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You are part of an elite group of operatives called HUNT (High-risk United Nations Taskforce), and you must stop a maniac cult leader from killing millions of people. While scouting a ... See full summary »


Tom Hall

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Cast overview, first billed only:
Mark Dochtermann Mark Dochtermann ... Darian, Deathfire Monk #2 (voice)
Steve Quarrella Steve Quarrella ... Low Guard (voice)
Nolan Martin Nolan Martin ... Overpatrol, Sebastian Krist (voice)
Scott Miller Scott Miller ... Strike Team (voice)
William Scarboro William Scarboro ... Lightning Guard (voice)
George Broussard George Broussard ... Triad Enforcer (voice)
Joseph Selinske Joseph Selinske ... Taradino Cassatt (voice) (as Joe Selinske)
Pau Suet Ying Pau Suet Ying ... Loreli Ni (voice)
Jim Dose Jim Dose ... Ian Paul Freeley (voice)
Lee Jackson Lee Jackson ... Doug Wendt, Death Monk (voice)
Susan Singer Susan Singer ... Thi Barrett (voice)
Allen Blum Allen Blum ... Deathfire Monk, Robot Guard (voice) (as Allen H. Blum III)
Steven Maines ... General Darian (voice) (as Steve Maines)
Pat Miller Pat Miller ... Deathfire Monk #3 (voice)
Marianna Vayntrub Marianna Vayntrub ... Low Guard (voice)


You are part of an elite group of operatives called HUNT (High-risk United Nations Taskforce), and you must stop a maniac cult leader from killing millions of people. While scouting a remote island, you are suddenly surrounded by enemy troops with guns blaring. In the distance you see your boat--your only chance to escape--explode into matchsticks. In front of you is a huge fortress monastery, and your only chance to stop the madness. You are e quipped with awesome, high-tech weaponry like heat-seeking missiles, split missiles, and the Flamewall cannon, which leaves a trail of charred skeletons in its wake. You'll also find magical instruments and weapons so incredible they defy description. Written by Anonymous

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M | See all certifications »

Parents Guide:

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Official Sites:

Official Page





Release Date:

10 December 1994 (USA) See more »

Company Credits

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Technical Specs


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Did You Know?


Originally, each enemy the player could face would have an alternate female image. The game would randomly replace a male enemy with the alternate one, to add a bit of randomness. Because of memory limitations, this idea was scrapped. All the female actors, however, were mentioned in the credits. See more »

Crazy Credits

The credits have a "Actors who were cut from the game" section, with single frames of each of the characters that didn't make it into the game. (The game was originally going to have female enemies as well, but memory problems killed the idea.) See more »


Referenced in Strongbad_email.exe: Disc Six (2008) See more »

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User Reviews

One of my favorite video games.
2 March 2005 | by GurtinatorSee all my reviews

At first glance, this game doesn't look very impressive. Its plot is pretty thin--military team tracks down a cult on an island, one guy stands guard, he hears screams inside and no one returns, and since there's no way off, he decides to go in and start killing. This came out a year after Doom, and was very similar: get keys, get guns, open doors, shoot stuff, find exit. While Doom had monsters from hell, this game had human baddies and no chainsaw. It appeared to be just a lamer version of Doom quickly replaced by newer, more advanced games.

However, this game is awesome. The music is great, the bad guys are cool, and the action never stops. This was the first game to have a parental lock, and with good reason: this game was gory. It made Doom appear tame by comparison. If someone blew up, the blood spattered... and you might be treated to a limb or an eyeball (with optic nerve still attached) falling to the ground.

The sadism never stopped. These bad guys had friendly fire, and it'd be fun to watch them accidentally walk into the path of a flamethrower or spinning spike wheel. You could shoot them a few times with a pistol or machine gun, and they'd get down on their knees and beg for mercy. Their voices and death screams were good too.

The weapons were something else. There was no mêlée weapons, because pistol and machine guns had infinite ammo. There was the usual bazooka and heat seeking missile (but no throwable weapons.) Then there were the good weapons: the drunk missile, which fired 5 heat seekers at random angles; the firebomb, which caused a huge fire explosion; the flamewall (a personal favorite,) which sent a wall of fire across the floor and burned anyone who got in its path; and the Excalibat, a baseball bat that could fire a barrage of baseballs at someone. Lastly, there were a bunch of pickups, ranging from mercury mode (you fly) to God mode (invincible, shoot magic death ball from hands,) dog mode (bite people or bark and kill them,) elastic mode (the old bump off the walls,) shrooms, etc.

The levels were tough, and the bosses were even tougher. There were random spikes and crap to hit you, and lava walls were very prevalent. It was very easy to fall off the side of the map to your doom. As for fun stuff, boy was there fun stuff! This is one of the few games where cheats actually make the game more fun! Turn on exploding gibs, and the bad guys will always majorly explode when hit with a big gun. There's a cheat code that has the game load with the president of Apogee at the time's head going around in circles and making belching noises to funny music, changes all the level names, and makes immature noises as they load. Lastly, in the picture of the military team at the beginning of each level, one character is wearing bunny ears at Easter, another wears a green hat for St. Patty's Day, etc. Also, there are loads of secret passages just waiting to be found, as well as the biggest secret in the game--the head I just mentioned hiding somewhere in one of the levels.

At the time, this was a really great game. Sure, the graphics suck now, the gameplay is a bit jerky, the sound isn't the best quality, and the game gets a bit repetitive at times. Like Doom, there's no jumping, but there's a step in the right direction with jump pads. Even by today's standards, it's gory as hell, even if the blood does look a bit fake. If you ever find this game, I recommend playing it. Although no longer distributed, it's probably floating around some junk stores and at garage sales. Apogee released the source code for it, so feel free to download that. Also, even though it's still copyrighted, there are some websites specializing in "abandonware" that have the full version of the game recompiled from the source code. Most modern computers will need a free DOS emulator like DOSbox to run something this old. **** of ****

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