Blade finds himself alone surrounded by enemies, fighting an up hill battle with the vampire nation and now humans. He joins forces with a group of vampire hunters who call themselves the Nightstalkers. The vampire nation awakens the king of vampires Dracula from his slumber with intentions of using his primitive blood to become day-walkers. On the other side is Blade and his team manifesting a virus that could wipe out the vampire race once and for all. In the end the two sides will collide and only one will come out victorious, a battle between the ultimate vampire who never knew defeat, facing off against the greatest vampire slayer.Written by
Series Trademark: [sunglasses] The sunglasses worn by Abigail Whistler (Jessica Biel) are Oakley Half-wires. The brand made many appearances in the trilogy, mostly in Blade II (2002). This has been attributed to Wesley Snipes' love of the brand. Oakley sunglasses also make regular appearances in the Blade: The Series (2006). See more »
In Blade II, there's a scene where it's pointed out that vampires can see quite well in the dark. In the opening of Blade: Trinity, when the vampires find Drake's resting place, they use numerous lighting devices to see in the dark caverns. See more »
In the movies, Dracula wears a cape, and some old English guy always manages to save the day at the last minute with crosses and holy water. But everybody knows the movies are full of shit. The truth is, it started with Blade, and it ended with him. The rest of us were just along for the ride.
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The New Line Cinema logo turns blood red. See more »
The unrated extended edition also has a very different and much more ambiguous ending than the theatrical release. See more »
When the Guns Come Out
Written by WC (as William Calhoun), RZA (as Robert Diggs), Narada Greenaway,
Christ Bearer (as Andre Johnson) and E-40 (as Earl Stevens)
Performed by WC, E-40, P Dot and Christ Bearer of Northstar
Produced by RZA (as The RZA) See more »
Whether it be intentionally or incidentally writer/director David S. Goyer succeeds in amalgamating the visual style of the two previous Blade films by making Blade: Trinity a sleek but raw actioner.
The problem is Blade is not an action franchise. It's a vampire franchise. Both Guillermo del Toro and Stephen Norrington understood this. Vampires can be sexy, scary, enticing, and downright brutal, all at the same time. But the vampires in Blade: Trinity are sissies. They're pissy, corny, spent, and essentially useless. They're not sexy, scary, or smart. They're just boring. And thus, there is no sense of horror, or danger, or urgency, or mystery. You never wonder if Blade will come out on top. You know he will and you can pretty much guess how before it happens.
Snipes' kung-fu-movieesque silent hero routine has grown tired. His character in this film lacks any real depth or complexity. Snipes is utterly boring unless he's kicking the crap out of someone, or at least threatening to.
Instead of developing the characters he already has Goyer keeps introducing new ones. Much like in the previous film, Blade soon finds himself surrounded by a new group of allies to whom his disdains. But instead of vampires, this time around it's a bunch of wise cracking teenagers. Each one more clichéd and uninteresting than the next.
And what should have been the highlight of the film, Goyer also manages to ruin. Through some broad stroke of banality Goyer even succeeds in making Dracula, the most favored and well known vampire in the history of literature and cinema, completely dull.
Goyer implements too many different and contradictory ideas into a single film. And the result is a film that's visually impressive but narratively clunky.
Many of Goyer's ideas, while contrived, aren't that bad. I mean. A group of wise cracking teenage vampire hunters isn't a bad idea. It might work as it's own film but it simply doesn't work in the context of the Blade universe.
Despite enthusiastic performances by much of the cast and Wesley Snipes' strong presence Blade: Trinity fails due to underdeveloped characters and an unfocused plot.
Lackluster writing and directing aside, this film still looks really, really good. Apparently the only people who really brought their A-game are cinematographer Gabriel Beristain, the entire art department, and visual effects team. Kudos to them all.
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