In the midst of World War II, the battle below the seas rages. The Nazis have the upper edge as the Allies are unable to crack their war codes. That is, until a wrecked U-boat sends out an SOS signal, and the Allies realize this is their chance to seize the 'enigma coding machine'. But masquerading as Nazis and taking over the U-boat is the smallest of their problems. The action really begins when they get stranded on the U-boat.Written by
When the "U-571" leaves the Navy port at the beginning of its turn, marine ships from the former East Germany (DDR) are shown in the background. The so-called "coast mine seekers" (corvettes), built for the East German Navy "Volksmarine" from the late 1960s, and in use until the end of the country, and the re-unification with West Germany (Federal Republic of Germany). These ships (and their slightly larger version "high-sea mine seekers" or corvette "Adler" (= Eagle in N.A.T.O. jargon)) where able to position, relocate, and destroy mines. They mainly served at the sea-frontier between east and west (Nato and Warsaw treaty) in the Baltic sea. See more »
The sonar ping sound effect is wrong. Throughout the movie you hear ping-and-return (echo) 2-tone sound effect, the return echo coming closer and closer as the ship passes overhead. This is the sound the sonar man on the ship (not the submarine) would hear: his sonar's ping and the echo off the sub. In the sub, you would hear the ship's ping and that's all. If you hear ping-and-return in a sub, then you are listening to the sound of the submarine's own active sonar. See more »
As far as thrillers go, U-571 is a well made film. Although it's historical inaccuracies are awful, it still serves as a great theater experience. It won a well deserved Oscar for it's sound, which, in the right theater, makes the film well worth the admission. Sound is the key essential to U-571.
The characters are simple, the plot is simple, and the film probably won't haunt you long after you've seen it, but that's OK. Just sit back and enjoy the claustrophobic sets, the deafening sound effects, and the non-stop action for what it's worth.
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