The player is the Stranger, an unknown person mysteriously transported to the island of Myst. Alone and without clues, the Stranger must solve the mysteries and discover the secrets of this ... Read allThe player is the Stranger, an unknown person mysteriously transported to the island of Myst. Alone and without clues, the Stranger must solve the mysteries and discover the secrets of this strange place.The player is the Stranger, an unknown person mysteriously transported to the island of Myst. Alone and without clues, the Stranger must solve the mysteries and discover the secrets of this strange place.
- Directors
- Writer
- Stars
- Awards
- 1 nomination total
- Achenar
- (uncredited)
- …
- Sirrus
- (uncredited)
- Directors
- Writer
- All cast & crew
- Production, box office & more at IMDbPro
Featured reviews
Play this game with in a dark room with a LARGE monitor and a 5.1 surround speaker system (if possible) - and it will take you to a different world! You need to use your ears as well as your eyes to make your way through the Ages of Myst and the music is great, so a good sound system is really recommended. Good headphones will work. I recommend getting your hands on a 17" TFT (Flat Screen LED) monitor, and playing with the monitor about 12" away from your face, so that the screen subtends nearly your whole field of vision. You are going to WANT to get IN to this game! Of course, a 21" (or better) CRT works great - but you don't want to stick it so close to your face!
Be patient! Wander around - think about EVERYTHING you see or hear. Look for information in one place that might be useful in another place. This is a difficult game - but it is worth the time, and besides - the Ages of Myst are so beautiful that there is no reason to be in a hurry.
This is NOT an action game, not a shoot `em up, not even a role-playing (RPG) game. You won't be increasing your Mana, fighting fell demons or gathering loot. You WILL be making your way through the most incredibly GORGEOUS and REAL gaming worlds ever.
Myst is great, Riven (the sequel) is GREAT, and Myst III - Exile is REALLY REALLY GREAT. Take your time playing these games. If you get totally stuck, there are "walk-thrus" available on CNET or GameSpot. Don't use hints or walk-thrus except as a last resort - enjoy your time in these worlds - the puzzles ALL have some logic to them (although there is some maze running).
If you are interested in learning more about the Ages of Myst, there are multiple Myst novels available - but play Myst first!
If you read the background story, you will find that you were reading a book, then touched a realistic page showing an island and you were instantly transported to the island. The island is Myst.
The only thing you can do is explore and solve any puzzles you can. It proves to be rather difficult, however, once you get to certain places like the Mechanical Age or the Selenetic Age.
The plot is original, as you learn what happened before your arrival as you progress through the game. Reminds me of another game, The Neverhood.
There is no action, no killing, just puzzles and a deep storyline.
The huge downside to this game is its near-impossible puzzles. For instance, the underground vehicle in the Selenitic Age. It is impossible to figure it out on your own! Somehow the answer is found in another age, and unfortunately a lot of the puzzles are unsolvable like this. The frustration included within this game really hurts its reputation.
I'd suggest playing this all the way through only if you're extremely committed to spending lots of time with it.
As you explore, you will discover this complex landscape holds an even more detailed history. A family story no less tragic than any Greek play unfolds as you search through notes, and messages, and examine the worlds in which some of the events occurred.
Myst caught the world by storm on its release and it deserved to! It wasn't just its considerable beauty, or the safety designed into the gameplay (though that was a welcome relief in itself) nor was it the cleverness of its many puzzles. It was the entire mindset of the island...resting from its old battles....waiting on you for resolution.
There are many who "got" Myst..who understand the intuitive way it works... who flowed their minds into Myst's story and truly absorbed these Ages as their alternate reality. You don't have to be a genius to solve Myst..though intelligence helps! You need to be able to imagine where you are, and realize what clues the journals are offering you.
If you can do this, then Myst has many delightful hours of play in store for you. I recommend realMyst to all those who have not played yet (and have a new enough computer) the graphics are awesome and the game play is greatly expanded by the 3d realtime freedom of movement.
The performances are excellent... all of them.. the Miller brothers are quite convincing as Atrus & his sons.
Enjoy!
Since Myst the franchise has indeed developed and evolved. People still tend to think of them and point and click slide shows. Which isn't very fair. Yes, Myst is this way, though it was made 11 years ago and graphic cards back then were not the frontiers of technology they are today.
A lot of patience and intelligence is needed to solve the puzzles and put the clues together. A lot of reading and note-taking is required and those looking for shoot-em-ups and violence should look elsewhere.
Myst is, indeed, a game for the refined gamer.
Storyline
Did you know
- TriviaThe original name of the non-human natives of the Myst universe, and their city, was spelled "Dunny" (this can be seen in some of the original Myst game filenames). This was changed to "D'Ni" when it was realized that this was a commonly used Australian slang term for toilet, although the pronunciation is still the same.
- GoofsAlthough the Island of Myst was supposed to be Atrus and his family's home, there were no actual living quarters (e.g. Bedrooms, Kitchens, etc.). No place for them to sleep or eat.
- Quotes
[first lines]
Atrus: I realized the moment I fell into the fissure, that the book would not be destroyed as I had planned. It continued falling into that starry expanse, of which I had only a fleeting glimpse. I have tried to speculate where it might have landed, and I must admit however, such conjecture is futile. Still, questions about whose hands might one day hold my Myst book are unsettling to me. I know my apprehensions might never be allayed... and so I close, realizing that perhaps the ending has not yet been written.
- Alternate versionsRealMyst (2000) was released for the PC on 11/17/2000. This version uses a 3D engine and includes a new age upon completion of the main plot.
- ConnectionsFeatured in Troldspejlet: Episode #11.1 (1994)
Details
- Color