52 user 6 critic

Resident Evil (1996)

Bio Hazard (original title)
The RPD are investigating strange cannibalized corpses on the outskirts of the city. The Alpha squad, Jill and Chris, are sent to locate missing team members. While there mutated dogs cause them to flee into a supposedly abandoned mansion.


(as Mikami Shinji), (as Hosoki Mtsuhisa) | 1 more credit »


(scenario) (as Iwao Kenichi), (background story) (as Saga Yasuyuki)
1 win. See more awards »




Cast overview:
Charlie Kraslavsky ...
Inezh ...
Greg Smith ...
Barry Burton (live action scenes) (as Gregory)
Linda Rodriguez ...
Rebecca Chambers (live action scenes) (as Linda)
Eric Pirius ...
Albert Wesker (live action scenes) (as Eric)
Jason Wool ...
Joseph Frost (live action scenes) (as Jason)
Ward Sexton ...
Narrator (voice) (as Ward E. Sexton)


The elite S.T.A.R.S (Special Tactics and Rescue Service) team of the Raccoon City Police Department are investigating some strange cannibalized corpses on the outskirts of the city. On its way, the Bravo S.T.A.R.S team go missing. The Alpha squad, Jill and Chris' team, are sent to locate them. While searching, they find the crashed helicopter but are set upon by mutated dogs, causing them to flee into a supposedly abandoned mansion. Written by dreamian

Plot Summary | Add Synopsis


Your sweat refreshes them. Your flesh indulges them. Your blood soothes them. Your fear is your only friend. See more »


Action | Horror


M | See all certifications »

Parents Guide:






Release Date:

25 September 1997 (Japan)  »

Also Known As:

Resident Evil  »

Filming Locations:

Company Credits

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Technical Specs


Aspect Ratio:

1.85 : 1
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Did You Know?


Along with the remake, this is the only "Biohazard"/"Resident Evil" to feature a "best-case-scenario" ending which does not elude to a possible sequel or spin-off and suggests that "everything is finally over". The reason for this is possibly because the company was uncertain how well the game would be received, so this game could stand on its own story-wise if it failed economically. See more »


Towards the end of the game (if played correctly), the warning announcement on the PA says: "Unlock all routes for evacuation," but because of the triggering system being activated the entrance elevator is stalled. Also there are a few doors that are still locked under the triggering system. See more »


[first lines]
Chris Redfield: [voiceover] Alpha Team is flying around the forest zone situated in North-west Raccoon City, where we are searching for the helicopter of our compatriots, Bravo Team, who disappeared during the middle of our mission. Bizarre murder cases have recently occurred in Raccoon City. There are outlandish reports of families being attacked by a group of about ten people. Victims... were apparently eaten. Bravo Team went to the hideout of the group, and disappeared.
Jill Valentine: [voiceover] Look Chris!
Chris Redfield: [...]
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Crazy Credits

Gameplay footage of each playable character is used while the credits roll, but is only available when you play the game that ends with the mansion blowing up. See more »


Featured in ScrewAttack's Top 10s: Top 10 Capcom Mistakes (2012) See more »


Icy Gaze
(Kôri no manazashi)
Performed by Fumitaka Fuchigami
Music by Fumitaka Fuchigami
Lyrics by Hiroshi Yasukawa
(Opening Music - Japanese Release)
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Frequently Asked Questions

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User Reviews

This was the sole reason I bought PS console
23 March 2003 | by See all my reviews

I remember fondly I was at a friend's house looking at a rental copy of Resident Evil one hot summer day in 1996. I wasn't familiar with Playstation, as I was ignorant of the next-generation consoles (partly because I couldn't afford $300+ price tag). Resident Evil, along with Initial D and Battle Arena Toshinden, were the first PSX games I played. Actually, I observed a friend or two play these games since I was new to the world of Playstation, and I was still a loyal Super Nintendo fan at the time.

After playing Initial D, which I wasn't impressed with despite its cool computer-generated cinematic moments, I watched a friend pop in a copy and play Resident Evil. I thought that game looked strange as I've never seen it before - a 3-D environment with a playable character facing the first zombie using only a knife and there were bursts of blood. I was very impressed and wanted to play it after a friend's character dies from zombie bite attack.

The first time I started, I watched a very entertaining yet cheesy introduction sequence in live FMV. I figured this looks like a seriously fun game. After the chatter with Albert Wesker in the beginning, I encountered a zombie eating Kenneth. When the first zombie walks towards the character to grab him to bite I was seriously scared. I've never been this scared playing a video game before, and it was an incredible accomplishment - the groundbreaking gaming moment of 1996. I knew Resident Evil was this great.

Resident Evil is an incredible game in polygon 3-D environment and convincing pre-rendered backgrounds. In fact the bright, illuminated hallways and rooms gave it a very tense atmosphere reminiscent of Stanley Kubrick's The Shining. That made me nervous playing the game looking around the corner to avoid zombies popping out of the corners.

The story is very well-plotted with memorable characters, monsters and twists, albeit with awful dialogues. But that's what made it feel like a campy horror movie as a video game.

Quite frankly, Resident Evil is one of the best video game moments I've ever had in my life because of the wonderful feelings I had the first time I played. I finally bought a PlayStation console and a pre-owned copy of Resident Evil on my 18th birthday later that year. Resident Evil completely changed the way I perceive how video games can accomplish - immerse yourself into the video game world - something that The Legend of Zelda and Final Fantasy series achieved to a certain extent but not yet whole.

I'm now one of the devoted Resident Evil fans and I look back to the introduction of the first game with a nostalgic sense of wonder.

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