Earl Bassett, now a washed-up ex-celebrity, is hired by a Mexican oil company to eradicate a Graboid epidemic that's killing more people each day. However, the humans aren't the only one with a new battle plan.
The new sequel finds Burt Gummer, who's dying from Graboid poison, and his son Travis at a remote research station in Canada's Nunavut Territory, where they must go up against a new batch of Graboids to save Burt's life.
Don Michael Paul
Alistair Moulton Black,
Paul du Toit
Perfection Valley, Nevada is a quaint little town. The inhabitants live peaceful, tranquil lives. Most of the time. Perfection is home to the Graboid, El Blanco. El Blanco is a thirty-foot ... See full summary »
Great Awareness Monologues presents The Pass Rusher. The Pass Rusher is a football concussion story. Walter Walter is the main inhabitant of the screen for The Pass Rusher, a movie that ... See full summary »
When an army of Graboids - giant, carnivorous underground worms - threaten the Petromaya oil refinery in Mexico, its owners call on Earl Bassett, who once helped kill four of the creatures in Perfection, Nevada. Having squandered the money that came from his resulting celebrity status, Earl is convinced by the $50,000-a-head bounty offered, as well as the enthusiasm of admirer Grady Hoover, who becomes his partner. At Petromaya, Earl and Grady meet geologist Kate Reilly, and begin Graboid hunting, tricking several Graboids into swallowing bomb-rigged, remote-controlled cars. When they find they're facing a lot more Graboids than they ever expected, Earl calls his friend Burt Gummer, a survivalist who arrives well-stocked with weapons.Written by
The shotguns Burt gives to Earl and Grady are Westley Richards 480 double-rifle elephant guns chambered in .375 H&H Mag,(Note Burt demonstrates his firearms handling proficiency by ensuring the chamber is empty before he hands the gun to Earl.) See more »
Just before Earl thinks of being showered with the fire extinguishers, the green roller door is free of obstructions. Though as Earl grabs the first fire extinguisher and proceeds to run back to the door, the roller door is obstructed by several items. See more »
You know, you might come in useful. While they are eating you it will give me a chance to get away.
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Tremors, the first film, was top. A quirky, funny and strangely satisfying movie, you just wanted to see it again & again. Of course, Universal realised this, and decided to give us what we wanted - More Tremors.
Unfortunately, it just didn't exude the same qualities of the first film. Tremors II goes down the formulaic action-comedy route, steering clear of the original's quirkiness and subtle humour and replacing it with crass one-liners and in-your-face action scenes. Much of the team involved in the original film are present here, though it does feel slightly lost without Kevin Bacon. The young actor attempting to replace him gives a reasonable performance, but his character in the film is just a bit too streetwise and 'smart', and he doesn't make a convincing on-screen partnership with Fred Ward.
The plot is different to Tremors, but still contains the Tremor-creating 'graboids' that were present in the original. In fact, the special effects of these are one of the film's strong points. The camerawork & directing is passable, as are the performances from all involved. Will you enjoy this film? It depends. If you're looking for a straight-up action movie, then this wouldn't be a bad choice. If, however, you're looking for a good sequel to Tremors, you'll be disappointed. Overall rating: 5.5/10
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