Grand Theft Auto: San Andreas (2004 Video Game)
Full Cast & Crew
Writing Credits
| Dan Houser | ... | (written by) & |
| James Worrall | ... | (written by) & |
| DJ Pooh | ... | (written by) |
| James Worrall | ... | (creative writer) |
| Dan Houser | ... | (written by: Pedestrian V.O.'s) & |
| James Worrall | ... | (written by: Pedestrian V.O.'s) & |
| DJ Pooh | ... | (written by: Pedestrian V.O.'s) & |
| Greg Johnson | ... | (written by: Pedestrian V.O.'s) (as Gregory Johnson) & |
| Nicole Whelan | ... | (written by: Pedestrian V.O.'s) & |
| Sanford Santacroce | ... | (written by: Pedestrian V.O.'s) & |
| Noelle Sadler | ... | (written by: Pedestrian V.O.'s) & |
| Navid Khonsari | ... | (written by: Pedestrian V.O.'s) & |
| Ayana Osada | ... | (written by: Pedestrian V.O.'s) & |
| John Zurhellen | ... | (written by: Pedestrian V.O.'s) & |
| Kerry Shaw | ... | (written by: Pedestrian V.O.'s) & |
| Will Morton | ... | (written by: Pedestrian V.O.'s) |
| Dan Houser | ... | (script: radio stations) (uncredited) |
| Lazlow | ... | (script: radio stations) (uncredited) |
Cast (in credits order)
Produced by
| Leslie Benzies | ... | producer |
| Lee Cummings | ... | associate producer |
| Dan Houser | ... | producer |
| Sam Houser | ... | executive producer |
| Lazlow | ... | producer: DJ Banter and Commercials |
| Noelle Sadler | ... | voiceover producer |
| John Zurhellen | ... | producer (uncredited) |
Casting By
| Judy Henderson | ||
| John Zurhellen | ... | (uncredited) |
Art Direction by
| Aaron Garbut | ||
| Alex Horton | ||
Art Department
| James Allan | ... | artist: Los Santos |
| Gillian Bertram | ... | artist: Las Venturas |
| Stephen Bliss | ... | cover art |
| Alan Burns | ... | interior environment artist |
| Adam Cochrane | ... | lead artist: Las Venturas |
| David Cooper | ... | artist: Las Venturas |
| Campbell J. Dick | ... | interior environment artist (as C-J Dick) |
| Campbell-John Dick | ... | interior environment artist (as C-J Dick) |
| Jon Dorfman | ... | motion graphics |
| Alan Duncan | ... | vehicle artist |
| Andy Hay | ... | lead interior artist |
| Paul Kurowski | ... | lead vehicle artist |
| Simon Little | ... | artist: Los Santos |
| Anthony Macbain | ... | cover art |
| Stuart Macdonald | ... | countryside artist |
| Christopher Marshall | ... | artist: San Fierro |
| Gary McAdam | ... | lead artist: San Fierro |
| Lee Montgomery | ... | interior environment artist |
| Steven Mulholland | ... | artist: Los Santos |
| Steven Olds | ... | cover artist |
| Jolyon Orme | ... | vehicle artist |
| Maryam Parwana | ... | motion graphics |
| Stuart Petri | ... | front-end designer |
| Michael Pirso | ... | countryside artist / interior environment artist |
| Toks Solarin | ... | character artist |
| Andrew Soosay | ... | artist: Las Venturas |
| Wayland Standing | ... | artist: San Fierro |
| Rick Stirling | ... | character artist |
| Nik Taylor | ... | lead artist: Los Santos |
| Scott Wilson | ... | countryside artist |
| Alisdair Wood | ... | character artist |
Sound Department
| Claire Bell | ... | sound designer: cutscenes (as Brian Scibinico) |
| Alessandra Dobrin | ... | dialogue editor (as Alessandra Dobrin Khalsa) |
| Colin Entwistle | ... | audio programmer |
| Anthony Litton | ... | dialogue editor |
| Alastair MacGregor | ... | audio programmer |
| Brian Magill | ... | dialogue recordist |
| Tor McAfee Kingdon | ... | dialogue recording mixer |
| Jonathan McCavish | ... | audio designer |
| Nicholas Montgomery | ... | supervising sound editor: cutscenes |
| John Moros | ... | voiceover recordist |
| Will Morton | ... | audio designer |
| Jay Peck | ... | foley artist |
| Matthew Smith | ... | audio programmer |
| Ian Stynes | ... | dialogue recordist / sound editor |
| Marilyn Teorey | ... | dialogue editor |
| Allan Walker | ... | lead audio designer |
| George Williamson | ... | audio tester: Rockstar North |
Visual Effects by
| Alex Horton | ... | cutscene motion capture director |
| Navid Khonsari | ... | motion capture director |
| Chuck Mongelli | ... | motion capture (uncredited) |
Stunts
| Manny Siverio | ... | stunt coordinator |
| Mario D'Leon | ... | stunts (uncredited) |
Animation Department
| Gus Braid | ... | animator |
| Alan Davidson | ... | character artist |
| Mondo Ghulam | ... | lead cutscene animator |
| Terry Kenny | ... | animator |
| Navid Khonsari | ... | cutscene motion capture director |
| Ian McQue | ... | lead character artist |
| Tara Radcliffe | ... | in-game character model |
| Iwan Peter Scheer | ... | animator (as Iwan Scheer) |
| Duncan Shields | ... | lead animator |
| Mark Tennant | ... | animator |
Casting Department
| Kimberly Graham | ... | casting associate |
Music Department
| Craig Conner | ... | lead music producer |
| Heinz Henn | ... | soundtrack supervisor |
| Michael Hunter | ... | composer: theme music |
| Ivan Pavlovich | ... | music supervisor |
| Tim Sweeney | ... | soundtrack supervisor |
| Walter Mair | ... | composer: additional music (uncredited) |
Script and Continuity Department
| Kerry Shaw | ... | script supervisor |
Additional Crew
| Ethan Abeles | ... | test team |
| Brian Alcazar | ... | test team |
| Philip Alexander | ... | test team: Rockstar Lincoln (as Phil Alexander) |
| Nicole Alifante | ... | motion capture actor |
| Jas Anderson | ... | motion capture actor (as Jonathan Anderson) |
| Stephen Anderson | ... | game tester |
| David Anzuelo | ... | motion capture actor |
| Craig Arbuthnott | ... | quality assurance manager |
| Carsten Arnold | ... | localization test team: Rockstar Lincoln |
| Crystal Bahmaie | ... | test team: Rockstar New York |
| Keiran Baillie | ... | map designer |
| Ben Barclay | ... | game tester |
| Tim Bates | ... | deputy quality assurance manager: Rockstar Lincoln |
| David Beddoes | ... | level designer |
| Steven Bell | ... | tester (as Steve Bell) |
| Mike Bennett | ... | test team: Rockstar Lincoln |
| Ephraim Benton | ... | motion capture actor |
| Av Berkovits | ... | motion capture actor |
| Jeff Berlin | ... | imaging production: Radio X |
| Kevin Bolt | ... | level designer |
| James Broad | ... | programmer |
| Kit Brown | ... | quality assurance supervisor: Rockstar Lincoln |
| Sophina Brown | ... | motion capture actor |
| Dave Bruce | ... | information technology support |
| Kareem Bunton | ... | motion capture actor (as Kareem L. Bunton) |
| Molly Byrnes | ... | motion capture actor |
| Antoine Cabrol | ... | localization test team: Rockstar Lincoln |
| Loose Cannon | ... | motion capture actor |
| Christian Cantamessa | ... | level designer |
| Jay Capozello | ... | test team |
| Brenda Carey | ... | lead test analyst / standards tester |
| Alex Carter | ... | quality assurance tools |
| Jeff Castaneda | ... | pr |
| Heather Catania | ... | motion capture actor |
| Christine Chalmers | ... | information technology support |
| Barane Chan | ... | programmer |
| Michael Chan | ... | game tester |
| Daniel Chanis | ... | motion capture actor |
| Chris Choi | ... | character model / test team |
| Barry Clark | ... | game tester |
| Matt Clark | ... | game tester (as Matthew Clark) |
| Franceska Clemens | ... | production department |
| Neil Corbett | ... | senior test analyst |
| Pedro Correia | ... | game tester |
| Milly Cottam | ... | administration support |
| Una Cruickshank | ... | administration support |
| Gilbert Cruz | ... | motion capture actor |
| Paul Davis | ... | level designer |
| Alain Dellepiane | ... | localization test team: Rockstar Lincoln |
| Jesse Denes | ... | motion capture actor |
| Flora Diaz | ... | motion capture actor |
| James Dima | ... | test team |
| Louis Dinan | ... | game tester |
| Steven Douglas | ... | game tester |
| Andrew Dowdey | ... | motion capture actor |
| Finlay Duff | ... | game tester |
| Andrew Duthie | ... | senior level designer |
| Daniel Einzig | ... | production manager |
| Oliver Elliott | ... | game tester (as Oliver Elliot) |
| Neil Feguson | ... | level designer (as Neil Ferguson) |
| Craig Filshie | ... | lead level designer |
| Sean Flaherty | ... | test team: Rockstar New York |
| Gary Foreman | ... | chief technology officer (as Gary J. Foreman) |
| Russell Foreman | ... | motion capture actor (as M. Russell Foreman) |
| François-Xavier Fouchet | ... | localization test team: Rockstar Lincoln |
| Adam Fowler | ... | technical director |
| Gable Frazier | ... | motion capture actor |
| Violeta Galagarza | ... | choreographer / motion capture actor |
| Mtume Gant | ... | motion capture actor |
| Reza Garakani | ... | motion capture actor |
| Dominic Garcia | ... | localization test team: Rockstar Lincoln |
| Judith George | ... | level designer |
| Mondo Ghulam | ... | motion capture talent |
| Eddie Gibson | ... | test team: Rockstar Lincoln |
| Nick Giovannetti | ... | game capture |
| Jon Gittus | ... | test team: Rockstar Lincoln |
| Jayson Gladstone | ... | motion capture actor |
| Eddie Goines | ... | motion capture actor |
| Kiki Goins | ... | motion capture actor (as Kiki Goines) |
| Elena Goode | ... | motion capture actor |
| Alistair Gorman | ... | game tester |
| Paul Green | ... | game tester |
| Ben Greenall | ... | game tester |
| Billy Griffith | ... | motion capture actor |
| John Gurney | ... | programmer |
| Kim Gurney | ... | office administrator |
| John Haime | ... | level designer |
| Ford Harris | ... | motion capture actor |
| Jeffrey C. Hawkins | ... | motion capture actor: Salvatore Leone |
| Futaba Hayashi | ... | publishing team: Rockstar New York |
| Jose Hernandez Jr. | ... | motion capture actor |
| Matt Hewitt | ... | test team: Rockstar Lincoln |
| Kevin Hobson | ... | quality assurance supervisor: Rockstar Lincoln |
| Philip Holden | ... | game tester |
| Mike Hong | ... | test team: Rockstar New York |
| Dan Houser | ... | voice director |
| Joe Howell | ... | research and analysis |
| Richard Huie | ... | lead analyst |
| Alexander Illes | ... | programmer |
| Alan Jack | ... | product publishing |
| Danny Johnson | ... | motion capture actor |
| Greg Johnson | ... | research and analysis (as Gregory Johnson) |
| Elliot Joseph | ... | motion capture actor |
| Brian Kelly | ... | game tester |
| Navid Khonsari | ... | audio director |
| Jamie King | ... | vice president of development |
| Simon King | ... | game tester |
| Charlie Kinloch | ... | quality assurance supervisor: Rockstar Lincoln |
| Jennifer Kolbe | ... | production team: Rockstar New York |
| Eugene Kuczerepa | ... | game tester |
| Jonathan Kurt | ... | motion capture actor |
| Daniel Larlham | ... | motion capture actor |
| Joe LaRue | ... | model |
| Simon Lashley | ... | level designer |
| Dave Lawrence | ... | test team: Rockstar Lincoln |
| Darren Lenz | ... | motion capture actor |
| Wilhelm Lewis | ... | motion capture actor: Frank Tenpenny |
| Mark Lloyd | ... | quality assurance manager |
| Charles Loflin | ... | motion capture actor |
| Sean Macaluso | ... | business development manager |
| Andrzej Madajczyk | ... | programmer |
| Charlene Maguire | ... | administration support |
| William McCall | ... | motion capture actor |
| Ben McCluskey | ... | game tester |
| Shaun McKillop | ... | programmer |
| Keith McLeman | ... | level designer |
| Chris McMahon | ... | level designer |
| Jim McMahon | ... | tester |
| Mark McMichael | ... | game tester |
| Nick McVey | ... | information technology supervisor: Rockstar Lincoln |
| Neil Meikle | ... | lead test analyst / tester |
| William Mills | ... | senior level designer |
| Robyn Milne | ... | game tester (as Robin Milne) |
| Ryan Minnaugh | ... | motion capture actor |
| Stefano Moretti | ... | localization test team: Rockstar Lincoln |
| David Murdoch | ... | game tester / lead test analyst |
| Michael Nathan | ... | test team: Rockstar New York (as Mike Nathan) |
| Mark Nicholson | ... | programmer |
| Brian Noto | ... | publishing team |
| Thomas O'Donnell | ... | test team: Rockstar New York |
| Estevan Oriol | ... | consultant |
| Ayana Osada | ... | analysis / research |
| Gene Overton | ... | test team: Rockstar New York |
| Frederick B. Owens | ... | motion capture actor (as Frederick Owens) |
| Chandler Parker | ... | motion capture actor |
| Alex Paterson | ... | game tester |
| Derek Payne | ... | programmer |
| Scott Peterman | ... | test team: Rockstar New York |
| Thomas Phillips | ... | game tester |
| Brian Planer | ... | test team: Rockstar New York |
| Christopher Plummer | ... | character model / test team |
| Phil Poli | ... | production department |
| DJ Pooh | ... | executive consultant |
| Blake Remer | ... | motion capture actor |
| Garry Reynolds | ... | game tester |
| Kurt Rhoads | ... | motion capture actor |
| Will Riggott | ... | test team: Rockstar Lincoln |
| Lindsay Robertson | ... | game tester |
| Alexander Roger | ... | senior programmer |
| William Rompf | ... | test team: Rockstar New York |
| Jeff Rosa | ... | director of quality assurance |
| Chris Rothwell | ... | senior level designer |
| Lorraine Roy | ... | information technology manager |
| Sanford Santacroce | ... | analysis / research |
| Stanton Sarjeant | ... | publishing team: Rockstar NYC |
| Imran Sarwar | ... | senior level designer |
| Elizabeth Satterwhite | ... | lead analyst |
| Jeremy Schaller | ... | motion capture actor |
| Andrew Semple | ... | studio director |
| Mustafa Shakir | ... | motion capture actor |
| Manny Siviero | ... | motion capture coordinator |
| Greg Smith | ... | programmer |
| Devin Smither | ... | test team: Rockstar New York |
| Sundram Soosay | ... | game tester |
| Omar A. Soriano | ... | motion capture actor (as Omar Soriano) |
| Tara Spencer | ... | motion capture actor (as Tara K. Spencer) |
| Tony Stewart | ... | game tester |
| Jonathan Stones | ... | test team: Rockstar Lincoln |
| Chris Tardio | ... | motion capture actor: Gangsters |
| Steven H. Taylor | ... | level designer (as Steve Taylor) |
| Julia Tcharfas | ... | motion capture actor |
| Michael D. Thomson | ... | production team (as David Thomson) |
| Salvador Tintore | ... | localization test team: Rockstar Lincoln |
| Lyonel Tollemache | ... | production department |
| Jameel Vega | ... | test team |
| Obbe Vermeij | ... | technical director |
| Neil Walker | ... | game tester |
| Ross Wallace | ... | tester |
| Derek Ward | ... | programmer |
| David Watson | ... | build coordinator / lead mission analyst / tester |
| Andy Webster | ... | test team: Rockstar Lincoln |
| Eli Weissman | ... | production department |
| Chris Welsh | ... | localization test team: Rockstar Lincoln |
| Nicole Whelan | ... | research and analysis |
| James Whitcroft | ... | test and test tool support |
| John Whyte | ... | programmer |
| Calvynn Wild | ... | motion capture actor (as Calvin Wilds) |
| Ivor Williams | ... | game tester |
| Lance Williams | ... | lead analyst / motion capture talent |
| Graeme Williamson | ... | programmer |
| Quindell Willis | ... | motion capture actor |
| Sonya Willman | ... | administration support |
| Jaymie Wisneski | ... | motion capture actor |
| Lindsay King Wisneski | ... | motion capture actor |
| Kevin Wong | ... | level designer |
| Chris Wood | ... | game tester |
| James Yaegashi | ... | motion capture actor |
| Gordon Yeoman | ... | programmer |
| Jay Zaretsky | ... | motion capture actor |
| David Zayas | ... | motion capture actor |
| Mary Zielinski | ... | motion capture actor |
| John Zurhellen | ... | production department |
| Futaba Hayashi | ... | motion capture performer (uncredited) |
| John Zurhellen | ... | voice over director (uncredited) |
Thanks
| Durrell 'Tank' Babbs | ... | special thanks (as Durrell Babbs) |
| Valerio Camporini Faggioni | ... | thanks (as Valerio C. Faggioni) / thanks |
| Jordan Liles | ... | special thanks |
| Casey Mongillo | ... | special thanks |
| Chris Morton | ... | thanks |
| Kyle Papke | ... | special thanks |
| Mike Patton | ... | thanks |
| Stephan St-Pierre | ... | thanks |
