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- Simulation on the game of tic-tac-toe. The player and the CPU are able to choose either an X or an O as their symbol and then place it on any of the nine spaces of the grid. The one who gets a three in a row is the winner.
- A tennis simulation game displayed on an oscilloscope and played with two custom aluminum controllers. The game depicts the tennis court as a long horizontal line and a small line in the middle representing the tennis net. While the tennis ball is represented by a bright dash followed by a streak of a line.
- Two players control two space ships engaged in a duel in the middle of outer space.
- This 3D Tic-Tac-Toe conversion ran on the IBM 1620 and has a 3x4x4 grid and allows the player to play against the computer. Various versions of the game exist both written in FORTRAN and Assembly. The game was later reverse engineered and appeared on various other computer systems.
- A computer simulation on the game of Nim. In which the player competes against the CPU by "taking away" at least one match stick from one of the several rows of other match sticks. The opponent left carrying just one match stick is declared as the loser.
- Computer Quiz is an electronic I.Q. test presented as a boxed shape cabinet with a blue panel. Computer Quiz gives out at least 2500 different questions for the player to answer. The questions are displayed on a screen while the multiple choices for an answer can be selected by the push of a button.
- The player takes on the role of Hammurabi, the sixth king of the First Babylonian dynasty. The objective is to manage the dynasty through ten rounds of game-play. The tasks involve how much of the grain to spend on crops for the next round, feeding the people, and purchasing additional land, while dealing with random variations in crop yields and plagues.
- Lunar Lander is a moon landing simulator which uses text based commands. Based on the Apollo moon missions, the main objective is to properly land a lunar module on to the surface of the moon. The player can achieve this by typing out command words that can lead to various results on whether the module was successfully landed or not.
- A spaceflight simulation in which the player controls a spaceship as it flies through a representation of the Solar System. The game has no specific objectives, other than to attempt to land on the various planets and moons of the system. The planets and most of the moons in the Solar System are represented to scale both in size and distance from each other, though the orbits are simplified to be circles.
- The player's aim is to successfully land a lander on the moon's surface.
- Wita is a chess program.
- The player takes on the role of a wagon leader guiding a group of settlers from Independence, Missouri, to Oregon's Willamette Valley on the Oregon Trail via a covered wagon in the year 1848.
- Take control of a rocket ship as it travels across reaches of outer space. The mission assigned to the rocket is to shoot a pair of flying saucers while avoiding their line of fire. along with firing rockets, the rocket is able to travel in a clockwise rotation, counterclockwise rotation, as well as performing a forward thrust.
- Star Trek is a text-based strategy video game based on the Star Trek television series in which the player, controlling the USS Enterprise starship, flies through the galaxy and hunts down Klingon warships within a time limit.
- Galaxy Game is a space combat arcade game developed in 1971 during the early era of video games. Created by Bill Pitts and Hugh Tuck, it was one of the first coin-operated video games; its initial prototype display in November 1971 at the Tresidder student union building at Stanford University was only a few months after a similar display of a prototype of Computer Space (1971), making it the second known video game to charge money to play. Galaxy Game is an expanded version of the 1962 Spacewar! (1962), potentially the first video game to spread to multiple computer installations. It features two spaceships, "the needle" and "the wedge", engaged in a dogfight while maneuvering in the gravity well of a star. Both ships are controlled by human players.
- Two players play a video version of table tennis. The first to score 11 points wins.
- Empire is a turn-based 4X wargame for up to 100 players. The game world is made up out of sectors on a hexagonal grid with a designation (agricultural, industrial, etc.) The player must take control of them to receive resources which in turn (after processing) are used to produce new army units of various types. A civilian and slave population is employed to produce and manufacture goods. A technology level determines the type of units can be produced. Issued commands are processed for all players at a given interval, typically once a day. In "Blitz" games updates are more frequent (e.g. 10 minutes). The game was expanded on by various authors to include more unit types.
- A mastermind game where the player must guess the computer's code.
- A text-based game describing the events on the USS Enterprise. You make the choices during a battle with an enemy spaceship, such as moving the Enterprise or firing phasers.
- Kingdom is an enhanced conversion of the game Hamurabi (1968). The player is the ruler of a medieval kingdom and must try to lead it to prosperity.
- The computer has a number in mind and the player must try to guess it. After each guess the computer says whether the player is over or under or has guessed it.