One thousand years from now, aliens destroy Earth in fear of the Titan project. Some humans escape, becoming a downtrodden Diaspora, living in impoverished settlements. The mysterious Titan spacecraft also escapes, and its inventor has hidden it before dying. A spacecraft captain and its pilot, Korso and Akima, two humans, seek out Cale, the youthful son of the dead scientist and explain that he must help them find the Titan, which holds a mechanism to unite and save humanity. Cale refuses, but the arrival of the killer aliens persuades him to join Korso. Can he avoid his pursuers, know friend from foe, find the Titan, and embrace his humanity, a nature he has despised until now?Written by
Saw this on DVD, missing it completely at the cinema. Which was probably what happened to the audience for the film, as it was difficult to market for any target group. Having seen it, it's apparent that lot of very hard work went into producing it.
I can compare it to a few other sci-fi animated films of recent years...
As ground-breaking as The Last Starfighter was in its day. Though not pure animation, Starfighter showed off what even early CG could do in terms of gimbal-free animation of spaceships and vehicles.
Much, much better than Final Fantasy, as the action is genuinely epic. The story goes places and uses the chosen technology very nicely. Titan is not a boring film.
Very similar to Disney's later production of the Treasure Island book. Disney appeared to have cribbed one or two scenes from Titan A.E. Not nice.
Graphically, it's up there with Iron Giant, using finely animated CG figures mixed with traditional cell animation. The scene where we first see the older Cale Tucker (in space, cutting up junk) is very impressive.
But something bugs me. There was something missing. Iron Giant gave me a sense of wonder, which was achieved by some great character acting, clever pacing and a wonderful story line. At no point was I "taken" by what I saw on-screen while watching Titan A.E.
I think Titan tripped over itself in the drama department more than a few times. Along with the latest Star Wars films, it tumbles along without stopping up and letting the audience know what the characters are feeling. The actors have to have the skills to enable the audience to feel, to immerse. Without that, the action has a risk of becoming incomprehensible.
Pretty, fast-paced, intriguing. But I wish someone would use these toys to produce something great, something big.
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