In the next century, a reconfiguring ship (think "Transformer" with a pilot) called Macross carries fifty thousand refugees within its hold as it returns to Earth pursued by giant humanoid ... See full summary »
Taking place in 2059 A.D., Macross Frontier chronicles the events of the 25th Frontier fleet, located near the center of the Galaxy. The Frontier comes under attack by a mysterious and ... See full summary »
Taking place one year before the Zentraedi arrive on Earth, Macross Zero chronicles the final days of the war between the U.N. Spacy and anti-U.N. factions. After being shot down by the ... See full summary »
A new splinter race of the Zentraedi show up: the Marduk. While the Zentraedi were defeated by Lynn Minmay's music, the Marduk have their own singers (emulators), spur their soldiers into ... See full summary »
In the war between the Earth Federation and Zeon, a young and inexperienced crew find themselves on a new spaceship. Their best hope of making it through the conflict is the Gundam, a giant humanoid robot, and its gifted teenage pilot.
In the year 2075, mankind has reached a point where journeying between Earth, the moon and the space stations is part of daily life. However, the progression of technology in space has also... See full summary »
Eight years after the One Year War, the Earth Federation creates an elite force called the Titans to hunt Zeon remnants. When Titans proves to be no better than Zeon, the Anti Earth Union Group (AEUG) is formed to restore peace in space.
In the middle of World War III in 1999, an alien spaceship crashes on deserted Macross Island. In response to this event, a cease fire is declared as the ship reveals evidence of a potential extraterrestrial threat that could come to retrieve her. In response, the nations of the world unite to create the United Nations Space Navy (UN Spacy). In ten years, the ship is rebuilt as Super Dimensional Fortress One (SDF-1) and her technology is adopted for use. On the day of her formal launch, the Zentradi arrive determined to retrieve the ship intact. As Earth defends itself, we also see the personal lives of the ship's crew and residents as the war profoundly changes them. Meanwhile, the Zentradi learn that their enemy bears an uncomfortable resemble to their creators, the Protoculture, a fact which threatens to take this war down paths that no one can anticipate.Written by
Kenneth Chisholm (firstname.lastname@example.org)
The series' production history was a turbulent one: Originally proposed in 1979 after the success for Gundam, the series was sponsored by a group called the "Wiz" corporation, who were prepared to fund a 48-episode run. However, by 1981, Wiz had gone out of business, and the Macross seemed to be in permanent hiatus. Big West, an advertising agency looking to branch out into animation sponsorship, approached Studio Nue about the project, and sponsored it. However, they insisted on a leaner budget, not convinced that the show would pan out as profitable. Big West pared the episode count to 23 episodes (meaning the series would have ended with the battle against Bodolza). Even then, Big West found that the series was going to run more expensive than they had bargained for, and to secure more money, entered into a partnership with Tatsunoko Productions which included international distribution (hence "Robotech" (1985)). When Macross debuted in October 1982, the stunning success convinced Big West to green light an extension to 36 episodes, allowing the staff to end with the "two years after" story arc. See more »
Due to the fact that at least three studios of wildly varying quality worked on each episode simultaneously, many minor continuity errors and animation inconsistencies (for instance in Ep. 3 "Spacefold" where the escape pod under Roy's Valk every so often switches to a gunpod) crop up in each episode. See more »
The Macross franchise is to the anime industry what Star Trek is to live-action sci-fi television in terms of precedent setting and influence on their respective worlds. Macross has trace elements of Gene Roddenberry's magnum opus and even little bits of Stanley Kubrick's 2001: A Space Odyssey in that alien technology advances humanity's social and technical progress to levels un-imagined before.
As a space opera fan this is deeply compelling work and I recommend it for anime buffs and science fiction fans as well; truly great stuff honestly. And this series explores relationships between humans and extra-terrestrial humanoids incredibly well! Give Macross a go whenever you can.
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