Eight years after the Joker's reign of anarchy, Batman, with the help of the enigmatic Catwoman, is forced from his exile to save Gotham City, now on the edge of total annihilation, from the brutal guerrilla terrorist Bane.
When the menace known as the Joker emerges from his mysterious past, he wreaks havoc and chaos on the people of Gotham. The Dark Knight must accept one of the greatest psychological and physical tests of his ability to fight injustice.
After a daring mission to rescue Han Solo from Jabba the Hutt, the rebels dispatch to Endor to destroy a more powerful Death Star. Meanwhile, Luke struggles to help Vader back from the dark side without falling into the Emperor's trap.
When his parents are killed, billionaire playboy Bruce Wayne relocates to Asia where he is mentored by Henri Ducard and Ra's Al Ghul in how to fight evil. When learning about the plan to wipe out evil in Gotham City by Ducard, Bruce prevents this plan from getting any further and heads back to his home. Back in his original surroundings, Bruce adopts the image of a bat to strike fear into the criminals and the corrupt as the icon known as 'Batman'. But it doesn't stay quiet for long.Written by
(at around 1h 3 mins) During Batman's first appearance in the suit crime boss Carmine Falcone asks "What the hell are you?" To which Batman replies "I'm Batman!" In Tim Burton's Batman (1989) film when Batman first appears a villain asks "What are you?" To which Batman replies "I'm Batman!" See more »
(at around 1h 30 mins) During the wide shot depicting the batmobile sitting idle atop the parking garage, a swift sweep of the SWAT helicopter's spotlight reveals dozens of cast and crew packed into the elevator waiting area. See more »
This film easily trumps any live-action incarnation we've scene of the Dark Knight before, borrowing heavily from both the comics and the Dini and Co. animated series. This is a hard, fast, driving, heartfelt epic that draws you into the character of Bruce Wayne and makes you damn well care. Batman doesn't play second-fiddle to the villains here like in the other films. It's his movie and that's the way it should be.
Much has been said of the film's "reality" quotient, and I'm here to say it works. Nolan talks about how Batman's strong because he does push-ups, he gets around because of his gadgets, and by introducing each of them with a plausible explanation, we forget to quibble and go along with it. The technology may be fantastic, but it's believable. And, unlike the "reality" of something like Daredevil, Nolan doesn't forget his ideals halfway though and start having Batman wire-jump thirty feet into the air.
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