The game's story picks up just before The Matrix Reloaded and runs parallel to that of the film. Bend the rules of the Matrix with martial arts, pilot the fastest hovercraft in the fleet, or just fight with lots of guns.


Lana Wachowski (as The Wachowski Brothers), Lilly Wachowski (as The Wachowski Brothers)


Lilly Wachowski (as The Wachowski Brothers), Lana Wachowski (as The Wachowski Brothers)
2 wins & 2 nominations. See more awards »





Cast overview, first billed only:
Mary Alice ... The Oracle (voice)
Christine Anu Christine Anu ... Kali (voice)
Steve Bastoni ... Soren (voice) (as Stephen Bastoni)
Don Battee ... Vector (voice) (as Don Batte)
Francine Bell ... Councillor Tuchman (voice)
Monica Bellucci ... Persephone (voice)
Gunther Berghofer Gunther Berghofer ... Elevator Security Guard (voice)
Daniel Bernhardt ... Agent Johnson (voice)
Ian Bliss ... Bane (voice)
Michael Budd ... Zion Controller (voice)
Kelly Butler Kelly Butler ... Ice (voice)
Josephine Byrnes ... Zion Operator (voice)
Zeke Castelli Zeke Castelli ... Operations Manager Mattis (voice)
Collin Chou ... Seraph (voice)
Paul Cotter Paul Cotter ... Corrupt (voice)

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Shortly after the Animatrix's "Final Flight Of The Osiris" short, Niobe (Jada Pinkett-Smith) and Ghost (Anthony Wong) must retrieve the package at a post office before the machines do. After succeeding, they call the rest of the Zion fleet to warn the Resistance about the machines digging for Zion. The game then runs a parallel story to Matrix Reloaded which explains what Niobe and Ghost were doing while the movie was focused on Neo, Morpheus, and Trinity. Written by Gabe Shadow

Plot Summary | Plot Synopsis


Battle alongside the original motion picture cast on the mission that comes down to one question. In the war to save Zion, what part will you play? See more »


T | See all certifications »

Parents Guide:

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Did You Know?


All of the actors in the Matrix movies did motion-capture to act out the in-game scenes and facial-capture. See more »


Thaddeus: This is Thaddeus, captain of the 'Osiris'. It is 18:03 on 12-14, and I fear this will be our last transmission. Less than two hours ago, we were pinned between two search units near BZ 2-18. We tried to outrun them on the surface when our sensors went completely berserk. We didn't believe what our equipment was telling us, until we ran smack into the middle of it. An army. Their army. It's massive, hundreds of times the size of anything we've fought. We are under heavy pursuit and have ...
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Crazy Credits

The end credits contain a hexadecimal code, which when entered into the game's hacking system, unlocks a secret hidden level called "Sparks' Training Construct". See more »


Edited from The Animatrix (2003) See more »


Clubbed to Death
Written by Rob Dougan
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User Reviews

Good gameplay, but with some weaknesses
13 August 2003 | by rockford_hintenSee all my reviews

First, I should say that I have played the PS2 and XBox versions of this. They are fairly close to the same--some control differences, of which I would give the advantage to PS2. I have read a lot of reviews of this game, and I see a lot of 10/10 and 1/10. I think both parties are overreacting. The game is pretty good, but could have had some things improved if they had put the time into it. First, good points: *The hand to hand fighting parts are really good. In bullet time, the moves get much better. There are also tons of different moves that you can discover, depending on things like what direction you're coming from, what weapons they or you have, if you are near walls/objects. The auto-rotating camera angles make things harder sometimes though. *Weapons. Lots of them you can get and use. It has some nice shooting features like sniper mode, shooting from around corners, and auto-aiming. Granted, auto-aiming is pretty bad if you are not using focus, but hey, that's one of the points of the game--focus makes everything better. *Cutscenes/video. Filmed just for the game--fills some gaps in the movie. Me like. *Focus. I think this is what makes the game. It enables lots of abilities that make it very like the movie. You can do stuff like sideways no-handed cartwheels, diving toward or away from guys while shooting, jumping farther, running up/along walls, and doing better fighting moves.

Negatives: *Bad AI. The computer controlled guys don't usually show much intelligence. They don't really gang up on you the way they realistically should, and they sometimes don't notice when you attack another guy near them. *Visual glitches. They don't crash the game as far as I've found, but they are sometimes annoying to see. People/objects don't really respond to physical boundaries of other people/objects. I've knocked guys down and seen them lying halfway through a wall. Other times I've knocked them and they fall down lying flat on the hand-rail of a catwalk! *Controls. I understand this could be a little difficult making it cross-platform for different systems. First, I wouldn't even want to try playing this on a PC. It's definitely a game controller game--it requires at least 6 or 7 easily accessible buttons in addition to a joystick/direction pad to make it playable. PS2 had the better controls by a little. The XBox controller has those nice trigger buttons on the bottom, and they make you use a thumb button to shoot with! Also, on both systems, the right joystick was just a toggle switch for going into first-person mode. Also, the joystick control is too sensitive in first-person mode, making sniping difficult, and too sensitive in driving scenes, making them hard to control.

Overall, very fun, but has some areas needing improvement. 7/10

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Release Date:

15 May 2003 (USA) See more »

Also Known As:

Enter the Matrix See more »

Filming Locations:

Alameda, California, USA See more »


Box Office


$20,000,000 (estimated)
See more on IMDbPro »

Company Credits

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Technical Specs

Sound Mix:

Dolby Digital (Xbox version)


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