A celebrated young athlete is drawn from his futuristic hometown and convenient lifestyle to a harsh and techno-phobic land by a mysterious force only known as Sin.

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(scenario), (scenario writer)
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Cast

Cast overview, first billed only:
... Tidus (voice) (as James Taylor)
... Yuna / Fayth (Anima) (voice)
... Wakka / Kimahri Ronso (voice)
... Lulu (voice)
... Auron (voice)
... Rikku (voice)
... Maester Seymour Guado (voice)
... Jecht (voice)
Andrew Philpot ... Lord Braska (voice) (as Andy Philpot)
... Cid (voice)
... Maester Wen Kinoc / Fayth (Ixion) (voice)
... Luzzu / Barthello / Hypello / Graav (voice)
... Gatta (voice)
... Dona / Lucil / Pacce (voice)
Julia Fletcher ... Elma / Yunalesca (voice)
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Storyline

Tidus is a star athlete in his city. He is famous, has all the ladies, and simply loves his life. However, one day, his city is attacked by a mysterious evil, and an old family friend shows up, initiating his quest. He is magically taken to the world of Spira, where that evil, known as Sin, ravages the planet and its people with death and destruction. Sin is a punishment for the world's crimes, however, Tidus has been chosen to stop it. He meets up with Lady Yuna, a summoner (and daughter of a high summoner). Summoners can call the power of the fayth; aeons. Aeons are mighty and mystical creatures. Yuna quests for the Final Aeon: the one power that can slay Sin. Tidus joins as one of Yuna's many guardians, and travels with her to obtain the Final Aeon. However, the quest goes much deeper when high-ranking religious leaders betray the teachings of Yevon, the celestial overlord of Spira, and Yevon himself condones it. Tidus battles with his past and his true self while trying to sort ... Written by Flotis / Agent0042

Plot Summary | Add Synopsis

Taglines:

The Spiral of Death...


Certificate:

T | See all certifications »

Parents Guide:

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Details

Official Sites:

Square Europe [eu]

Country:

Language:

|

Release Date:

18 December 2001 (USA)  »

Also Known As:

FFX  »

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Box Office

Budget:

$33,000,000 (estimated)
See more on IMDbPro »

Company Credits

Production Co:

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Technical Specs

Sound Mix:

Color:

Aspect Ratio:

1.33 : 1
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Did You Know?

Trivia

Producer Yoshinori Kitase felt that if the setting went back to a medieval European fantasy, it would not seem to help the development team advance. While he was thinking of different world environments, scenario writer Kazushige Nojima suggested a fantasy world that incorporated Asian elements. See more »

Goofs

After visiting Macalania Temple, the group are knocked down below the lake ice by the Wendigo. While they are under, they are quite close to the temple yet they fell several miles away from it. They couldn't have had time to move as Tidus regains consciousness for the first time in that location. See more »

Quotes

Tidus: [encountering an Adamantoise] This isn't just a rock, is it?
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Crazy Credits

After the end credits, a short clip is shown of Tidus waking up underwater and swimming up towards the surface. See more »

Connections

Followed by Fainaru fantajî XII: Revananto uingu (2007) See more »

Soundtracks

Suteki Da Ne
(Isn't It Wonderful?)
(C)2001 Square Sounds Co. Ltd.
All rights reserved
Vocals by RIKKI
Music by Nobuo Uematsu
Lyrics by Kazushige Nojima
Arrangement by Shiroh Hamaguchi
Acoustic Guitar: Takahiko Ishikawa
Electric Bass: Naoki Watanabe
Drums: Eiji Shimamura
Violin Solo: Keisuke Ohta
Strings: Takashi Kato's Group
Artist Manager: Yukari Ohashi (office RIKKI)
Recording Engineer: Toshiyuki Yoshida
Recording Coordinator: Yuji Saito (IMAGIN)
Recording Studio: Soudn City 1 studio, VICTOR studio 303
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Frequently Asked Questions

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User Reviews

Final Fantasy X
21 January 2004 | by See all my reviews

Probably half of the people complaining here never made it past the first ten hours, which are, undoubtedly, as slow as can be. Out of that ten hours, it feels like you fight ridiculously easy battles for maybe an hour of it, walk for two hours of it, and sit through cinematics for the other seven hours. I don't know if that is completely accurate, but that is what it feels like.

But if you can survive past that, the game becomes more engrossing. The game doesn't stop as often and you fight far more regularly. You have to, otherwise you won't be powerful enough to move forward. I don't know why people complain about the Sphere Grid. Sure, you may no longer have hit points, but the Sphere Grid has its own unique challenges. And the weapons and armor? Again, it is no longer as easy as to look at your menu and see numbers rise just to know that your weapons / armor are better. You are just forced to plan better.

All in all, I would not complain at all about this game, except for that very tedious first 10 hours, but, considering it took me 60 hours to finish the game--including the main quest and all side quests--you definitely won't feel like your experience is cut short, as a result.


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