Video games have been a great platform to tell stories without dialogue. While experimental films have tried their hand at this genre, they lack one aspect of gaming that helps give the latter an edge in this department, and that is interaction. When players are able to interact, they can add their own choices, however limited, to the story, and that tends to make up for the lack of spoken words.
Games like Ico, Limbo, and Journey have all been successful entries in this field, and attempting to join those ranks is Last Day of June. Developed by the Italian indie developer Ovosonico and published by 505 Games for Microsoft Windows and PS4 last year, Last Day of June saw a 2018 release in mid-March for the Nintendo Switch. The question on everyone’s minds is, is it worth getting? The short answer is no,