On a journey to find the cure for a Tatarigami's curse, Ashitaka finds himself in the middle of a war between the forest gods and Tatara, a mining colony. In this quest he also meets San, the Mononoke Hime.
A high-school girl named Makoto acquires the power to travel back in time, and decides to use it for her own personal benefits. Little does she know that she is affecting the lives of others just as much as she is her own.
While protecting his village from rampaging boar-god/demon, a confident young warrior, Ashitaka, is stricken by a deadly curse. To save his life, he must journey to the forests of the west. Once there, he's embroiled in a fierce campaign that humans were waging on the forest. The ambitious Lady Eboshi and her loyal clan use their guns against the gods of the forest and a brave young woman, Princess Mononoke, who was raised by a wolf-god. Ashitaka sees the good in both sides and tries to stem the flood of blood. This is met by animosity by both sides as they each see him as supporting the enemy.Written by
Many speculate that various things featured in the Nintendo game The Legend of Zelda: Breath of the Wild (2017) were greatly inspired by this film. For example, in the first 10 minutes of the film, the clothes Ashitaka is wearing closely resemble both look and color pallete of Link's tunic. Ashitaka has a sword, and also uses the bow and arrow as his main weapon, which are also the weapons Link uses in this game and the previous ones. Another example is the wooden observatory tower which is destroyed by the wild demon. It closely resembles a similar wooden tower with a ladder overlooking the land of Hyrule in Breath of the Wild. Other similarities include the villager's hats, wild monsters/demons, and simply the vastness of the land, similar to the "open world" concept of Breath of the Wild. See more »
When San receives the crystal dagger necklace from Ashitaka she ties it on and it is visibly separate from her wolf tooth necklace. A few moments later when she climbs onto the back of one of the wolves, the crystal dagger is part of the wolf teeth necklace and is not on a separate cord. Later in the movie the two necklaces are separate again. See more »
In ancient times, the land lay covered in forests, where, from ages long past, dwelt the spirits of the gods. Back then, man and beast lived in harmony, but as time went by, most of the great forests were destroyed. Those that remained were guarded by gigantic beasts who owed their allegiances to the Great Forest Spirit. For those were the days of gods and of demons...
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The 2014 Blu-ray release uses the Disney logo, instead of the Miramax logo. See more »
An extremely good movie that superseded my preconceptions about the animation style it is presented in.
A few years ago I would have tossed this film into a collection of movies I like to call the rubbish pile. Recently, however, I have forced myself, with great difficulty, to open my mind and look at the entire picture. Instead of focusing on one or two aspects of the movie I do not like and formulating a biased opinion based on my hasty and clouded notions, I can now decipher both the good and bad points of a given flick. Upon watching Princess Mononoke, I must say I first thought it would be very difficult to look past the animation style and see it for what it was- a dynamic film directed be the highly acclaimed Hayao Miyazaki. After about ten minutes of dwelling on the follies (and there are, in my opinion, many) of the "anime" style of art, I became enthralled with the quickly unfolding plot and the subsequently dire fate bestowed upon Ashitaka, the protagonist of the film. After Ashitaka leaves his village to search for a treatment to remedy his affliction, I no longer cared that this was an animated feature; I was on the edge of my seat, wondering what would happen next. I no longer disliked that every character had abnormally large eyes (though not over-sized to the point of utter absurdity) or that the English overdubbing was a little choppy. In fact, I even began to enjoy the accomplished yet subtle computer generated effects interspersed throughout. By the last half hour I was hooked to the screen, eagerly awaiting the conclusion I wanted so badly to end the bitter conflict of the plot. By the end, I realized that this movie carried a powerful moral with it: man's continuous tampering with nature brings about as much savagery as it does progress, as much suffering as it does good, and that a sound compromise must be struck between nature and civilization. I do not harbor any negative feelings towards those who rated this movie poorly, as I used to be one of those people. All I have to say to them is this: look at a both the visual and symbolic attributes of a movie before rating it harshly. If, after observing all these features and idiosyncrasies, you still wholeheartedly hate the film, then by all means give it a one. After all, what would the world be like if we were all did not criticize or question our surroundings?
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