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MechWarrior 3 (1999)

As Operation Bulldog, half of an assault to end the Clan menace to the Inner Sphere of known space, rages on, a unit is shot down and scattered over a Smoke Jaguar-held planet. Now the unit... See full summary »


Michael Bilodeau (additional script), Loren L. Coleman (script) | 8 more credits »
1 nomination. See more awards »


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Credited cast:
Renee Hewitt Renee Hewitt ... Epona Rhi (voice)
Paul Mogg Paul Mogg ... Allen Matilla (voice)
Terence McGovern ... Dominic Paine (voice) (as Terry McGovern)
Michael Mancuso Michael Mancuso ... Intelligence Officer (voice)
Rest of cast listed alphabetically:
Kay Bales Kay Bales ... (voice)
Tom Benkert Tom Benkert ... (voice)
Jamie Berger Jamie Berger ... (voice)
Kurt Bodden Kurt Bodden ... (voice)
Jeffrey Nicholas Brown ... (voice)
Alan Chreist Alan Chreist ... (voice)
Wally Fields Wally Fields ... (voice) (as Walter Fields)
Mark Insko Mark Insko ... (voice)
Tom Jermain Tom Jermain ... (voice)
Conor Kellicutt Conor Kellicutt ... (voice)
Peter Kepler Peter Kepler ... (voice)

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As Operation Bulldog, half of an assault to end the Clan menace to the Inner Sphere of known space, rages on, a unit is shot down and scattered over a Smoke Jaguar-held planet. Now the unit must regroup and attempt to finish what they started, to destroy the Smoke Jaguar presence within the Inner Sphere. Written by Miriani

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Plot Keywords:

mecha | third part | sequel | See All (3) »


Did You Know?


The events in this game and Mech Commander (1998) happen at roughly the same time, though on two different planets - both are parts of Operation Bulldog. See more »


Follows MechWarrior (1989) See more »

User Reviews

Into the hart of Clan Smoke Jaguar territory.
10 July 2005 | by x-file-1See all my reviews

While in Mech Commander the player commands a whole unit in an effort to recapture Port Arthur, a planet which has been occupied by the ruthless Clan Smoke Jaguar, Mechwarrior 3 takes you to Clan Space, light years beyond the known space of the Inner Sphere.

Operation Bulldog is all about showing the Clans that the Inner Sphere, although technologically inferior to the Clans, are more than a match for any of the best Clan Mechwarriors. To this end, the fiercest of the invading Clans has been targeted for utter annihilation.

As part of a deep strike force, you are to land on the planet Huntress, a Smoke Jaguar home world, and round up the last of their leaders to make sure the Smoke Jaguar threat is ended once and for all. One of their commanders however, won't go down with a fight.

As in true Battletech style, your lance is one of the few who survived their landing approach, you'll have to scavenge and salvage if you want to see it through to the end. On the way, other Mechwarriors who survived the disastrous landfall join up and eventually you'll lead a full Battlemech lance into combat.

Almost every mission has you taking out strategic positions. Be they above or under ground, or even inside a Geothermal power plant.

As a Mechwarrior game, this has been the first and only who showed fairly realistic damage and weapon effects, as well as good texturing on the 'Mechs itself. The terrain, however, was very dull. One of my favorites concerning 'Mech sounds and weapon effects. As a player, you really get the feeling that you are piloting an awesome weapon of war, towering high above most vehicles. The music, however, was very, very dull.

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