pretty hair.
What there was of FF7's story-line amounted to being basically nothing more than a big, black hole.
Like a non-interactive video game, FF7 was just a sheer overload of non-stop violence where the characters were all quite capable of performing one gravity-defying stunt after another.
And, finally - Far too often this film's violence (which seemed to entail no blood-letting) was shot at rapid-fire speed from multiple angles. At first this fast-paced approach was something of a novelty, but, before long, its overall effect left me with the "dizzies".
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