Scooby and the gang take a mystery-themed cruise through the Bermuda Triangle, but what starts out as staged hi-jinks soon turns into the real thing. Ghost pirates are prowling the ... See full summary »
When Scooby and the gang visit a scientist at a university to check out the game he created about them, they get trapped in the game itself and have to play the game to get out of it once and for all, while they face an enemy known as the 'Phantom Virus'.Written by
At the ending of the film when the gang meets their cyber counterparts, you can tell the real Scooby from the cyber Scooby by the color of their collars (red and blue). However, there are a couple of errors. In the scene where the monster goes over the water flume, both Scoobys wear a red collar in one shot. In a later scene, when the gang stands outside the arcade, Scooby's collar changes from red to blue between shots. See more »
[about the cyber Mystery Gang's wardrobe]
I guess it's been a while since we've seen Eric. He hasn't seen our fashion changes.
[to Cyber Daphne]
We'll go shopping later.
[carrying a mountain of french fries in a basket to the table]
Like, why don't you join us for a little snack?
Man, I thought you'd never ask!
[the Scoobys create a diversion to swipe the basket away from the two Shaggys]
[throws a French fry to Scooby]
Here you go, pal.
Rhanks a rot!
Cyber Shaggy, Shaggy:
[after noticing the fries are gone]
[...] See more »
After the credits are over, Daphne, Fred, Velma, Shaggy and Scooby-Doo talk to the audience about their adventure in Eric's Scooby-Doo game and this ends with Scooby and Shaggy visiting the Scooby from the game. See more »
The post credits scene where the Mystery Gang discusses their favorite parts about making the movie is usually removed from Cartoon Network broadcasts, most likely because of time constraints. See more »
Freddy, Daphne et al go to visit a friend in the computer lab of a well-known University. The day before they arrive though, a virus from a computer game comes to life and terrorises the staff. Investigating this appearance the gang find themselves sucked into the game and realise that they will have to play their way out if they are to survive. Along the way can they stop the virus and uncover who was behind it in the first place? With a plot that is pretty much lifted from Tron and a script that never has anything of interest for adults this film will be a hard sell to viewers who are not Scooby fans. The plot is a simple device for allowing the gang to be chased across all manner of places without the need for a mystery or story to develop. They have the usual unmasking at the end but it all seems like an afterthought rather than the conclusion of the build-up. The chases and monsters will amuse kids but their aren't many laughs for adults who will find the script lacking in all but the slightest touch of irony or knowing wit and even that is pretty poor. However as a kids film it just about does enough even if there have been better Scooby films.
The voice talent are all pretty good I say "all" but really the lion's share of the work is dropped on Innes. He plays his many characters well and I like his voices. Alaskey is obvious; Ward is OK; Welker is convincing but I must admit that I found DeLisle to be quite bland and not suit the rest of the gang. Overall though it was OK; rather uninspired and full of pointless chases rather than a good mystery story but it'll work for children that like Scooby Doo even if the rest of the audience might start finding other things to do with their time.
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