With Jack having the knowledge of the Ancient repository once again in his mind, he and Daniel attempt to unearth the location of the lost city of the Ancients. Bra'tac, bringing with him the news of...
An alien similar to Ra appears out of the Stargate, killing five soldiers and kidnapping another, a year after the original Stargate mission. A new team is assembled, including some old ... See full summary »
Richard Dean Anderson,
A century before Captain Kirk's five-year mission, Jonathan Archer captains the United Earth ship Enterprise during the early years of Starfleet, leading up to the Earth-Romulan War and the formation of the Federation.
When an old enemy, the Cylons, resurface and obliterate the 12 colonies, the crew of the aged Galactica protect a small civilian fleet - the last of humanity - as they journey toward the fabled 13th colony, Earth.
Edward James Olmos,
Stem cells, gene therapy, transplants, and cloning have changed the definition of "humanity" in the modern world, but the darker side contains monsters that only few are brave enough to face, because the future lies in their hands.
General Hammond summons Colonel Jack O'Neill out of retirement to embark on a secret rescue mission. O'Neill confesses that he disobeyed orders to destroy the Stargate on Planet Abydos, and that scientist Daniel Jackson may still be alive. Arriving on Abydos with his team, O'Neill meets up once again with the scientist, who has discovered a giant elaborate cartouche in hieroglyphics. All signs point to the fact that this is a map of many Stargates that exist throughout the galaxy - a development that makes the dream of the SG-1 team to travel throughout the universe in time a reality.Written by
The characters mention that the Stargate has thirty-nine symbols, seven glyphs, or chevrons, being necessary for any travel across the galaxy. Applying mathematical combinatorics, the number of unique permutations (and therefore gate addresses) without re-using any symbols to locate other planet or starship is 77,519,922,480. If symbols can be used more than once in an address, the number jumps to 137,231,006,679. For comparison, there are an estimated four hundred billion stars in the Milky Way galaxy. In effect, the design of the Stargate network could reach less than half the star systems in the Milky Way, and far less than half the planets. In addition, using eight glyphs for an address (extragalactic voyage), a stargate can locate 2,480,637,519,360 places throughout the universe, increased to 5,352,009,260,481, if one or more glyphs can be re-used. For comparison, there are an estimated one hundred billion galaxies in the universe. In effect, the design of the Stargate network could reach any galaxy, but less than one thousandth of the star systems, counting all them of all galaxies. See more »
Jack O'Neill is a flag officer in the USAF and thus deputy commander of the Stargate program. This means that he would have an organizational rather than an operational role in the unit. He would not be allowed to go on most missions as his knowledge and expertise would have been exploited by an enemy were if he was captured. See more »
I nominate this and BABYLON 5 as the best television sci-fi series made. Both stand out in my mind because unlike early STAR TREK series, there is a consistent evolution of plots and characters. If you look at the original STAR TREK and STAR TREK:TNG, they were fine shows, but there was no overall theme or plot that connected all the episodes. In many ways, you could usually watch the shows totally out of sequence with no difficulty understanding what is occurring. This was less the case with DEEP SPACE 9 (with its giant battles that took up all of the final season) and the other TREK shows, as there was more of a larger story that unified them. This coherence seems to have developed as a concept with BABYLON 5 and saw this to an even greater extent with SG-1. The bottom line is that in many ways this series was like watching a family or a long novel slowly take form. Sure, there were a few "throwaway" episodes that were not connected to the rest, but these were very few and far between and were also usually pretty funny.
And speaking of funny, I loved that SG-1 kept the mood light from time to time and wasn't so dreadfully serious. In this way, I actually enjoyed it more than BABYLON 5. Jack O'Neill was a great character with his sarcasm and love of Homer Simpson--it's really too bad he slowly faded from the series in later seasons.
To truly appreciate SG-1, you should watch it from the beginning and see how intricately the plots work. This coherence gives the show exceptional staying power. And, if you don't like SG-1 after giving it a fair chance, then sci-fi is probably NOT the genre for you.
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