Kevin, Sam and Rob are founding members of a theoretical group which pulls off heists. Leo, a gangster, blackmails them into pulling off a real multi-million dollar heist. Now it's up to them to get out alive.
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Twenty-something Torontonians and friends Kevin, Sam and Rob play a game they call Foolproof: they plan foolproof heists, but without the intention of actually carrying them out. They have a few rules in the game, including the three having the necessary technical and physical abilities to carry out the tasks required for the heist, the plan cannot include loaded guns, and there is no violence meaning that no one gets hurt. They try to be as meticulous if not more so than the best high stakes thieves. The fun is in knowing they could do it if they truly wanted. Their collective lives change when someone breaks into Sam's apartment and steals their latest plan for a jewelry warehouse heist. After the warehouse is hit, the culprit identifies himself to them as Leo 'The Touch' Gillette, a known but never convicted high stakes thief who will stop at nothing to get what he wants. He tells them that the break-in at Sam's apartment was not by accident, and that part of his grand plan is to ...Written by
The license plate on Rob's car is AFYL 983. See more »
The counterbalance of the elevator passes the elevator at several different floors. The first time when they hang under it, the balance passes at something like the 4th floor. When Sam is going to track the guard, she is at the 22nd floor and the same happens as the elevator goes by. Both cases are not according to the indicators outside the elevator near the entrance; the 22nd floor is almost at the top of that elevator's reach. This means the counterbalance should pass the elevator at something like floor 15, not 5 and certainly not 22. See more »
Slick, witty, snappy, tight, and fun. Bright, endearing leads. David Suchet is really good as someone who really isn't very nice. The heists (and camera/editing), while not exactly Mission Impossible, are innovative and exciting, and although you always know what's going to happen it's a fun ride getting there.
Foolproof doesn't have the same star-quality you might find in some bigger releases, but the film looks crisp and colourful with good (eg. believable, unobtrusive) special effects, and there are plenty of films - and big-name directors - who could learn a thing or two about getting sparky performances, and a pacy, neat little caper.
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