Video game expert Alex Rogan finds himself transported to another planet after conquering The Last Starfighter video game only to find out it was just a test. He was recruited to join the team of best starfighters to defend their world from the attack.
Philipe Gastone, a thief, escapes from the dungeon at Aquila, sparking a manhunt. He is nearly captured when Captain Navarre befriends him. Navarre has been hunted by the Bishop's men for ... See full summary »
A young computer whiz kid accidentally connects into a top secret super-computer which has complete control over the U.S. nuclear arsenal. It challenges him to a game between America and Russia, and he innocently starts the countdown to World War 3. Can he convince the computer he wanted to play a game and not the real thing ?Written by
Colin Tinto <firstname.lastname@example.org>
The main NORAD command center is now located at Peterson Air Force Base in Colorado Springs, Colorado, but at the time this movie was made the underground facility portrayed in the film, which is located deep within the nearby Cheyenne Mountain, was the primary command center and is now an alternate Command Center. See more »
WOPR is supposed to be a War Operation Plan Response computer which runs simulations constantly to predict end results of various scenarios for wars. A system like that would not be all that powerful to run simulations constantly and also control any aspect of NORAD, nor would it actually be at NORAD. It would more likely be at a college or the Pentagon running simulations. See more »
In the premiere telecast version of the film, in the scene where the female airmen is counting down to Impact, there is more background music that plays than in the theatrical version and home video releases containing English language versions. However, the extra background music plays in foreign versions of the movie. Also, the extra BGM has not played in subsequent TV airings since that first telecast, as far as I am aware. See more »
WarGames remains the definitive "hacker" movie, surpassing the raunch of Swordfish and the idio-parody of AntiTrust. Historically-speaking, there are two movies that have shaped public opinion about computers: 2001 and WarGames. With 2001, there is the question of "What happens when an automated computer system makes decisions on its own?" In today's world of automatic Windows updates and random error messages for no reason, it seems very prophetic. WarGames poses the question of "Who uses the computer and what do they do?" The consequences, as one can easily guess, are enormous. Even when hardware ages, the ethics remain.
WarGames isn't perfect. There are plenty of logic problems in the script, but it still presents its topic with a naive fascination. What the writers don't know, they pretend they do. Matthew Broederick is, once again, the nerdy teen with social problems (Ferris Bueller had a different problem, though). Aside from Glory, he won't be able to shake that image even now in his 40s.
I saw this movie when I was eight and had to admit that if someone didn't understand the 80s "Red paranoia", then the whole movie was a misfire. I will admit, it fascinated me with computers and military hardware, changing my life forever in a subtle fashion.
Overall, an interesting movie that becomes more real every year. In today's world of identity theft, cyber-terrorism, MicroSoft, and broadband, some elements are undoubtedly lost on someone who can't remember or understand the Cold War. 3.5 out of 5 stars
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